mirror of
https://github.com/RetroDECK/Supermodel.git
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113 lines
2.5 KiB
C++
113 lines
2.5 KiB
C++
/**
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** Supermodel
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** A Sega Model 3 Arcade Emulator.
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** Copyright 2011 Bart Trzynadlowski, Nik Henson
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**
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** This file is part of Supermodel.
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**
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** Supermodel is free software: you can redistribute it and/or modify it under
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** the terms of the GNU General Public License as published by the Free
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** Software Foundation, either version 3 of the License, or (at your option)
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** any later version.
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**
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** Supermodel is distributed in the hope that it will be useful, but WITHOUT
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** ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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** FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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** more details.
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**
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** You should have received a copy of the GNU General Public License along
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** with Supermodel. If not, see <http://www.gnu.org/licenses/>.
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**/
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/*
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* Breakpoint.h
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*/
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#ifdef SUPERMODEL_DEBUGGER
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#ifndef INCLUDED_BREAKPOINT_H
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#define INCLUDED_BREAKPOINT_H
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#include "AddressTable.h"
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#include "Types.h"
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namespace Debugger
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{
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class CCPUDebug;
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/*
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* Base class for a breakpoint.
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*/
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class CBreakpoint : public CAddressRef
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{
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protected:
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CBreakpoint(CCPUDebug *bpCPU, int bpAddr, char bpSymbol, const char *bpType);
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public:
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const char symbol;
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const char *type;
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unsigned num;
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bool active;
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bool Check(UINT32 pc, UINT32 opcode);
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virtual bool CheckBreak(UINT32 pc, UINT32 opcode) = 0;
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virtual void Reset();
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virtual bool GetInfo(char *str) = 0;
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};
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/*
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* Simple breakpoint that will always halt execution when hit.
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*/
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class CSimpleBreakpoint : public CBreakpoint
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{
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public:
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CSimpleBreakpoint(CCPUDebug *bpCPU, int bpAddr);
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bool CheckBreak(UINT32 pc, UINT32 opcode);
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bool GetInfo(char *str);
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};
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/*
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* Count breakpoint that will halt execution after it has been hit a certain number of times.
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*/
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class CCountBreakpoint : public CBreakpoint
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{
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private:
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int m_count;
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int m_counter;
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public:
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CCountBreakpoint(CCPUDebug *bpCPU, int bpAddr, int count);
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bool CheckBreak(UINT32 pc, UINT32 opcode);
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void Reset();
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bool GetInfo(char *str);
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};
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class CPrintBreakpoint : public CBreakpoint
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{
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public:
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CPrintBreakpoint(CCPUDebug *bpCPU, int bpAddr);
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bool CheckBreak(UINT32 pc, UINT32 opcode);
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void Reset();
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bool GetInfo(char *str);
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};
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//class CConditionBreakpoint : public CBrekapoint
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//{
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// // TODO
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//}
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}
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#endif // INCLUDED_BREAKPOINT_H
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#endif // SUPERMODEL_DEBUGGER
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