Supermodel/Src/OSD/SDL
2020-12-20 18:17:34 +00:00
..
Audio.cpp fix compiling with visual studio 2020-09-15 08:51:23 +00:00
Main.cpp -wide-bg option to stretch the background tile layer when wide-screen mode is enabled - Daro Land 2020-12-20 18:17:34 +00:00
PolyAnalysis.h Extended -gfx-state to produce culling node analysis 2017-04-11 07:03:47 +00:00
SDLIncludes.h build fixes for mac 2020-07-27 10:28:48 +00:00
SDLInputSystem.cpp Change the duration of constant force effect in SDL2 to correct daytona games 2020-12-01 07:35:52 +00:00
SDLInputSystem.h Force Feeback for Linux 2020-10-21 08:19:51 +00:00
SDLMain_tmpl.h Fixing import mistake: moving source code to trunk/Src. 2011-04-24 01:19:40 +00:00
SDLMain_tmpl.m Fixing import mistake: moving source code to trunk/Src. 2011-04-24 01:19:40 +00:00
Thread.cpp build fixes for mac 2020-07-27 10:28:48 +00:00
Types.h Updated copyright information and added headers to all remaining files except debugger. 2011-09-14 19:08:43 +00:00