Model.h
|
preliminary specular
|
2016-05-15 16:24:49 +00:00 |
New3D.cpp
|
fix alpha testing for texture format 7
|
2016-05-22 19:17:15 +00:00 |
New3D.h
|
support colour table pointer
|
2016-05-18 23:06:41 +00:00 |
PolyHeader.h
|
preliminary specular
|
2016-05-15 16:24:49 +00:00 |
R3DShader.cpp
|
basic spotlight code
|
2016-05-26 00:08:12 +00:00 |
R3DShader.h
|
preliminary specular
|
2016-05-15 16:24:49 +00:00 |
Texture.cpp
|
remove dead code
|
2016-05-21 16:26:00 +00:00 |
Texture.h
|
support 4 bit textures
|
2016-05-21 15:50:54 +00:00 |
TextureSheet.cpp
|
support 4 bit textures
|
2016-05-21 15:50:54 +00:00 |
TextureSheet.h
|
remove dead code
|
2016-05-21 16:26:00 +00:00 |
VBO.cpp
|
Cache rom models, for better performance.
|
2016-03-26 22:44:26 +00:00 |
VBO.h
|
WIP
|
2016-03-24 13:17:17 +00:00 |