mirror of
https://github.com/RetroDECK/Supermodel.git
synced 2024-11-28 08:35:41 +00:00
406 lines
13 KiB
C++
406 lines
13 KiB
C++
#ifndef INCLUDED_BMPFILE_HPP
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#define INCLUDED_BMPFILE_HPP
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#include "OSD/Logger.h"
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#include <memory>
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#include <string>
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#include <cstdio>
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#include <cstdint>
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namespace Util
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{
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namespace detail
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{
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#pragma pack(push, 1)
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struct BMPHeader
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{
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uint8_t id[2];
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uint32_t file_size;
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uint16_t reserved1;
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uint16_t reserved2;
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uint32_t bitmap_offset;
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BMPHeader(uint32_t _file_size, uint32_t _bitmap_offset)
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: file_size(_file_size),
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reserved1(0),
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reserved2(0),
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bitmap_offset(_bitmap_offset)
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{
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id[0] = 'B';
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id[1] = 'M';
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}
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};
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// BITMAPV4HEADER
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struct BMPInfoHeader
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{
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uint32_t size;
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int32_t width;
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int32_t height;
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uint16_t num_planes;
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uint16_t bits_per_pixel;
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uint32_t compression_method;
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uint32_t bitmap_size;
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int32_t horizontal_resolution;
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int32_t vertical_resolution;
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uint32_t num_palette_colors;
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uint32_t num_important_colors;
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uint32_t red_mask;
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uint32_t green_mask;
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uint32_t blue_mask;
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uint32_t alpha_mask;
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uint32_t color_space;
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uint32_t endpoints_red_x;
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uint32_t endpoints_red_y;
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uint32_t endpoints_red_z;
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uint32_t endpoints_green_x;
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uint32_t endpoints_green_y;
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uint32_t endpoints_green_z;
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uint32_t endpoints_blue_x;
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uint32_t endpoints_blue_y;
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uint32_t endpoints_blue_z;
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uint32_t gamma_red;
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uint32_t gamma_green;
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uint32_t gamma_blue;
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BMPInfoHeader(int32_t _width, int32_t _height)
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: size(sizeof(BMPInfoHeader)),
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width(_width),
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height(_height),
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num_planes(1),
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bits_per_pixel(32),
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compression_method(3), // BI_BITFIELDS
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bitmap_size(_width*_height*4),
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horizontal_resolution(2835), // 72 dpi
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vertical_resolution(2835),
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num_palette_colors(0),
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num_important_colors(0),
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red_mask(0x00ff0000),
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green_mask(0x0000ff00),
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blue_mask(0x000000ff),
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alpha_mask(0xff000000),
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color_space(1), // LCS_DEVICE_RGB
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endpoints_red_x(0),
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endpoints_red_y(0),
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endpoints_red_z(0),
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endpoints_green_x(0),
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endpoints_green_y(0),
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endpoints_green_z(0),
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endpoints_blue_x(0),
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endpoints_blue_y(0),
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endpoints_blue_z(0),
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gamma_red(0),
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gamma_green(0),
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gamma_blue(0)
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{}
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};
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struct FileHeader
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{
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BMPHeader bmp_header;
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BMPInfoHeader bmp_info_header;
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FileHeader(int32_t width, int32_t height)
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: bmp_header(sizeof(FileHeader) + width*height*3, sizeof(FileHeader)),
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bmp_info_header(width, height)
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{}
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};
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#pragma pack(pop)
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}
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struct RGBA8
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{
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static const unsigned bytes_per_pixel = 4;
