Supermodel/win32/dx_render.h
Ville Linde a1c9f6cf92
2006-07-12 13:53:14 +00:00

38 lines
1.2 KiB
C

/*
* Sega Model 3 Emulator
* Copyright (C) 2003 Bart Trzynadlowski, Ville Linde, Stefano Teso
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License Version 2 as published
* by the Free Software Foundation.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
* or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
* for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program (license.txt); if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
/*
* win32/dx_render.h
*
* DirectX9 Renderer interface
*/
#include "d3d9.h"
#include "d3dx9.h"
#define RGB_REG 0xFFFF0000
#define RGB_GREEN 0xFF00FF00
#define RGB_BLUE 0xFF0000FF
#define RGB_YELLOW 0xFFFFFF00
#define RGB_CYAN 0xFF00FFFF
BOOL d3d_init(HWND);
BOOL d3d_pre_init(void);
void d3d_shutdown(void);
D3DXMATRIX d3d_matrix_stack_get_top(void);
void d3d_matrix_stack_init(void);