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https://github.com/RetroDECK/Supermodel.git
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453df4f5f5
- Fixed up color offset register support for new 2D rendering system. Now maintains 2 computed palettes for layers A/A' and B/B'. - Fixed a minor bug in InitPalette(); VRAM was not being typecast properly. - Fixed specular lighting bug that occurred on some OpenGL drivers because integers were not being interpreted as floats in the vertex shader. - Began to update copyright date in some files. - Graphics modules now use the C++-style names for C standard library headers (e.g., stdio.h -> cstdio) consistent with the rest of Supermodel. |
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.. | ||
DIR.txt | ||
Fragment.glsl | ||
Fragment2D.glsl | ||
Fragment_Flat.glsl | ||
Fragment_MultiSheet.glsl | ||
Fragment_NoSpotlight.glsl | ||
Vertex.glsl | ||
Vertex2D.glsl |