Supermodel/Src/Graphics/New3D/R3DData.h
gm-matthew 483dbdda2e Add LOD switching and blending out culling nodes
We're not blending between LODs yet as we're not sure of the best way to implement it
Also implementing control bits for disable culling and enable model scale (needed for ECA and Harley)
2023-11-02 14:16:07 +00:00

20 lines
218 B
C

#ifndef _R3DDATA_H_
#define _R3DDATA_H_
struct LOD
{
float deleteSize;
float blendFactor;
};
struct LODFeatureType
{
LOD lod[4];
};
struct LODBlendTable
{
LODFeatureType table[128];
};
#endif