mirror of
https://github.com/RetroDECK/Supermodel.git
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118 lines
2.7 KiB
C++
Executable file
118 lines
2.7 KiB
C++
Executable file
/**
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** Supermodel
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** A Sega Model 3 Arcade Emulator.
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** Copyright 2011 Bart Trzynadlowski, Nik Henson
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**
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** This file is part of Supermodel.
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**
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** Supermodel is free software: you can redistribute it and/or modify it under
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** the terms of the GNU General Public License as published by the Free
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** Software Foundation, either version 3 of the License, or (at your option)
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** any later version.
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**
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** Supermodel is distributed in the hope that it will be useful, but WITHOUT
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** ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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** FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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** more details.
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**
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** You should have received a copy of the GNU General Public License along
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** with Supermodel. If not, see <http://www.gnu.org/licenses/>.
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**/
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/*
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* Musashi68KDebug.h
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*/
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#ifdef SUPERMODEL_DEBUGGER
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#ifndef INCLUDED_MUSASHI68KDEBUG_H
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#define INCLUDED_MUSASHI68KDEBUG_H
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#include "68KDebug.h"
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#include "CPU/Bus.h"
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#include "CPU/68K/68K.h"
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#include "Types.h"
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// TODO - can't get this namespace to work with 68K.h for some reason - strange Visual Studio errors
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namespace Debugger
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{
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/*
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* CCPUDebug implementation for the Musashi Motorola 68000 emulator.
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*/
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class CMusashi68KDebug : public C68KDebug, public ::IBus
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{
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private:
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static UINT32 GetReg(CCPUDebug *cpu, unsigned id);
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static bool SetReg(CCPUDebug *cpu, unsigned id, UINT32 data);
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M68KCtx *m_ctx;
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UINT32 m_resetAddr;
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M68KCtx m_savedCtx;
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::IBus *m_bus;
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// Inlined methods
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void CMusashi68KDebug::SetM68KContext()
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{
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M68KGetContext(&m_savedCtx);
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if (m_savedCtx.Debug != this)
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M68KSetContext(m_ctx);
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}
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void CMusashi68KDebug::UpdateM68KContext(M68KCtx *ctx)
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{
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m_ctx = ctx;
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}
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void CMusashi68KDebug::RestoreM68KContext()
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{
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if (m_savedCtx.Debug != this)
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M68KSetContext(&m_savedCtx);
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}
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protected:
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UINT32 GetSP();
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public:
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CMusashi68KDebug(const char *name, M68KCtx *m68K);
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virtual ~CMusashi68KDebug();
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// CCPUDebug methods
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void AttachToCPU();
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void DetachFromCPU();
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UINT32 GetResetAddr();
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bool UpdatePC(UINT32 pc);
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bool ForceException(CException *ex);
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bool ForceInterrupt(CInterrupt *in);
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UINT64 ReadMem(UINT32 addr, unsigned dataSize);
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bool WriteMem(UINT32 addr, unsigned dataSize, UINT64 data);
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// IBus methods
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UINT8 Read8(UINT32 addr);
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void Write8(UINT32 addr, UINT8 data);
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UINT16 Read16(UINT32 addr);
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void Write16(UINT32 addr, UINT16 data);
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UINT32 Read32(UINT32 addr);
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void Write32(UINT32 addr, UINT32 data);
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};
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}
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#endif // INCLUDED_MUSASHI68KDEBUG_H
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#endif // SUPERMODEL_DEBUGGER
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