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https://github.com/RetroDECK/Supermodel.git
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- Fixed up color offset register support for new 2D rendering system. Now maintains 2 computed palettes for layers A/A' and B/B'. - Fixed a minor bug in InitPalette(); VRAM was not being typecast properly. - Fixed specular lighting bug that occurred on some OpenGL drivers because integers were not being interpreted as floats in the vertex shader. - Began to update copyright date in some files. - Graphics modules now use the C++-style names for C standard library headers (e.g., stdio.h -> cstdio) consistent with the rest of Supermodel. |
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| .. | ||
| DIR.txt | ||
| Fragment.glsl | ||
| Fragment2D.glsl | ||
| Fragment_Flat.glsl | ||
| Fragment_MultiSheet.glsl | ||
| Fragment_NoSpotlight.glsl | ||
| Vertex.glsl | ||
| Vertex2D.glsl | ||