Model.h
|
preliminary microtexture
|
2016-05-04 00:35:07 +00:00 |
New3D.cpp
|
preliminary microtexture
|
2016-05-04 00:35:07 +00:00 |
New3D.h
|
parse viewports in normal order
|
2016-04-19 22:05:12 +00:00 |
PolyHeader.cpp
|
preliminary microtexture
|
2016-05-04 00:35:07 +00:00 |
PolyHeader.h
|
preliminary microtexture
|
2016-05-04 00:35:07 +00:00 |
R3DShader.cpp
|
preliminary microtexture
|
2016-05-04 00:35:07 +00:00 |
R3DShader.h
|
preliminary microtexture
|
2016-05-04 00:35:07 +00:00 |
Texture.cpp
|
change tex format 4
|
2016-04-04 10:21:34 +00:00 |
Texture.h
|
Cache rom models, for better performance.
|
2016-03-26 22:44:26 +00:00 |
VBO.cpp
|
Cache rom models, for better performance.
|
2016-03-26 22:44:26 +00:00 |
VBO.h
|
WIP
|
2016-03-24 13:17:17 +00:00 |