mirror of
https://github.com/RetroDECK/Supermodel.git
synced 2024-11-27 08:05:41 +00:00
ddd6fa92ef
- CSoundBoard is not derived from CBus. - Optimized sound board memory handlers (now using switch statements). - Added DSB emulation (based on R. Belmont's M1 source code). - Improved ROM loading: only unique ROMs (those not shared amongst games) are used to identify games. The ROM loader will no longer get confused as easily. - General cleanup here and there, removed unused Render.h file.
63 lines
1.8 KiB
C
63 lines
1.8 KiB
C
/* Define to empty if the keyword does not work. */
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/* #undef const */
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/* Define if you don't have vprintf but do have _doprnt. */
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/* #undef HAVE_DOPRNT */
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/* Define if you have <sys/wait.h> that is POSIX.1 compatible. */
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//#define HAVE_SYS_WAIT_H 1
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/* Define if you have the vprintf function. */
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//#define HAVE_VPRINTF 1
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/* Define as __inline if that's what the C compiler calls it. */
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/* #undef inline */
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/* Define if you have the ANSI C header files. */
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#define STDC_HEADERS 1
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/* Define if you can safely include both <sys/time.h> and <time.h>. */
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//#define TIME_WITH_SYS_TIME 1
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/* Define if you have the mlock function. */
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//#define HAVE_MLOCK 1
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/* Define if you have the mlockall function. */
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//#define HAVE_MLOCKALL 1
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/* Define if you have the sched_setscheduler function. */
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//#define HAVE_SCHED_SETSCHEDULER 1
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/* Define if you have the select function. */
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//#define HAVE_SELECT 1
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/* Define if you have the <dmedia/audio.h> header file. */
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/* #undef HAVE_DMEDIA_AUDIO_H */
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/* Define if you have the <fcntl.h> header file. */
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//#define HAVE_FCNTL_H 1
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/* Define if you have the <linux/soundcard.h> header file. */
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//#define HAVE_LINUX_SOUNDCARD_H 1
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/* Define if you have the <machine/soundcard.h> header file. */
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/* #undef HAVE_MACHINE_SOUNDCARD_H */
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/* Define if you have the <sys/audioio.h> header file. */
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/* #undef HAVE_SYS_AUDIOIO_H */
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/* Define if you have the <sys/ioctl.h> header file. */
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//#define HAVE_SYS_IOCTL_H 1
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/* Define if you have the <sys/select.h> header file. */
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//#define HAVE_SYS_SELECT_H 1
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/* Define if you have the <sys/time.h> header file. */
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//#define HAVE_SYS_TIME_H 1
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/* Define if you have the <unistd.h> header file. */
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#define HAVE_UNISTD_H 1
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/* define if you want playing to use Linux realtime features */
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/* #undef LINUX_REALTIME */
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