Supermodel/Src/CPU/PowerPC
Bart Trzynadlowski 79d24d403f - NOTE: In this revision (possibly earlier), I've started to notice some intermittent geometry glitches in Spikeout and slowdown while playing certain characters.
- Added multi-texture fragment shader to repo.
- Added a multiTexture option (enabled by default) to use multi-texturing to decode textures.
- Added some comments regarding timing to the PowerPC execution loop.
2012-02-14 03:28:52 +00:00
..
ppc.cpp - Changed save state error messages slightly. 2011-09-22 06:11:47 +00:00
ppc.h Updated copyright information and added headers to all remaining files except debugger. 2011-09-14 19:08:43 +00:00
ppc603.c - NOTE: In this revision (possibly earlier), I've started to notice some intermittent geometry glitches in Spikeout and slowdown while playing certain characters. 2012-02-14 03:28:52 +00:00
ppc_ops.c Updated copyright information and added headers to all remaining files except debugger. 2011-09-14 19:08:43 +00:00
ppc_ops.h Updated copyright information and added headers to all remaining files except debugger. 2011-09-14 19:08:43 +00:00
PPCDisasm.cpp Updated copyright information and added headers to all remaining files except debugger. 2011-09-14 19:08:43 +00:00
PPCDisasm.h Updated copyright information and added headers to all remaining files except debugger. 2011-09-14 19:08:43 +00:00