Supermodel/Src/Graphics/Legacy3D
2016-05-29 20:49:28 +00:00
..
Shaders Fixed fog in legacy 3D engine. Now computed same as new engine, with 4-bit light modifier and corrected fog mixing in shaders. 2016-05-25 04:00:02 +00:00
Error.cpp Adding new 3D engine by Ian Curtis. Old engine moved to Graphics/Legacy3D/. 2016-03-21 04:10:14 +00:00
Legacy3D.cpp Legacy engine: Culling node texture Y offset is only 5 bits (fixes Sega Rally 2 initials decal) 2016-05-29 20:49:28 +00:00
Legacy3D.h Legacy engine: Culling node texture Y offset is only 5 bits (fixes Sega Rally 2 initials decal) 2016-05-29 20:49:28 +00:00
Models.cpp Legacy engine: Culling node texture Y offset is only 5 bits (fixes Sega Rally 2 initials decal) 2016-05-29 20:49:28 +00:00
Shaders3D.h Fixed fog in legacy 3D engine. Now computed same as new engine, with 4-bit light modifier and corrected fog mixing in shaders. 2016-05-25 04:00:02 +00:00
TextureRefs.cpp Fixed compiler warnings, whitespace, and moved local variable declarations to site of assignment 2016-03-22 03:43:31 +00:00
TextureRefs.h Adding new 3D engine by Ian Curtis. Old engine moved to Graphics/Legacy3D/. 2016-03-21 04:10:14 +00:00