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static inline uint8_t GetRed(const uint8_t *pixel)
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{
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return pixel[0];
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}
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static inline uint8_t GetGreen(const uint8_t *pixel)
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{
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return pixel[1];
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}
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static inline uint8_t GetBlue(const uint8_t *pixel)
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{
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return pixel[2];
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}
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static inline uint8_t GetAlpha(const uint8_t *pixel)
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{
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return pixel[3];
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}
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};
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// Texture format 0: TRRR RRGG GGGB BBBB, T = contour bit
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template <bool EnableContour>
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struct T1RGB5
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{
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static const unsigned bytes_per_pixel = 2;
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static inline uint8_t GetRed(const uint8_t *pixel)
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{
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return uint8_t((255.0f / 31.0f) * float((*reinterpret_cast<const uint16_t *>(pixel) >> 10) & 0x1f));
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}
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static inline uint8_t GetGreen(const uint8_t *pixel)
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{
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return uint8_t((255.0f / 31.0f) * float((*reinterpret_cast<const uint16_t *>(pixel) >> 5) & 0x1f));
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}
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static inline uint8_t GetBlue(const uint8_t *pixel)
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{
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return uint8_t((255.0f / 31.0f) * float((*reinterpret_cast<const uint16_t *>(pixel) >> 0) & 0x1f));
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}
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static inline uint8_t GetAlpha(const uint8_t *pixel)
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{
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if (EnableContour)
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{
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bool t = (*reinterpret_cast<const uint16_t*>(pixel) >> 15) & 0x1;
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return t ? uint8_t(0x00) : uint8_t(0xff); // T-bit indicates transparency
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}
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else
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{
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return 0xff; // force opaque
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}
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}
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};
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using T1RGB5ContourEnabled = T1RGB5<true>;
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using T1RGB5ContourIgnored = T1RGB5<false>;
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// Texture format 1: xxxx xxxx AAAA LLLL
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struct A4L4Low
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{
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static const unsigned bytes_per_pixel = 2;
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static inline uint8_t GetRed(const uint8_t* pixel)
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{
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return uint8_t((255.0f / 15.0f) * float((*reinterpret_cast<const uint16_t*>(pixel) >> 0) & 0xf));
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}
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static inline uint8_t GetGreen(const uint8_t* pixel)
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{
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return uint8_t((255.0f / 15.0f) * float((*reinterpret_cast<const uint16_t*>(pixel) >> 0) & 0xf));
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}
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static inline uint8_t GetBlue(const uint8_t* pixel)
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{
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return uint8_t((255.0f / 15.0f) * float((*reinterpret_cast<const uint16_t*>(pixel) >> 0) & 0xf));
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}
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static inline uint8_t GetAlpha(const uint8_t* pixel)
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{
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return uint8_t((255.0f / 15.0f) * float((*reinterpret_cast<const uint16_t*>(pixel) >> 4) & 0xf));
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}
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};
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// Texture format 2: xxxx xxxx LLLL AAAA
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struct L4A4Low
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{
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static const unsigned bytes_per_pixel = 2;
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static inline uint8_t GetRed(const uint8_t* pixel)
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{
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return uint8_t((255.0f / 15.0f) * float((*reinterpret_cast<const uint16_t*>(pixel) >> 4) & 0xf));
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}
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static inline uint8_t GetGreen(const uint8_t* pixel)
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{
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return uint8_t((255.0f / 15.0f) * float((*reinterpret_cast<const uint16_t*>(pixel) >> 4) & 0xf));
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}
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static inline uint8_t GetBlue(const uint8_t* pixel)
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{
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return uint8_t((255.0f / 15.0f) * float((*reinterpret_cast<const uint16_t*>(pixel) >> 4) & 0xf));
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}
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static inline uint8_t GetAlpha(const uint8_t* pixel)
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{
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return uint8_t((255.0f / 15.0f) * float((*reinterpret_cast<const uint16_t*>(pixel) >> 0) & 0xf));
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}
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};
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// Texture format 3: AAAA LLLL xxxx xxxx
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struct A4L4High
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{
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static const unsigned bytes_per_pixel = 2;
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static inline uint8_t GetRed(const uint8_t* pixel)
