Supermodel/Src/Model3
Matthew Daniels 646b46fd4b Adjust the number of PowerPC cycles executed per frame to assume 57.524 Hz refresh rate
Fighting Vipers 2 attract mode no longer requires 100+ MHz to run smoothly

Supermodel itself still runs at 60 Hz
2022-01-23 15:32:53 +00:00
..
DriveBoard Getting rid of most of the includes from Supermodel.h; each file now explicitly includes the header files it needs. 2021-11-22 17:15:06 +00:00
53C810.cpp PowerPC IRQ line deassertion; DMA only fires interrupts when required 2021-11-28 01:11:11 +00:00
53C810.h PowerPC IRQ line deassertion; DMA only fires interrupts when required 2021-11-28 01:11:11 +00:00
53C810Disasm.cpp Updated copyright information and added headers to all remaining files except debugger. 2011-09-14 19:08:43 +00:00
93C46.cpp Getting rid of most of the includes from Supermodel.h; each file now explicitly includes the header files it needs. 2021-11-22 17:15:06 +00:00
93C46.h Getting rid of most of the includes from Supermodel.h; each file now explicitly includes the header files it needs. 2021-11-22 17:15:06 +00:00
Crypto.cpp fix a few compile warnings 2018-01-25 21:07:22 +00:00
Crypto.h Encryption device emulation (thanks to MAME), fixed warnings in Model3.cpp, added a string formatter helper, and updated Win32 GCC Makefile. 2016-04-02 21:50:40 +00:00
DSB.cpp Increase MIDI FIFO buffer size for SCSP; should prevent FIFO overflows 2021-11-30 23:01:37 +00:00
DSB.h Increase MIDI FIFO buffer size for SCSP; should prevent FIFO overflows 2021-11-30 23:01:37 +00:00
IEmulator.h Fixed graphics state analyzer 2017-04-04 23:28:06 +00:00
IRQ.cpp PowerPC IRQ line deassertion; DMA only fires interrupts when required 2021-11-28 01:11:11 +00:00
IRQ.h Getting rid of most of the includes from Supermodel.h; each file now explicitly includes the header files it needs. 2021-11-22 17:15:06 +00:00
JTAG.cpp Getting rid of most of the includes from Supermodel.h; each file now explicitly includes the header files it needs. 2021-11-22 17:15:06 +00:00
JTAG.h Getting rid of most of the includes from Supermodel.h; each file now explicitly includes the header files it needs. 2021-11-22 17:15:06 +00:00
Model3.cpp Adjust the number of PowerPC cycles executed per frame to assume 57.524 Hz refresh rate 2022-01-23 15:32:53 +00:00
Model3.h Getting rid of most of the includes from Supermodel.h; each file now explicitly includes the header files it needs. 2021-11-22 17:15:06 +00:00
Model3GraphicsState.h Include required header files in Model3GraphicsState.h - fixes potential build errors in GCC 2021-12-15 13:55:27 +00:00
MPC10x.cpp Getting rid of most of the includes from Supermodel.h; each file now explicitly includes the header files it needs. 2021-11-22 17:15:06 +00:00
MPC10x.h Getting rid of most of the includes from Supermodel.h; each file now explicitly includes the header files it needs. 2021-11-22 17:15:06 +00:00
PCI.cpp Getting rid of most of the includes from Supermodel.h; each file now explicitly includes the header files it needs. 2021-11-22 17:15:06 +00:00
PCI.h Getting rid of most of the includes from Supermodel.h; each file now explicitly includes the header files it needs. 2021-11-22 17:15:06 +00:00
Real3D.cpp white space. 2021-12-17 23:58:20 +00:00
Real3D.h Getting rid of most of the includes from Supermodel.h; each file now explicitly includes the header files it needs. 2021-11-22 17:15:06 +00:00
RTC72421.cpp Getting rid of most of the includes from Supermodel.h; each file now explicitly includes the header files it needs. 2021-11-22 17:15:06 +00:00
RTC72421.h Getting rid of most of the includes from Supermodel.h; each file now explicitly includes the header files it needs. 2021-11-22 17:15:06 +00:00
SoundBoard.cpp Getting rid of most of the includes from Supermodel.h; each file now explicitly includes the header files it needs. 2021-11-22 17:15:06 +00:00
SoundBoard.h Massive internal change: removed CConfig object and replaced it with a hierarchical config object system (Util::Config::Node). Games are now defined in an XML file. Hopefully I didn't break too many things :/ 2017-03-27 03:19:15 +00:00
TileGen.cpp Getting rid of most of the includes from Supermodel.h; each file now explicitly includes the header files it needs. 2021-11-22 17:15:06 +00:00
TileGen.h Getting rid of most of the includes from Supermodel.h; each file now explicitly includes the header files it needs. 2021-11-22 17:15:06 +00:00