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55bb02d4e5
- New JTAG emulation, moved into its own class, CJTAG - Removed game-specific sun clamp hacks from CNew3D (JTAG and Real3D emulation will call the appropriate method to configure this at run-time) - Removed JTAG from Real3D save state data and reused some of that space for new state variables having to do with the internal JTAG-based config as well as new frame timing state variables |
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Makefile.SDL.OSX.GCC | ||
Makefile.SDL.UNIX.GCC | ||
Makefile.SDL.Win32.GCC |