Supermodel/Src/Inputs
Bart Trzynadlowski 8be2966ecb - Added crosshairs for light gun games and disabled mouse cursor in full screen mode (no way to re-enable it now).
- Fixed Real3D FIFO buffer overflow bug.
- Input system cannot be changed for non-Windows builds (only SDL is available).
- Added Spikeout-specific controls.
2011-08-27 21:37:37 +00:00
..
Input.cpp - Added crosshairs for light gun games and disabled mouse cursor in full screen mode (no way to re-enable it now). 2011-08-27 21:37:37 +00:00
Input.h Changes relating to input system: 2011-06-22 13:06:52 +00:00
Inputs.cpp - Added crosshairs for light gun games and disabled mouse cursor in full screen mode (no way to re-enable it now). 2011-08-27 21:37:37 +00:00
Inputs.h - Added crosshairs for light gun games and disabled mouse cursor in full screen mode (no way to re-enable it now). 2011-08-27 21:37:37 +00:00
InputSource.cpp Changes relating to input system: 2011-06-22 13:06:52 +00:00
InputSource.h Changes relating to input system: 2011-06-22 13:06:52 +00:00
InputSystem.cpp Changes relating to input system: 2011-06-22 13:06:52 +00:00
InputSystem.h Changes relating to input system: 2011-06-22 13:06:52 +00:00
InputTypes.cpp Changes relating to input system: 2011-06-22 13:06:52 +00:00
InputTypes.h Changes relating to input system: 2011-06-22 13:06:52 +00:00
MultiInputSource.cpp Changes relating to input system: 2011-06-22 13:06:52 +00:00
MultiInputSource.h Changes relating to input system: 2011-06-22 13:06:52 +00:00