Supermodel/Src/Util/Test_Config.cpp

208 lines
9.3 KiB
C++

#include "Util/NewConfig.h"
#include "Util/ConfigBuilders.h"
#include <iostream>
static void PrintTestResults(std::vector<std::pair<std::string, bool>> results)
{
std::cout << "TEST RESULTS" << std::endl;
std::cout << "------------" << std::endl;
for (auto v: results)
std::cout << v.first << ": " << (v.second ? "passed" : "FAILED") << std::endl;
}
int main()
{
std::vector<std::pair<std::string, bool>> test_results;
/*
* Creates a config tree corresponding to the following:
*
* <game>
* <name>scud</name>
* <roms>
* <crom>
* <name>foo.bin</name>
* <offset>0</offset>
* </crom>
* <crom>
* <name>bar.bin</name>
* <offset>2</offset>
* </crom>
* </roms>
* </game>
*/
Util::Config::Node root("global");
auto &game = root.Add("game");
game.Add<std::string>("name", "scud");
auto &roms = game.Add("roms");
auto &crom1 = roms.Add("crom");
crom1.Add<std::string>("name", "foo.bin");
crom1.Add<std::string>("offset", "0");
auto &crom2 = roms.Add("crom");
crom2.Add<std::string>("name", "bar.bin");
crom2.Add<std::string>("offset", "2");
const char *expected_output =
"global=\"\" children={ game }\n"
" game=\"\" children={ name roms }\n"
" name=\"scud\" children={ }\n"
" roms=\"\" children={ crom }\n"
" crom=\"\" children={ name offset }\n"
" name=\"foo.bin\" children={ }\n"
" offset=\"0\" children={ }\n"
" crom=\"\" children={ name offset }\n"
" name=\"bar.bin\" children={ }\n"
" offset=\"2\" children={ }\n";
std::cout << "Expected output:" << std::endl << std::endl << expected_output << std::endl;
std::cout << "Actual config tree:" << std::endl << std::endl;
root.Serialize(&std::cout);
std::cout << std::endl;
test_results.push_back({ "Manual", root.ToString() == expected_output });
// Expect second crom: bar.bin
std::cout << "game/roms/crom/name=" << root["game/roms/crom/name"].Value<std::string>() << " (expected: bar.bin)" << std::endl << std::endl;
test_results.push_back({ "Lookup", root["game/roms/crom/name"].Value<std::string>() == "bar.bin" });
// Make a copy using copy constructor
std::cout << "Copy constructed:" << std::endl << std::endl;
Util::Config::Node copy(root);
copy.Serialize(&std::cout);
std::cout << std::endl;
test_results.push_back({ "Copy constructed", copy.ToString() == root.ToString() });
// Make a deep copy using assignment operator, check equality, then modify a
// value and ensure it does not change in the copy
std::cout << "Copy by assignment:" << std::endl << std::endl;
Util::Config::Node copy2("foo", "bar");
copy2.Add<std::string>("x/y/z", "test");
copy2.Add<std::string>("dummy", "value");
std::cout << "Initially set to:" << std::endl;
copy2.Serialize(&std::cout);
copy2 = root;
std::cout << "Copy of \"global\":" << std::endl;
copy2.Serialize(&std::cout);
std::cout << std::endl;
bool copies_are_equivalent = copy2.ToString() == root.ToString();
copy2.Get("game/name").SetValue("vf3");
bool copies_are_unique = copy2["game/name"].Value<std::string>() == "vf3" && root["game/name"].Value<std::string>() == "scud";
test_results.push_back({ "Copy by assignment", copies_are_equivalent && copies_are_unique });
// Parse from XML
const char *xml =
"<game name=\"scud\"> \n"
" <roms> \n"
" <region name=\"crom\" stride=\"8\" byte_swap=\"true\"> \n"
" <file offset=\"0\" name=\"epr-19734.20\" crc32=\"0xBE897336\" /> \n"
" <file offset=\"2\" name=\"epr-19733.19\" crc32=\"0x6565E29A\" /> \n"
" <file offset=\"4\" name=\"epr-19732.18\" crc32=\"0x23E864BB\" /> \n"
" <file offset=\"6\" name=\"epr-19731.17\" crc32=\"0x3EE6447E\" /> \n"
" </region> \n"
" <region name=\"banked_crom\" stride=\"8\" byte_swap=\"true\"> \n"
" <file offset=\"0x0000000\" name=\"mpr-20364.4\" crc32=\"0xA2A68EF2\" /> \n"
" <file offset=\"0x0000002\" name=\"mpr-20363.3\" crc32=\"0x3E3CC6FF\" /> \n"
" <file offset=\"0x0000004\" name=\"mpr-20362.2\" crc32=\"0xF7E60DFD\" /> \n"
