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https://github.com/RetroDECK/Supermodel.git
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40c8259130
The standard triangle render requires gl 4.1 core, so should work on mac. The quad renderer runs on 4.5 core. The legacy renderer should still work, and when enabled a regular opengl context will be created, which allows functions marked depreciated in the core profiles to still work. This will only work in windows/linux I think. Apple doesn't support this. A GL 4.1 GPU is now the min required spec. Sorry if you have an OLDER gpu. GL 4.1 is over 12 years old now. This is a big update so I apologise in advance if I accidently broke something :]
28 lines
573 B
C++
28 lines
573 B
C++
#ifndef _VBO_H_
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#define _VBO_H_
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#include <GL/glew.h>
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class VBO
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{
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public:
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VBO();
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void Create (GLenum target, GLenum usage, GLsizeiptr size, const void* data=nullptr);
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void BufferSubData (GLintptr offset, GLsizeiptr size, const GLvoid* data);
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bool AppendData (GLsizeiptr size, const GLvoid* data);
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void Reset (); // don't delete data, just go back to start
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void Destroy ();
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void Bind (bool enable);
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int GetSize ();
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int GetCapacity ();
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private:
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GLuint m_id;
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GLenum m_target;
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int m_capacity;
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int m_size;
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};
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#endif
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