Supermodel/Src/Debugger/CPU/68KDebug.h

68 lines
1.9 KiB
C++

/**
** Supermodel
** A Sega Model 3 Arcade Emulator.
** Copyright 2011 Bart Trzynadlowski, Nik Henson
**
** This file is part of Supermodel.
**
** Supermodel is free software: you can redistribute it and/or modify it under
** the terms of the GNU General Public License as published by the Free
** Software Foundation, either version 3 of the License, or (at your option)
** any later version.
**
** Supermodel is distributed in the hope that it will be useful, but WITHOUT
** ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
** FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
** more details.
**
** You should have received a copy of the GNU General Public License along
** with Supermodel. If not, see <http://www.gnu.org/licenses/>.
**/
/*
* 68KDebug.h
*/
#ifdef SUPERMODEL_DEBUGGER
#ifndef INCLUDED_68KDEBUG_H
#define INCLUDED_68KDEBUG_H
#include "Debugger/CPUDebug.h"
#include "Types.h"
namespace Debugger
{
/*
* Base class CCPUDebug implementation for Motorola 68000 CPUs.
*/
class C68KDebug : public CCPUDebug
{
private:
bool FormatAddrMode(UINT32 addr, UINT32 opcode, int &offset, UINT8 addrMode, char sizeC, char *dest);
protected:
virtual UINT32 GetSP() = 0;
public:
C68KDebug(const char *name);
// CCPUDebug methods
int Disassemble(UINT32 addr, char *mnemonic, char *operands);
EOpFlags GetOpFlags(UINT32 addr, UINT32 opcode);
bool GetJumpAddr(UINT32 addr, UINT32 opcode, UINT32 &jumpAddr);
bool GetJumpRetAddr(UINT32 addr, UINT32 opcode, UINT32 &retAddr);
bool GetReturnAddr(UINT32 addr, UINT32 opcode, UINT32 &retAddr);
bool GetHandlerAddr(CException *ex, UINT32 &handlerAddr);
bool GetHandlerAddr(CInterrupt *in, UINT32 &handlerAddr);
};
}
#endif // INCLUDED_68KDEBUG_H
#endif // SUPERMODEL_DEBUGGER