Supermodel/Src/Sound/MPEG/config.h
Bart Trzynadlowski ddd6fa92ef - Improved 68K interface. Now supports context switching.
- CSoundBoard is not derived from CBus.
- Optimized sound board memory handlers (now using switch statements).
- Added DSB emulation (based on R. Belmont's M1 source code).
- Improved ROM loading: only unique ROMs (those not shared amongst games) are used to identify games. The ROM loader will no longer get confused as easily.
- General cleanup here and there, removed unused Render.h file.
2011-07-31 02:37:31 +00:00

63 lines
1.8 KiB
C

/* Define to empty if the keyword does not work. */
/* #undef const */
/* Define if you don't have vprintf but do have _doprnt. */
/* #undef HAVE_DOPRNT */
/* Define if you have <sys/wait.h> that is POSIX.1 compatible. */
//#define HAVE_SYS_WAIT_H 1
/* Define if you have the vprintf function. */
//#define HAVE_VPRINTF 1
/* Define as __inline if that's what the C compiler calls it. */
/* #undef inline */
/* Define if you have the ANSI C header files. */
#define STDC_HEADERS 1
/* Define if you can safely include both <sys/time.h> and <time.h>. */
//#define TIME_WITH_SYS_TIME 1
/* Define if you have the mlock function. */
//#define HAVE_MLOCK 1
/* Define if you have the mlockall function. */
//#define HAVE_MLOCKALL 1
/* Define if you have the sched_setscheduler function. */
//#define HAVE_SCHED_SETSCHEDULER 1
/* Define if you have the select function. */
//#define HAVE_SELECT 1
/* Define if you have the <dmedia/audio.h> header file. */
/* #undef HAVE_DMEDIA_AUDIO_H */
/* Define if you have the <fcntl.h> header file. */
//#define HAVE_FCNTL_H 1
/* Define if you have the <linux/soundcard.h> header file. */
//#define HAVE_LINUX_SOUNDCARD_H 1
/* Define if you have the <machine/soundcard.h> header file. */
/* #undef HAVE_MACHINE_SOUNDCARD_H */
/* Define if you have the <sys/audioio.h> header file. */
/* #undef HAVE_SYS_AUDIOIO_H */
/* Define if you have the <sys/ioctl.h> header file. */
//#define HAVE_SYS_IOCTL_H 1
/* Define if you have the <sys/select.h> header file. */
//#define HAVE_SYS_SELECT_H 1
/* Define if you have the <sys/time.h> header file. */
//#define HAVE_SYS_TIME_H 1
/* Define if you have the <unistd.h> header file. */
#define HAVE_UNISTD_H 1
/* define if you want playing to use Linux realtime features */
/* #undef LINUX_REALTIME */