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{
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return uint8_t((255.0f / 15.0f) * float((*reinterpret_cast<const uint16_t*>(pixel) >> 8) & 0xf));
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}
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static inline uint8_t GetGreen(const uint8_t* pixel)
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{
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return uint8_t((255.0f / 15.0f) * float((*reinterpret_cast<const uint16_t*>(pixel) >> 8) & 0xf));
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}
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static inline uint8_t GetBlue(const uint8_t* pixel)
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{
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return uint8_t((255.0f / 15.0f) * float((*reinterpret_cast<const uint16_t*>(pixel) >> 8) & 0xf));
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}
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static inline uint8_t GetAlpha(const uint8_t* pixel)
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{
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return uint8_t((255.0f / 15.0f) * float((*reinterpret_cast<const uint16_t*>(pixel) >> 12) & 0xf));
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}
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};
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// Texture format 4: LLLL AAAA xxxx xxxx
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struct L4A4High
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{
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static const unsigned bytes_per_pixel = 2;
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static inline uint8_t GetRed(const uint8_t* pixel)
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{
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return uint8_t((255.0f / 15.0f) * float((*reinterpret_cast<const uint16_t*>(pixel) >> 12) & 0xf));
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}
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static inline uint8_t GetGreen(const uint8_t* pixel)
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{
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return uint8_t((255.0f / 15.0f) * float((*reinterpret_cast<const uint16_t*>(pixel) >> 12) & 0xf));
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}
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static inline uint8_t GetBlue(const uint8_t* pixel)
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{
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return uint8_t((255.0f / 15.0f) * float((*reinterpret_cast<const uint16_t*>(pixel) >> 12) & 0xf));
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}
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static inline uint8_t GetAlpha(const uint8_t* pixel)
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{
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return uint8_t((255.0f / 15.0f) * float((*reinterpret_cast<const uint16_t*>(pixel) >> 8) & 0xf));
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}
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};
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// Texture format 5: xxxx xxxx LLLL LLLL, where L=0xff is transparent and L!=0xff is opaque
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struct L8Low
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{
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static const unsigned bytes_per_pixel = 2;
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static inline uint8_t GetRed(const uint8_t* pixel)
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{
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return uint8_t((*reinterpret_cast<const uint16_t*>(pixel) >> 0) & 0xff);
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}
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static inline uint8_t GetGreen(const uint8_t* pixel)
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{
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return uint8_t((*reinterpret_cast<const uint16_t*>(pixel) >> 0) & 0xff);
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}
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static inline uint8_t GetBlue(const uint8_t* pixel)
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{
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return uint8_t((*reinterpret_cast<const uint16_t*>(pixel) >> 0) & 0xff);
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}
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static inline uint8_t GetAlpha(const uint8_t* pixel)
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{
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uint8_t l = uint8_t((*reinterpret_cast<const uint16_t*>(pixel) >> 0) & 0xff);
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return l == 0xff ? 0 : 0xff;
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}
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};
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// Texture format 6: LLLL LLLL xxxx xxxx, where L=0xff is transparent and L!=0xff is opaque
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struct L8High
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{
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static const unsigned bytes_per_pixel = 2;
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static inline uint8_t GetRed(const uint8_t* pixel)
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{
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return uint8_t((*reinterpret_cast<const uint16_t*>(pixel) >> 8) & 0xff);
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}
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static inline uint8_t GetGreen(const uint8_t* pixel)
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{
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return uint8_t((*reinterpret_cast<const uint16_t*>(pixel) >> 8) & 0xff);
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}
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static inline uint8_t GetBlue(const uint8_t* pixel)
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{
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return uint8_t((*reinterpret_cast<const uint16_t*>(pixel) >> 8) & 0xff);
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}
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static inline uint8_t GetAlpha(const uint8_t* pixel)
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{
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uint8_t l = uint8_t((*reinterpret_cast<const uint16_t*>(pixel) >> 8) & 0xff);
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return l == 0xff ? 0 : 0xff;
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}
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};
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// Texture format 7: RRRR GGGG BBBB AAAA
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struct RGBA4
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{
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static const unsigned bytes_per_pixel = 2;
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static inline uint8_t GetRed(const uint8_t *pixel)
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{
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return uint8_t((255.0f / 15.0f) * float((*reinterpret_cast<const uint16_t *>(pixel) >> 12) & 0xf));
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}
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static inline uint8_t GetGreen(const uint8_t *pixel)
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{
