Supermodel/Src/Sound/SCSPLFO.cpp

179 lines
4 KiB
C++

/**
** Supermodel
** A Sega Model 3 Arcade Emulator.
** Copyright 2011 Bart Trzynadlowski, Nik Henson
**
** This file is part of Supermodel.
**
** Supermodel is free software: you can redistribute it and/or modify it under
** the terms of the GNU General Public License as published by the Free
** Software Foundation, either version 3 of the License, or (at your option)
** any later version.
**
** Supermodel is distributed in the hope that it will be useful, but WITHOUT
** ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
** FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
** more details.
**
** You should have received a copy of the GNU General Public License along
** with Supermodel. If not, see <http://www.gnu.org/licenses/>.
**/
/*
* SCSPLFO.cpp
*
* SCSP low frequency oscillator emulation. Included directly into SCSP.cpp. Do
* not compile this!
*/
#include <cmath>
#include <cstdlib>
#define LFO_SHIFT 8
struct _LFO
{
unsigned short phase;
DWORD phase_step;
int *table;
int *scale;
};
#define LFIX(v) ((unsigned int) ((float) (1<<LFO_SHIFT)*(v)))
//Convert DB to multiply amplitude
#define DB(v) LFIX(pow(10.0,(float) (v)/20.0))
//Convert cents to step increment
#define CENTS(v) LFIX(pow(2.0,(float) (v)/1200.0))
static int PLFO_TRI[256],PLFO_SQR[256],PLFO_SAW[256],PLFO_NOI[256];
static int ALFO_TRI[256],ALFO_SQR[256],ALFO_SAW[256],ALFO_NOI[256];
static float LFOFreq[32]={0.17f,0.19f,0.23f,0.27f,0.34f,0.39f,0.45f,0.55f,0.68f,0.78f,0.92f,1.10f,1.39f,1.60f,1.87f,2.27f,
2.87f,3.31f,3.92f,4.79f,6.15f,7.18f,8.60f,10.8f,14.4f,17.2f,21.5f,28.7f,43.1f,57.4f,86.1f,172.3f};
static float ASCALE[8]={0.0f,0.4f,0.8f,1.5f,3.0f,6.0f,12.0f,24.0f};
static float PSCALE[8]={0.0f,7.0f,13.5f,27.0f,55.0f,112.0f,230.0f,494.0f};
static int PSCALES[8][256];
static int ASCALES[8][256];
void LFO_Init()
{
int i;
for(i=0;i<256;++i)
{
int a,p;
float TL;
//Saw
a=255-i;
if(i<128)
p=i;
else
p=255-i;
ALFO_SAW[i]=a;
PLFO_SAW[i]=p;
//Square
if(i<128)
{
a=255;
p=127;
}
else
{
a=0;
p=-128;
}
ALFO_SQR[i]=a;
PLFO_SQR[i]=p;
//Tri
if(i<128)
a=255-(i*2);
else
a=(i*2)-256;
if(i<64)
p=i*2;
else if(i<128)
p=255-i*2;
else if(i<192)
p=256-i*2;
else
p=i*2-511;
ALFO_TRI[i]=a;
PLFO_TRI[i]=p;
//noise
//a=lfo_noise[i];
a=rand()&0xff;
p=128-a;
ALFO_NOI[i]=a;
PLFO_NOI[i]=p;
}
for(int s=0;s<8;++s)
{
float limit=PSCALE[s];
for(i=-128;i<128;++i)
{
PSCALES[s][i+128]=CENTS(((limit*((float) i))/128.0));
}
limit=-ASCALE[s];
for(i=0;i<256;++i)
{
ASCALES[s][i]=DB(((limit*(float) i)/256.0));
}
}
}
signed int inline PLFO_Step(_LFO *LFO)
{
int p;
LFO->phase+=LFO->phase_step;
#if LFO_SHIFT!=8
LFO->phase&=(1<<(LFO_SHIFT+8))-1;
#endif
p=LFO->table[LFO->phase>>LFO_SHIFT];
p=LFO->scale[p+128];
return p<<(SHIFT-LFO_SHIFT);
}
signed int inline ALFO_Step(_LFO *LFO)
{
int p;
LFO->phase+=LFO->phase_step;
#if LFO_SHIFT!=8
LFO->phase&=(1<<(LFO_SHIFT+8))-1;
#endif
p=LFO->table[LFO->phase>>LFO_SHIFT];
p=LFO->scale[p];
return p<<(SHIFT-LFO_SHIFT);
}
void LFO_ComputeStep(_LFO *LFO,DWORD LFOF,DWORD LFOWS,DWORD LFOS,int ALFO)
{
float step=(float) LFOFreq[LFOF]*256.0f/(float) srate;
LFO->phase_step=(unsigned int) ((float) (1<<LFO_SHIFT)*step);
if(ALFO)
{
switch(LFOWS)
{
case 0: LFO->table=ALFO_SAW; break;
case 1: LFO->table=ALFO_SQR; break;
case 2: LFO->table=ALFO_TRI; break;
case 3: LFO->table=ALFO_NOI; break;
}
LFO->scale=ASCALES[LFOS];
}
else
{
switch(LFOWS)
{
case 0: LFO->table=PLFO_SAW; break;
case 1: LFO->table=PLFO_SQR; break;
case 2: LFO->table=PLFO_TRI; break;
case 3: LFO->table=PLFO_NOI; break;
}
LFO->scale=PSCALES[LFOS];
}
}