Supermodel/Src
Matthew Daniels 646b46fd4b Adjust the number of PowerPC cycles executed per frame to assume 57.524 Hz refresh rate
Fighting Vipers 2 attract mode no longer requires 100+ MHz to run smoothly

Supermodel itself still runs at 60 Hz
2022-01-23 15:32:53 +00:00
..
CPU PowerPC IRQ line deassertion; DMA only fires interrupts when required 2021-11-28 01:11:11 +00:00
Debugger Getting rid of most of the includes from Supermodel.h; each file now explicitly includes the header files it needs. 2021-11-22 17:15:06 +00:00
Graphics Double buffer the line of sight values. Should allow the correct values to be returned if GPU threading is enabled. 2022-01-02 12:48:09 +00:00
Inputs Another header include fix 2021-12-15 14:47:41 +00:00
Model3 Adjust the number of PowerPC cycles executed per frame to assume 57.524 Hz refresh rate 2022-01-23 15:32:53 +00:00
Network Getting rid of most of the includes from Supermodel.h; each file now explicitly includes the header files it needs. 2021-11-22 17:15:06 +00:00
OSD Getting rid of most of the includes from Supermodel.h; each file now explicitly includes the header files it needs. 2021-11-22 17:15:06 +00:00
Pkgs Update glew version 2020-07-31 19:18:51 +00:00
Sound Increase MIDI FIFO buffer size for SCSP; should prevent FIFO overflows 2021-11-30 23:01:37 +00:00
Util methods should be marked as noexcept because they cannot throw 2021-12-19 17:48:38 +00:00
BlockFile.cpp Getting rid of most of the includes from Supermodel.h; each file now explicitly includes the header files it needs. 2021-11-22 17:15:06 +00:00
BlockFile.h Added functions to safely read and write bools 2017-09-24 20:49:31 +00:00
Game.h Adding simulated netboard; all linked games except Sega Rally 2 working at full speed. 2021-04-14 01:20:45 +00:00
GameLoader.cpp Non-linked games no longer falsely list the net board under extra hardware 2021-05-09 23:22:18 +00:00
GameLoader.h Huge refactor of the Driveboard: 2021-02-18 10:29:15 +00:00
ROMSet.cpp add missing include 2017-04-08 21:01:11 +00:00
ROMSet.h Removed patches from source code and moved them into game XML file. Created ROMSet.cpp. Print a more descriptive error when game XML file fails to load. 2017-04-08 18:30:29 +00:00
Supermodel.h Getting rid of most of the includes from Supermodel.h; each file now explicitly includes the header files it needs. 2021-11-22 17:15:06 +00:00
Version.h Introducing a special release build target with SVN version stamping. 2020-12-24 10:20:26 +00:00