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return uint8_t((255.0f / 15.0f) * float((*reinterpret_cast<const uint16_t *>(pixel) >> 8) & 0xf));
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}
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static inline uint8_t GetBlue(const uint8_t *pixel)
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{
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return uint8_t((255.0f / 15.0f) * float((*reinterpret_cast<const uint16_t *>(pixel) >> 4) & 0xf));
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}
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static inline uint8_t GetAlpha(const uint8_t *pixel)
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{
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return uint8_t((255.0f / 15.0f) * float((*reinterpret_cast<const uint16_t *>(pixel) >> 0) & 0xf));
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}
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};
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// Texture format 8: xxxx xxxx xxxx LLLL
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// Texture format 9: xxxx xxxx LLLL xxxx
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// Texture format 10: xxxx LLLL xxxx xxxx
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// Texture format 11: LLLL xxxx xxxx xxxx
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template <int Channel>
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struct L4
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{
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static const unsigned bytes_per_pixel = 2;
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static inline uint8_t GetRed(const uint8_t* pixel)
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{
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return uint8_t((255.0f / 15.0f) * float((*reinterpret_cast<const uint16_t*>(pixel) >> (Channel * 4)) & 0xf));
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}
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static inline uint8_t GetGreen(const uint8_t* pixel)
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{
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return uint8_t((255.0f / 15.0f) * float((*reinterpret_cast<const uint16_t*>(pixel) >> (Channel * 4)) & 0xf));
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}
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static inline uint8_t GetBlue(const uint8_t* pixel)
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{
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return uint8_t((255.0f / 15.0f) * float((*reinterpret_cast<const uint16_t*>(pixel) >> (Channel * 4)) & 0xf));
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}
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static inline uint8_t GetAlpha(const uint8_t* pixel)
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{
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uint8_t l = (*reinterpret_cast<const uint16_t*>(pixel) >> (Channel * 4)) & 0xf;
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return l == 0x0f ? 0x00 : 0xff;
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}
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};
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using L4Channel0 = L4<0>;
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using L4Channel1 = L4<1>;
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using L4Channel2 = L4<2>;
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using L4Channel3 = L4<3>;
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template <class SurfaceFormat>
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static bool WriteSurfaceToBMP(const std::string &file_name, const uint8_t *pixels, int32_t width, int32_t height, bool flip_vertical)
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{
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using namespace detail;
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size_t file_size = sizeof(FileHeader) + width*height*4;
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std::shared_ptr<uint8_t> file(new uint8_t[file_size], std::default_delete<uint8_t[]>());
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FileHeader *header = new (file.get()) FileHeader(width, height);
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uint8_t *bmp = file.get() + sizeof(*header);
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if (!flip_vertical)
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{
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for (int32_t y = height - 1; y >= 0; y--)
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{
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const uint8_t *src = &pixels[y * width * SurfaceFormat::bytes_per_pixel];
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for (int32_t x = 0; x < width; x++)
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{
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*bmp++ = SurfaceFormat::GetBlue(src);
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*bmp++ = SurfaceFormat::GetGreen(src);
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*bmp++ = SurfaceFormat::GetRed(src);
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*bmp++ = SurfaceFormat::GetAlpha(src);
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src += SurfaceFormat::bytes_per_pixel;
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}
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}
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}
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else
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{
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for (int32_t y = 0; y < height; y++)
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{
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const uint8_t *src = &pixels[y * width * SurfaceFormat::bytes_per_pixel];
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for (int32_t x = 0; x < width; x++)
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{
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*bmp++ = SurfaceFormat::GetBlue(src);
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*bmp++ = SurfaceFormat::GetGreen(src);
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*bmp++ = SurfaceFormat::GetRed(src);
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*bmp++ = SurfaceFormat::GetAlpha(src);
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src += SurfaceFormat::bytes_per_pixel;
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}
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}
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}
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FILE *fp = fopen(file_name.c_str(), "wb");
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if (fp)
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{
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fwrite(file.get(), sizeof(uint8_t), file_size, fp);
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fclose(fp);
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}
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else
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{
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ErrorLog("Unable to open '%s' for writing.", file_name.c_str());
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return true;
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}
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return false;
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}
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} // Util
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#endif // INCLUDED_BMPFILE_HPP
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