Supermodel/Src/Util
2017-09-23 14:42:05 +00:00
..
BitRegister.cpp Renamed shift in/out functions to add/remove to be less ambiguous about their functionality 2017-09-23 14:42:05 +00:00
BitRegister.h Renamed shift in/out functions to add/remove to be less ambiguous about their functionality 2017-09-23 14:42:05 +00:00
BMPFile.h Added RGBA4 format to BMP file writer 2016-09-07 01:25:27 +00:00
ByteSwap.cpp Changes to game loader interface, added 32-bit word swapping utility function 2016-08-11 03:53:19 +00:00
ByteSwap.h Changes to game loader interface, added 32-bit word swapping utility function 2016-08-11 03:53:19 +00:00
ConfigBuilders.cpp No need to enclose values in quotes when writing INI file. Print that file was saved to console and log. 2017-03-27 03:10:36 +00:00
ConfigBuilders.h Added support for multiple value types in config nodes. 2016-08-21 22:22:45 +00:00
Format.cpp Added Util::Stricmp() and small tweak to serialization of Util::Format 2016-08-24 04:10:20 +00:00
Format.h Added Util::Stricmp() and small tweak to serialization of Util::Format 2016-08-24 04:10:20 +00:00
GenericValue.h fix project files 2017-03-27 22:01:31 +00:00
NewConfig.cpp Fixed behavior of Util::Config::Node when adding nested nodes (only leaf level can be duplicated; e.g., foo/bar and foo/bar will create one foo with two bar children, rather than two foo each with one bar). 2017-04-11 07:03:10 +00:00
NewConfig.h Fixed behavior of Util::Config::Node when adding nested nodes (only leaf level can be duplicated; e.g., foo/bar and foo/bar will create one foo with two bar children, rather than two foo each with one bar). 2017-04-11 07:03:10 +00:00
Test_BitRegister.cpp Renamed shift in/out functions to add/remove to be less ambiguous about their functionality 2017-09-23 14:42:05 +00:00
Test_Config.cpp Updated Util::Config::Node unit tests with multiple leaf node test 2017-04-12 02:41:02 +00:00