mirror of
https://github.com/RetroDECK/Supermodel.git
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53 lines
1.5 KiB
C++
53 lines
1.5 KiB
C++
/**
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** Supermodel
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** A Sega Model 3 Arcade Emulator.
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** Copyright 2011-2020 Bart Trzynadlowski, Nik Henson, Ian Curtis,
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** Harry Tuttle, and Spindizzi
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**
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** This file is part of Supermodel.
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**
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** Supermodel is free software: you can redistribute it and/or modify it under
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** the terms of the GNU General Public License as published by the Free
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** Software Foundation, either version 3 of the License, or (at your option)
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** any later version.
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**
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** Supermodel is distributed in the hope that it will be useful, but WITHOUT
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** ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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** FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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** more details.
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**
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** You should have received a copy of the GNU General Public License along
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** with Supermodel. If not, see <http://www.gnu.org/licenses/>.
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**/
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#ifndef _TCPRECEIVE_H_
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#define _TCPRECEIVE_H_
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#include <thread>
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#include <atomic>
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#include <vector>
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#include "SDLIncludes.h"
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class TCPReceive
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{
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public:
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TCPReceive(int port);
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~TCPReceive();
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bool CheckDataAvailable(int timeoutMS = 0); // timeoutMS -1 = wait forever until data arrives, 0 = no waiting, 1+ wait time in milliseconds
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std::vector<char>& Receive();
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bool Connected();
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private:
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void ListenFunc();
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TCPsocket m_listenSocket;
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std::atomic<TCPsocket> m_receiveSocket;
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SDLNet_SocketSet m_socketSet;
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std::thread m_listenThread;
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std::atomic_bool m_running;
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std::vector<char> m_recBuffer;
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};
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#endif |