Supermodel/Src/OSD/Windows
SpinDizzy ab367774d3 Introduce new config keywords.
In xinput mode, lets the choice to have left and right gamepad motors vibrate together.
XInputStereoVibration = 1 (both motors) [default]
XInputStereoVibration = 0 (separate motors)

In sdl input mode, new control option to set minimum strength above which a Model 3 constant force command will be simulated on an sdl gamepad device.
SDLConstForceThreshold = 30 [default]
note : the vibration strength can be mod with SDLConstForceMax = [val]
2021-01-30 09:54:03 +00:00
..
DirectInputSystem.cpp Introduce new config keywords. 2021-01-30 09:54:03 +00:00
DirectInputSystem.h Remove using namespace from headers. 2020-09-16 07:03:03 +00:00
WinOutputs.cpp Massive internal change: removed CConfig object and replaced it with a hierarchical config object system (Util::Config::Node). Games are now defined in an XML file. Hopefully I didn't break too many things :/ 2017-03-27 03:19:15 +00:00
WinOutputs.h Committing various small updates that have been hanging around in my source tree for a while now: 2012-07-15 21:04:46 +00:00