mirror of
https://github.com/RetroDECK/Supermodel.git
synced 2024-11-25 15:15:40 +00:00
84aa972ef2
Star Wars Trilogy will sometimes write to a JTAG register and then read it back to verify it, but this doesn't work correctly with Supermodel's current JTAG implementation; it will try again and never succeed, getting stuck in an infinite loop. This patch stops the code from branching up and trying the write/read cycle again, allowing the subroutine to continue normally. We need to implement shift register widths correctly for each JTAG device (Mercury, Venus, Earth, etc.) for the unpatched code to work properly... right now Supermodel implements one JTAG device with a huge 197-bit data shift register |
||
---|---|---|
.. | ||
Games.xml | ||
Supermodel.ini |