mirror of
https://github.com/RetroDECK/Supermodel.git
synced 2024-11-24 06:35:41 +00:00
2165 lines
69 KiB
C++
2165 lines
69 KiB
C++
/**
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** Supermodel
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** A Sega Model 3 Arcade Emulator.
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** Copyright 2011 Bart Trzynadlowski, Nik Henson
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**
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** This file is part of Supermodel.
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**
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** Supermodel is free software: you can redistribute it and/or modify it under
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** the terms of the GNU General Public License as published by the Free
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** Software Foundation, either version 3 of the License, or (at your option)
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** any later version.
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**
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** Supermodel is distributed in the hope that it will be useful, but WITHOUT
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** ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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** FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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** more details.
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**
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** You should have received a copy of the GNU General Public License along
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** with Supermodel. If not, see <http://www.gnu.org/licenses/>.
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**/
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/*
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* DirectInputSystem.cpp
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*
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* Implementation of the DirectInput-based input system. Also provides support
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* for XInput and Raw Input.
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*/
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#include "DirectInputSystem.h"
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#include "Util/Format.h"
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#include "Supermodel.h"
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#include <array>
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#include <algorithm>
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#include <wbemidl.h>
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#include <oleauto.h>
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#include <SDL.h>
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#include <SDL_syswm.h>
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/*
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* There seem to be three versions of XInput floating around, all of which
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* ought to provide the functionality we need. We try them all in sequence,
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* in order of newest/most feature-laden first.
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*/
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static std::array<const char *, 3> s_xinput_dlls = { TEXT("xinput1_4.dll"), TEXT("xinput1_3.dll"), TEXT("xinput9_1_0.dll") };
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static std::array<const char *, 3> s_xinput_dlls_a = { "xinput1_4.dll", "xinput1_3.dll", "xinput9_1_0.dll" };
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// TODO - need to double check these all correct and see if can fill in any missing codes (although most just don't exist)
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DIKeyMapStruct CDirectInputSystem::s_keyMap[] =
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{
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// General keys
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{ "BACKSPACE", DIK_BACK },
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{ "TAB", DIK_TAB },
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//{ "CLEAR", ?? },
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{ "RETURN", DIK_RETURN },
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{ "PAUSE", DIK_PAUSE },
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{ "ESCAPE", DIK_ESCAPE },
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{ "SPACE", DIK_SPACE },
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//{ "EXCLAIM", ?? },
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//{ "DBLQUOTE", ?? },
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//{ "HASH", ?? },
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//{ "DOLLAR", ?? },
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//{ "AMPERSAND", ?? },
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{ "QUOTE", DIK_APOSTROPHE },
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{ "LEFTPAREN", DIK_LBRACKET },
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{ "RIGHTPAREN", DIK_RBRACKET },
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//{ "ASTERISK", ?? },
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//{ "PLUS", ?? },
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{ "COMMA", DIK_COMMA },
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{ "MINUS", DIK_MINUS },
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{ "PERIOD", DIK_PERIOD },
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{ "SLASH", DIK_SLASH },
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{ "0", DIK_0 },
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{ "1", DIK_1 },
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{ "2", DIK_2 },
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{ "3", DIK_3 },
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{ "4", DIK_4 },
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{ "5", DIK_5 },
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{ "6", DIK_6 },
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{ "7", DIK_7 },
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{ "8", DIK_8 },
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{ "9", DIK_9 },
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//{ "COLON", ?? },
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{ "SEMICOLON", DIK_SEMICOLON },
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{ "LESS", DIK_OEM_102 },
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{ "EQUALS", DIK_EQUALS },
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//{ "GREATER", ?? },
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//{ "QUESTION", ?? },
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//{ "AT", ?? },
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//{ "LEFTBRACKET", ?? },
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//{ "BACKSLASH", ?? },
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//{ "RIGHTBRACKET", ?? },
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//{ "CARET", ?? },
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//{ "UNDERSCORE", ?? },
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{ "BACKQUOTE", DIK_GRAVE },
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{ "A", DIK_A },
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{ "B", DIK_B },
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{ "C", DIK_C },
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{ "D", DIK_D },
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{ "E", DIK_E },
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{ "F", DIK_F },
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{ "G", DIK_G },
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{ "H", DIK_H },
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{ "I", DIK_I },
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{ "J", DIK_J },
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{ "K", DIK_K },
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{ "L", DIK_L },
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{ "M", DIK_M },
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{ "N", DIK_N },
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{ "O", DIK_O },
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{ "P", DIK_P },
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{ "Q", DIK_Q },
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{ "R", DIK_R },
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{ "S", DIK_S },
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{ "T", DIK_T },
