Supermodel/Src/Graphics
2016-05-08 19:27:08 +00:00
..
Legacy3D fix compilation 2016-05-03 18:38:06 +00:00
New3D add texture helper functions 2016-05-07 18:57:06 +00:00
IRender3D.h Adding new 3D engine by Ian Curtis. Old engine moved to Graphics/Legacy3D/. 2016-03-21 04:10:14 +00:00
Render2D.cpp Fixed logic for clearing bottom layer. Added new functions to 2D renderer interface. Avoid drawing top and bottom surfaces when no layers are present there. Added some comments to tile 2016-05-08 19:27:08 +00:00
Render2D.h Fixed logic for clearing bottom layer. Added new functions to 2D renderer interface. Avoid drawing top and bottom surfaces when no layers are present there. Added some comments to tile 2016-05-08 19:27:08 +00:00
Shader.cpp - Finished cleaning up and optimizing the 2D renderer. 2012-02-20 03:45:48 +00:00
Shader.h Updated copyright information and added headers to all remaining files except debugger. 2011-09-14 19:08:43 +00:00
Shaders2D.h Rewrote 2D renderer and fixed 2D layer priorities, stencil mask clipping (Scud Race 'ROLLING START'), and cleaned up code. Unfortunately, the new code is about 50% slower, mostly due to the need to perform stencil clipping after scrolling. 2016-05-07 21:54:03 +00:00