Supermodel/Src/OSD
Nik Henson d1d5175548 New multi-threaded rendering changes that parallelise graphics rendering and PPC execution in order to increase performance on multi-core machines.
New gpuMultiThreaded config option to enable/disable multi-threaded rendering (enabled by default, disabling it reverts to previous behaviour).
Other rendering optimisations:
 - texture uploads now only affect appropriate region in the texture sheet, rather than uploading the whole sheet each time
 - performance of clearing the model caches has been improved
New Alt+O key input added to toggle outputting of frame timings for debugging purposes.
2012-01-16 23:21:14 +00:00
..
SDL New multi-threaded rendering changes that parallelise graphics rendering and PPC execution in order to increase performance on multi-core machines. 2012-01-16 23:21:14 +00:00
Windows Added support for joystick sliders to input system. 2011-11-01 23:24:37 +00:00
Audio.h Updated copyright information and added headers to all remaining files except debugger. 2011-09-14 19:08:43 +00:00
Logger.h - Fixed newlines in logs. 2011-09-19 03:56:15 +00:00
Thread.h Added CThread::Sleep && CThread::GetTicks methods 2012-01-16 22:07:17 +00:00