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9ffce8b92a
Making changes to a header file should no longer force the entire project to recompile.
90 lines
2.7 KiB
C
90 lines
2.7 KiB
C
/**
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** Supermodel
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** A Sega Model 3 Arcade Emulator.
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** Copyright 2011 Bart Trzynadlowski, Nik Henson
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**
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** This file is part of Supermodel.
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**
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** Supermodel is free software: you can redistribute it and/or modify it under
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** the terms of the GNU General Public License as published by the Free
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** Software Foundation, either version 3 of the License, or (at your option)
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** any later version.
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**
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** Supermodel is distributed in the hope that it will be useful, but WITHOUT
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** ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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** FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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** more details.
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**
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** You should have received a copy of the GNU General Public License along
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** with Supermodel. If not, see <http://www.gnu.org/licenses/>.
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**/
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/*
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* SCSP.h
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*
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* Header file defining for SCSP emulation.
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*/
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#define MAX_SCSP 2
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#ifndef INCLUDED_SCSP_H
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#define INCLUDED_SCSP_H
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#include "BlockFile.h"
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#include "Types.h"
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#include "Util/NewConfig.h"
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void SCSP_w8(UINT32 addr,UINT8 val);
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void SCSP_w16(UINT32 addr,UINT16 val);
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void SCSP_w32(UINT32 addr,UINT32 val);
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UINT8 SCSP_r8(UINT32 addr);
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UINT16 SCSP_r16(UINT32 addr);
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UINT32 SCSP_r32(UINT32 addr);
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void SCSP_SetCB(int (*Run68k)(int cycles),void (*Int68k)(int irq));
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void SCSP_Update();
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void SCSP_MidiIn(UINT8);
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void SCSP_MidiOutW(UINT8);
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UINT8 SCSP_MidiOutFill();
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UINT8 SCSP_MidiInFill();
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void SCSP_CpuRunScanline();
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UINT8 SCSP_MidiOutR();
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/*
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* SCSP_Init(n):
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*
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* Initializes the SCSPs, allocates internal memory, and creates a mutex for
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* MIDI FIFO access. Call SCSP_SetCB() and SCSP_SetBuffers() before calling
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* this.
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*
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* Parameters:
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* n Number of SCSPs to create. Always use 2!
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*
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* Returns:
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* FAIL if an error occured (prints own error messages), OKAY otherwise.
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*/
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bool SCSP_Init(const Util::Config::Node &config, int n);
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void SCSP_SetRAM(int n,UINT8 *r);
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void SCSP_RTECheck();
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int SCSP_IRQCB(int);
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void SCSP_Master_w8(UINT32 addr,UINT8 val);
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void SCSP_Master_w16(UINT32 addr,UINT16 val);
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void SCSP_Master_w32(UINT32 addr,UINT32 val);
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void SCSP_Slave_w8(UINT32 addr,UINT8 val);
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void SCSP_Slave_w16(UINT32 addr,UINT16 val);
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void SCSP_Slave_w32(UINT32 addr,UINT32 val);
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UINT8 SCSP_Master_r8(UINT32 addr);
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UINT16 SCSP_Master_r16(UINT32 addr);
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UINT32 SCSP_Master_r32(UINT32 addr);
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UINT8 SCSP_Slave_r8(UINT32 addr);
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UINT16 SCSP_Slave_r16(UINT32 addr);
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UINT32 SCSP_Slave_r32(UINT32 addr);
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// Supermodel interface functions
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void SCSP_SaveState(CBlockFile *StateFile);
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void SCSP_LoadState(CBlockFile *StateFile);
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void SCSP_SetBuffers(INT16 *leftBufferPtr, INT16 *rightBufferPtr, int bufferLength);
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void SCSP_Deinit(void);
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#endif // INCLUDED_SCSP_H
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