Supermodel/Src/Inputs
Nik Henson d1d5175548 New multi-threaded rendering changes that parallelise graphics rendering and PPC execution in order to increase performance on multi-core machines.
New gpuMultiThreaded config option to enable/disable multi-threaded rendering (enabled by default, disabling it reverts to previous behaviour).
Other rendering optimisations:
 - texture uploads now only affect appropriate region in the texture sheet, rather than uploading the whole sheet each time
 - performance of clearing the model caches has been improved
New Alt+O key input added to toggle outputting of frame timings for debugging purposes.
2012-01-16 23:21:14 +00:00
..
Input.cpp - Changed save state error messages slightly. 2011-09-22 06:11:47 +00:00
Input.h Changes to input system: 2011-09-18 21:44:40 +00:00
Inputs.cpp New multi-threaded rendering changes that parallelise graphics rendering and PPC execution in order to increase performance on multi-core machines. 2012-01-16 23:21:14 +00:00
Inputs.h New multi-threaded rendering changes that parallelise graphics rendering and PPC execution in order to increase performance on multi-core machines. 2012-01-16 23:21:14 +00:00
InputSource.cpp - Changed EmulateSCSP -> EmulateSound and -no-scsp -> -no-sound. 2011-09-14 06:16:22 +00:00
InputSource.h - Changed EmulateSCSP -> EmulateSound and -no-scsp -> -no-sound. 2011-09-14 06:16:22 +00:00
InputSystem.cpp Removed unecessary SDL include 2012-01-16 23:04:37 +00:00
InputSystem.h Added support for joystick sliders to input system. 2011-11-01 23:24:37 +00:00
InputTypes.cpp Tweaked header comment! 2011-09-21 22:32:16 +00:00
InputTypes.h - Changed EmulateSCSP -> EmulateSound and -no-scsp -> -no-sound. 2011-09-14 06:16:22 +00:00
MultiInputSource.cpp - Changed EmulateSCSP -> EmulateSound and -no-scsp -> -no-sound. 2011-09-14 06:16:22 +00:00
MultiInputSource.h - Changed EmulateSCSP -> EmulateSound and -no-scsp -> -no-sound. 2011-09-14 06:16:22 +00:00