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{ "U", DIK_U },
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{ "V", DIK_V },
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{ "W", DIK_W },
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{ "X", DIK_X },
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{ "Y", DIK_Y },
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{ "Z", DIK_Z },
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{ "DEL", DIK_DELETE },
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// Keypad
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{ "KEYPAD0", DIK_NUMPAD0 },
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{ "KEYPAD1", DIK_NUMPAD1 },
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{ "KEYPAD2", DIK_NUMPAD2 },
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{ "KEYPAD3", DIK_NUMPAD3 },
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{ "KEYPAD4", DIK_NUMPAD4 },
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{ "KEYPAD5", DIK_NUMPAD5 },
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{ "KEYPAD6", DIK_NUMPAD6 },
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{ "KEYPAD7", DIK_NUMPAD7 },
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{ "KEYPAD8", DIK_NUMPAD8 },
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{ "KEYPAD9", DIK_NUMPAD9 },
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{ "KEYPADPERIOD", DIK_DECIMAL },
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{ "KEYPADDIVIDE", DIK_DIVIDE },
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{ "KEYPADMULTIPLY", DIK_MULTIPLY },
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{ "KEYPADMINUS", DIK_SUBTRACT },
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{ "KEYPADPLUS", DIK_ADD },
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{ "KEYPADENTER", DIK_NUMPADENTER },
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{ "KEYPADEQUALS", DIK_NUMPADEQUALS },
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// Arrows + Home/End Pad
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{ "UP", DIK_UP },
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{ "DOWN", DIK_DOWN },
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{ "RIGHT", DIK_RIGHT },
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{ "LEFT", DIK_LEFT },
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{ "INSERT", DIK_INSERT },
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{ "HOME", DIK_HOME },
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{ "END", DIK_END },
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{ "PGUP", DIK_PRIOR },
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{ "PGDN", DIK_NEXT },
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// Function Key
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{ "F1", DIK_F1 },
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{ "F2", DIK_F2 },
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{ "F3", DIK_F3 },
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{ "F4", DIK_F4 },
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{ "F5", DIK_F5 },
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{ "F6", DIK_F6 },
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{ "F7", DIK_F7 },
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{ "F8", DIK_F8 },
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{ "F9", DIK_F9 },
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{ "F10", DIK_F10 },
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{ "F11", DIK_F11 },
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{ "F12", DIK_F12 },
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{ "F13", DIK_F13 },
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{ "F14", DIK_F14 },
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{ "F15", DIK_F15 },
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// Modifier Keys
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{ "NUMLOCK", DIK_NUMLOCK },
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{ "CAPSLOCK", DIK_CAPITAL },
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{ "SCROLLLOCK", DIK_SCROLL },
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{ "RIGHTSHIFT", DIK_RSHIFT },
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{ "LEFTSHIFT", DIK_LSHIFT },
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{ "RIGHTCTRL", DIK_RCONTROL },
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{ "LEFTCTRL", DIK_LCONTROL },
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{ "RIGHTALT", DIK_RMENU },
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{ "LEFTALT", DIK_LMENU },
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//{ "RIGHTMETA", ?? },
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//{ "LEFTMETA", ?? },
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{ "RIGHTWINDOWS", DIK_RWIN },
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{ "LEFTWINDOWS", DIK_LWIN },
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//{ "ALTGR", ?? },
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//{ "COMPOSE", ?? },
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// Other
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//{ "HELP", ?? },
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{ "PRINT", DIK_SYSRQ },
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//{ "SYSREQ", ?? },
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//{ "BREAK", ?? },
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//{ "MENU", ?? },
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//{ "POWER", ?? },
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//{ "EURO", ?? },
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//{ "UNDO", ?? },
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};
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static bool IsXInputDevice(const GUID &devProdGUID)
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{
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// Following code taken from MSDN
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IWbemLocator* pIWbemLocator = NULL;
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IEnumWbemClassObject* pEnumDevices = NULL;
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IWbemClassObject* pDevices[20] = {0};
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IWbemServices* pIWbemServices = NULL;
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BSTR bstrNamespace = NULL;
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BSTR bstrDeviceID = NULL;
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BSTR bstrClassName = NULL;
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// Create WMI
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bool isXInpDev = false;
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HRESULT hr = CoCreateInstance(CLSID_WbemLocator, NULL, CLSCTX_INPROC_SERVER, IID_IWbemLocator, (LPVOID*)&pIWbemLocator); // this version does not use __uuidof() and works w/ gcc
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//HRESULT hr = CoCreateInstance(__uuidof(WbemLocator), NULL, CLSCTX_INPROC_SERVER, __uuidof(IWbemLocator), (LPVOID*)&pIWbemLocator);
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if (FAILED(hr) || pIWbemLocator == NULL)
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goto Finish;
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if ((bstrNamespace = SysAllocString(L"\\\\.\\root\\cimv2")) == NULL) goto Finish;
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if ((bstrClassName = SysAllocString(L"Win32_PNPEntity")) == NULL) goto Finish;
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if ((bstrDeviceID = SysAllocString(L"DeviceID")) == NULL) goto Finish;
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// Connect to WMI
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hr = pIWbemLocator->ConnectServer(bstrNamespace, NULL, NULL, 0L, 0L, NULL, NULL, &pIWbemServices);
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if (FAILED(hr) || pIWbemServices == NULL)
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goto Finish;
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// Switch security level to IMPERSONATE
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CoSetProxyBlanket(pIWbemServices, RPC_C_AUTHN_WINNT, RPC_C_AUTHZ_NONE, NULL, RPC_C_AUTHN_LEVEL_CALL, RPC_C_IMP_LEVEL_IMPERSONATE, NULL, EOAC_NONE);
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hr = pIWbemServices->CreateInstanceEnum(bstrClassName, 0, NULL, &pEnumDevices);
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if (FAILED(hr) || pEnumDevices == NULL)
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goto Finish;
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// Loop over all devices
