Supermodel/Src/Graphics/New3D/R3DScrollFog.h

64 lines
999 B
C++

#ifndef _R3DSCROLLFOG_H_
#define _R3DSCROLLFOG_H_
#include "Util/NewConfig.h"
#include "VBO.h"
namespace New3D {
class R3DScrollFog
{
public:
R3DScrollFog(const Util::Config::Node &config);
~R3DScrollFog();
void DrawScrollFog(float rbga[4], float attenuation, float ambient, float *spotRGB, float *spotEllipse);
private:
void AllocResources();
void DeallocResources();
const Util::Config::Node &m_config;
struct SFVertex
{
void Set(float x, float y, float z) {
v[0] = x;
v[1] = y;
v[2] = z;
}
float v[3];
};
struct SFTriangle
{
SFVertex p1;
SFVertex p2;
SFVertex p3;
};
SFTriangle m_triangles[2];
GLuint m_shaderProgram;
GLuint m_vertexShader;
GLuint m_fragmentShader;
GLint m_locFogColour;
GLint m_locMVP;
GLint m_locFogAttenuation;
GLint m_locFogAmbient;
GLint m_locSpotFogColor;
GLint m_locSpotEllipse;
// vertex attrib locs
GLint m_locInVertex;
VBO m_vbo;
};
}
#endif