Supermodel/Src/Debugger/CPU/68KDebug.h
Nik Henson e8e02ba685 Changes to debugger classes:
- updated debugger classes to compile again with all recent changes.
- improved debugger classes to allow them to work in multi-threaded emulator and be able to handle CPUs on different threads.
- added debug classes for new Z80 and Musashi 68K CPU cores.
- added logging of cycle counts and frames.
- moved all Supermodel specific code & configuration to CSupermodelDebugger.
- added all Model 3 CPUs (PPC, sound board 68K, DSB 68K/Z80 and drive board Z80) to CSupermodelDebugger.
- added persisting of custom entry points in saved debug state to CCodeAnalyser.
- fixed bug with listing I/O ports in CConsoleDebugger and added displaying of cycle counts and CPU speeds when listing CPUs.
2011-09-18 21:59:23 +00:00

43 lines
1 KiB
C++

#ifdef SUPERMODEL_DEBUGGER
#ifndef INCLUDED_68KDEBUG_H
#define INCLUDED_68KDEBUG_H
#include "Debugger/CPUDebug.h"
#include "Types.h"
namespace Debugger
{
/*
* Base class CCPUDebug implementation for Motorola 68000 CPUs.
*/
class C68KDebug : public CCPUDebug
{
private:
bool FormatAddrMode(UINT32 addr, UINT32 opcode, int &offset, UINT8 addrMode, char sizeC, char *dest);
protected:
virtual UINT32 GetSP() = 0;
public:
C68KDebug(const char *name);
// CCPUDebug methods
int Disassemble(UINT32 addr, char *mnemonic, char *operands);
EOpFlags GetOpFlags(UINT32 addr, UINT32 opcode);
bool GetJumpAddr(UINT32 addr, UINT32 opcode, UINT32 &jumpAddr);
bool GetJumpRetAddr(UINT32 addr, UINT32 opcode, UINT32 &retAddr);
bool GetReturnAddr(UINT32 addr, UINT32 opcode, UINT32 &retAddr);
bool GetHandlerAddr(CException *ex, UINT32 &handlerAddr);
bool GetHandlerAddr(CInterrupt *in, UINT32 &handlerAddr);
};
}
#endif // INCLUDED_68KDEBUG_H
#endif // SUPERMODEL_DEBUGGER