mirror of
https://github.com/RetroDECK/Supermodel.git
synced 2024-12-12 06:55:38 +00:00
165 lines
3.5 KiB
C++
165 lines
3.5 KiB
C++
/**
|
|
** Supermodel
|
|
** A Sega Model 3 Arcade Emulator.
|
|
** Copyright 2011 Bart Trzynadlowski, Nik Henson
|
|
**
|
|
** This file is part of Supermodel.
|
|
**
|
|
** Supermodel is free software: you can redistribute it and/or modify it under
|
|
** the terms of the GNU General Public License as published by the Free
|
|
** Software Foundation, either version 3 of the License, or (at your option)
|
|
** any later version.
|
|
**
|
|
** Supermodel is distributed in the hope that it will be useful, but WITHOUT
|
|
** ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
|
|
** FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
|
|
** more details.
|
|
**
|
|
** You should have received a copy of the GNU General Public License along
|
|
** with Supermodel. If not, see <http://www.gnu.org/licenses/>.
|
|
**/
|
|
|
|
/*
|
|
* IO.h
|
|
*/
|
|
|
|
#ifdef SUPERMODEL_DEBUGGER
|
|
#ifndef INCLUDED_IO_H
|
|
#define INCLUDED_IO_H
|
|
|
|
#include "Types.h"
|
|
|
|
#define MAX_LABEL_LENGTH 255
|
|
|
|
namespace Debugger
|
|
{
|
|
class CCPUDebug;
|
|
class CWatch;
|
|
class CSimpleWatch;
|
|
class CCountWatch;
|
|
class CMatchWatch;
|
|
class CPrintWatch;
|
|
class CCaptureWatch;
|
|
|
|
/*
|
|
* Base class that represents CPU input/output.
|
|
*/
|
|
class CIO
|
|
{
|
|
public:
|
|
CCPUDebug *cpu;
|
|
const char *name;
|
|
const char *group;
|
|
unsigned dataSize;
|
|
|
|
CWatch *watch;
|
|
|
|
unsigned inCount;
|
|
unsigned outCount;
|
|
UINT64 lastIn;
|
|
UINT64 lastOut;
|
|
UINT64 *last;
|
|
|
|
CIO(CCPUDebug *ioCPU, const char *ioName, const char *ioGroup, unsigned ioDataSize);
|
|
|
|
void RecordInput(UINT64 data);
|
|
|
|
void RecordOutput(UINT64 data);
|
|
|
|
bool CheckInput(UINT64 data);
|
|
|
|
bool CheckOutput(UINT64 data);
|
|
|
|
virtual void AddLabel(const char *name) = 0;
|
|
|
|
virtual void RemoveLabel() = 0;
|
|
|
|
CSimpleWatch *AddSimpleWatch(bool trigInput, bool trigOutput);
|
|
|
|
CCountWatch *AddCountWatch(bool trigInput, bool trigOutput, unsigned count);
|
|
|
|
CMatchWatch *AddMatchWatch(bool trigInput, bool trigOutput, std::vector<UINT64> &dataSeq);
|
|
|
|
CPrintWatch *AddPrintWatch(bool trigInput, bool trigOutput);
|
|
|
|
CCaptureWatch *AddCaptureWatch(bool trigInput, bool trigOutput, unsigned maxLen);
|
|
|
|
bool RemoveWatch();
|
|
|
|
virtual void GetLocation(char *str) = 0;
|
|
|
|
virtual UINT64 Read() = 0;
|
|
|
|
virtual bool Write(UINT64 data) = 0;
|
|
};
|
|
|
|
/*
|
|
* Class that represents a CPU input/ouput port.
|
|
*/
|
|
class CPortIO : public CIO
|
|
{
|
|
private:
|
|
char labelStr[MAX_LABEL_LENGTH + 1];
|
|
|
|
public:
|
|
const UINT16 portNum;
|
|
|
|
const char *label;
|
|
|
|
CPortIO(CCPUDebug *ioCPU, const char *ioName, const char *ioGroup, unsigned ioDataSize, UINT16 ioPortNum);
|
|
|
|
void AddLabel(const char *pLabel);
|
|
|
|
void RemoveLabel();
|
|
|
|
void GetLocation(char *str);
|
|
|
|
UINT64 Read();
|
|
|
|
bool Write(UINT64 data);
|
|
};
|
|
|
|
/*
|
|
* Class that represents CPU input/output that is mapped to a memory location.
|
|
*/
|
|
class CMappedIO : public CIO, public CAddressRef
|
|
{
|
|
public:
|
|
CMappedIO(CCPUDebug *ioCPU, const char *ioName, const char *ioGroup, unsigned ioDataSize, UINT32 ioAddr);
|
|
|
|
bool CheckInput(UINT32 cAddr, unsigned cDataSize, UINT64 data);
|
|
|
|
bool CheckOutput(UINT32 cAddr, unsigned cDataSize, UINT64 data);
|
|
|
|
void AddLabel(const char *name);
|
|
|
|
void RemoveLabel();
|
|
|
|
void GetLocation(char *str);
|
|
|
|
UINT64 Read();
|
|
|
|
bool Write(UINT64 data);
|
|
};
|
|
|
|
//
|
|
// Inlined methods
|
|
//
|
|
|
|
inline void CIO::RecordInput(UINT64 data)
|
|
{
|
|
// Keep track of data coming in
|
|
lastIn = data;
|
|
last = &lastIn;
|
|
}
|
|
|
|
inline void CIO::RecordOutput(UINT64 data)
|
|
{
|
|
// Keep track of data going out
|
|
lastOut = data;
|
|
last = &lastOut;
|
|
}
|
|
}
|
|
|
|
#endif // INCLUDED_IO_H
|
|
#endif // SUPERMODEL_DEBUGGER
|