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38 lines
1.2 KiB
C
38 lines
1.2 KiB
C
/*
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* Sega Model 3 Emulator
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* Copyright (C) 2003 Bart Trzynadlowski, Ville Linde, Stefano Teso
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License Version 2 as published
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* by the Free Software Foundation.
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*
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* This program is distributed in the hope that it will be useful, but
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* WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
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* or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
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* for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program (license.txt); if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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/*
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* win32/dx_render.h
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*
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* DirectX9 Renderer interface
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*/
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#include "d3d9.h"
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#include "d3dx9.h"
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#define RGB_REG 0xFFFF0000
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#define RGB_GREEN 0xFF00FF00
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#define RGB_BLUE 0xFF0000FF
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#define RGB_YELLOW 0xFFFFFF00
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#define RGB_CYAN 0xFF00FFFF
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BOOL d3d_init(HWND);
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BOOL d3d_pre_init(void);
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void d3d_shutdown(void);
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D3DXMATRIX d3d_matrix_stack_get_top(void);
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void d3d_matrix_stack_init(void); |