Supermodel/Src
2016-05-08 19:27:08 +00:00
..
CPU Created IEmulator interface, renamed CBus to IBus and CPCIDevice to IPCIDevice. Frames now rendered when emulator paused. 2016-04-10 03:42:41 +00:00
Debugger Debugger compilation fixed: CBus -> IBus 2016-04-11 03:39:19 +00:00
Graphics Fixed logic for clearing bottom layer. Added new functions to 2D renderer interface. Avoid drawing top and bottom surfaces when no layers are present there. Added some comments to tile 2016-05-08 19:27:08 +00:00
Inputs Hooked up Magical Truck Adventure controls 2016-04-13 03:28:04 +00:00
Model3 Fixed logic for clearing bottom layer. Added new functions to 2D renderer interface. Avoid drawing top and bottom surfaces when no layers are present there. Added some comments to tile 2016-05-08 19:27:08 +00:00
OSD Changed XInput DLL failure message 2016-05-07 03:25:05 +00:00
Pkgs Fixing import mistake: moving source code to trunk/Src. 2011-04-24 01:19:40 +00:00
Sound Added front/rear speaker balance (actually the master/slave SCSP balance). Balance setting is stored in CSoundBoardConfig and can be set on the command line (-balance) or config file (Balance). Valid range is 100 (front speaker volume doubled, rear muted) to -100. The default is 0, both sets at full volume. Balance is applied in the SCSP core before overall sound and music volume settings. 2012-02-09 07:58:07 +00:00
Util fix compilation 2016-05-03 18:38:06 +00:00
BlockFile.cpp Whitespace, cstdint types 2016-04-02 21:32:28 +00:00
BlockFile.h Whitespace, cstdint types 2016-04-02 21:32:28 +00:00
Config.cpp Updated copyright information and added headers to all remaining files except debugger. 2011-09-14 19:08:43 +00:00
Config.h CRender3D -> CLegacy3D 2016-03-21 23:22:26 +00:00
Games.cpp Hooked up Magical Truck Adventure controls 2016-04-13 03:28:04 +00:00
Games.h Hooked up Magical Truck Adventure controls 2016-04-13 03:28:04 +00:00
INIFile.cpp Update project to vs 2013. Clean compile warnings 2016-03-22 12:30:23 +00:00
INIFile.h Committing various small updates that have been hanging around in my source tree for a while now: 2012-07-15 21:04:46 +00:00
ROMLoad.cpp Added encryption keys, converted to cstdint types, fixed whitespace 2016-04-02 21:33:33 +00:00
ROMLoad.h Added encryption keys, converted to cstdint types, fixed whitespace 2016-04-02 21:33:33 +00:00
Supermodel.h Update Supermodel.h with graphics path and moved version string to separate header file 2016-03-21 23:20:32 +00:00
Version.h Update Supermodel.h with graphics path and moved version string to separate header file 2016-03-21 23:20:32 +00:00