" <file offset=\"0x0000006\" name=\"mpr-20361.1\" crc32=\"0xDDB66C2F\" /> \n"
" </region> \n"
" </roms> \n"
"</game> \n";
const char *expected_xml_config_tree =
"xml=\"\" children={ game }\n"
" game=\"\" children={ name roms }\n"
" name=\"scud\" children={ }\n"
" roms=\"\" children={ region }\n"
" region=\"\" children={ byte_swap file name stride }\n"
" name=\"crom\" children={ }\n"
" stride=\"8\" children={ }\n"
" byte_swap=\"true\" children={ }\n"
" file=\"\" children={ crc32 name offset }\n"
" offset=\"0\" children={ }\n"
" name=\"epr-19734.20\" children={ }\n"
" crc32=\"0xBE897336\" children={ }\n"
" file=\"\" children={ crc32 name offset }\n"
" offset=\"2\" children={ }\n"
" name=\"epr-19733.19\" children={ }\n"
" crc32=\"0x6565E29A\" children={ }\n"
" file=\"\" children={ crc32 name offset }\n"
" offset=\"4\" children={ }\n"
" name=\"epr-19732.18\" children={ }\n"
" crc32=\"0x23E864BB\" children={ }\n"
" file=\"\" children={ crc32 name offset }\n"
" offset=\"6\" children={ }\n"
" name=\"epr-19731.17\" children={ }\n"
" crc32=\"0x3EE6447E\" children={ }\n"
" region=\"\" children={ byte_swap file name stride }\n"
" name=\"banked_crom\" children={ }\n"
" stride=\"8\" children={ }\n"
" byte_swap=\"true\" children={ }\n"
" file=\"\" children={ crc32 name offset }\n"
" offset=\"0x0000000\" children={ }\n"
" name=\"mpr-20364.4\" children={ }\n"
" crc32=\"0xA2A68EF2\" children={ }\n"
" file=\"\" children={ crc32 name offset }\n"
" offset=\"0x0000002\" children={ }\n"
" name=\"mpr-20363.3\" children={ }\n"
" crc32=\"0x3E3CC6FF\" children={ }\n"
" file=\"\" children={ crc32 name offset }\n"
" offset=\"0x0000004\" children={ }\n"
" name=\"mpr-20362.2\" children={ }\n"
" crc32=\"0xF7E60DFD\" children={ }\n"
" file=\"\" children={ crc32 name offset }\n"
" offset=\"0x0000006\" children={ }\n"
" name=\"mpr-20361.1\" children={ }\n"
" crc32=\"0xDDB66C2F\" children={ }\n";
std::cout << "Expected output:" << std::endl << std::endl << expected_xml_config_tree << std::endl;
std::cout << "Actual config tree:" << std::endl << std::endl;
Util::Config::Node xml_config("xml");
Util::Config::FromXML(&xml_config, xml);
xml_config.Serialize(&std::cout);
std::cout << std::endl;
test_results.push_back({ "XML", xml_config.ToString() == expected_xml_config_tree });
// Create a nested key
{
Util::Config::Node config("global");
config.Add<std::string>("foo/bar/baz", "bart");
config.Serialize(&std::cout);
std::cout << std::endl;
test_results.push_back({ "Nested key 1", config["foo/bar/baz"].Value<std::string>() == "bart" });
config.Get("foo/bar/baz").Set<std::string>("x", "xx");
config.Get("foo/bar/baz").Set<std::string>("y/z", "zz");
config.Serialize(&std::cout);
std::cout << std::endl;
test_results.push_back({ "Nested key 2", config["foo/bar/baz/x"].Value<std::string>() == "xx" });
test_results.push_back({ "Nested key 3", config["foo/bar/baz/y/z"].Value<std::string>() == "zz" });
config.Add("a/b/c");
config.Get("a/b/c").SetValue<std::string>("d");
config.Serialize(&std::cout);
std::cout << std::endl;
test_results.push_back({ "Nested key 4", config["a/b/c"].Value<std::string>() == "d" });
}
// Multiple Set() calls should only create duplicates of the leaf node
{
const char *expected_config =
"global=\"\" children={ a foo x }\n"
" foo=\"\" children={ bar }\n"
" bar=\"\" children={ }\n"
" bar=\"\" children={ }\n"
" x=\"\" children={ }\n"
" x=\"\" children={ }\n"
" a=\"\" children={ b }\n"
" b=\"\" children={ c }\n"
" c=\"\" children={ }\n"
" c=\"\" children={ }\n";
Util::Config::Node config("global");
config.Add("foo/bar");
config.Add("foo/bar");
config.Add("x");
config.Add("x");
config.Add("a/b/c");
config.Add("a/b/c");
config.Serialize(&std::cout);
test_results.push_back({ "Duplicate leaf nodes", config.ToString() == expected_config });
}
PrintTestResults(test_results);
return 0;
}