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for (;;)
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{
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// Get 20 at a time
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DWORD uReturned;
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hr = pEnumDevices->Next(10000, 20, pDevices, &uReturned);
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if (FAILED(hr) || uReturned == 0)
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goto Finish;
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for (unsigned devNum = 0; devNum < uReturned; devNum++)
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{
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// For each device, get its device ID
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VARIANT var;
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hr = pDevices[devNum]->Get(bstrDeviceID, 0L, &var, NULL, NULL);
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if (SUCCEEDED(hr) && var.vt == VT_BSTR && var.bstrVal != NULL)
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{
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// Check if the device ID contains "IG_", which means it's an XInput device (this can't be determined via DirectInput on its own)
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if (wcsstr(var.bstrVal, L"IG_"))
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{
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// If so, then get VID/PID from var.bstrVal
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DWORD dwPid = 0, dwVid = 0;
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WCHAR* strVid = wcsstr(var.bstrVal, L"VID_");
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if (strVid && swscanf(strVid, L"VID_%4X", &dwVid) != 1)
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dwVid = 0;
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WCHAR* strPid = wcsstr(var.bstrVal, L"PID_");
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if (strPid && swscanf(strPid, L"PID_%4X", &dwPid) != 1)
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dwPid = 0;
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// Compare VID/PID to values held in DirectInput device's product GUID
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DWORD dwVidPid = MAKELONG(dwVid, dwPid);
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if (dwVidPid == devProdGUID.Data1)
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{
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isXInpDev = true;
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goto Finish;
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}
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}
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}
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if (pDevices[devNum] != NULL)
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{
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pDevices[devNum]->Release();
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pDevices[devNum] = NULL;
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}
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}
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}
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Finish:
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if (bstrNamespace)
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SysFreeString(bstrNamespace);
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if (bstrDeviceID)
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SysFreeString(bstrDeviceID);
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if (bstrClassName)
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SysFreeString(bstrClassName);
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for (unsigned devNum = 0; devNum < 20; devNum++)
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{
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if (pDevices[devNum] != NULL)
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pDevices[devNum]->Release();
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}
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if (pEnumDevices != NULL)
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pEnumDevices->Release();
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if (pIWbemLocator != NULL)
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pIWbemLocator->Release();
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if (pIWbemServices != NULL)
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pIWbemServices->Release();
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return isXInpDev;
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}
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struct DIEnumDevsContext
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{
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std::vector<DIJoyInfo> *infos;
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bool useXInput;
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};
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static BOOL CALLBACK DI8EnumDevicesCallback(LPCDIDEVICEINSTANCE instance, LPVOID context)
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{
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DIEnumDevsContext *diDevsContext = (DIEnumDevsContext*)context;
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// Keep track of all joystick device GUIDs
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DIJoyInfo info;
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memset(&info, 0, sizeof(info));
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info.guid = instance->guidInstance;
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// If XInput is enabled, see if device is an XInput device
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info.isXInput = diDevsContext->useXInput && IsXInputDevice(instance->guidProduct);
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diDevsContext->infos->push_back(info);
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return DIENUM_CONTINUE;
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}
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struct DIEnumObjsContext
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{
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JoyDetails *joyDetails;
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unsigned sliderCount;
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bool enumError;
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};
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static BOOL CALLBACK DI8EnumObjectsCallback(LPCDIDEVICEOBJECTINSTANCE instance, LPVOID context)
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{
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DIEnumObjsContext *diObjsContext = (DIEnumObjsContext*)context;
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// Get data format for object
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int objNum = DIDFT_GETINSTANCE(instance->dwType);
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DIOBJECTDATAFORMAT fmt = c_dfDIJoystick2.rgodf[objNum];
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// Work out which axis or slider is currently being enumerated from the GUID
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int axisNum;
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if (instance->guidType == GUID_XAxis) axisNum = AXIS_X;
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else if (instance->guidType == GUID_YAxis) axisNum = AXIS_Y;
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else if (instance->guidType == GUID_ZAxis) axisNum = AXIS_Z;
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else if (instance->guidType == GUID_RxAxis) axisNum = AXIS_RX;
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else if (instance->guidType == GUID_RyAxis) axisNum = AXIS_RY;
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else if (instance->guidType == GUID_RzAxis) axisNum = AXIS_RZ;
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else if (instance->guidType == GUID_Slider)
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{
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// Work out which slider from count
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switch (diObjsContext->sliderCount++)
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{
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case 0: axisNum = AXIS_S1; break;
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case 1: axisNum = AXIS_S2; break;
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default:
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// If couldn't match then ignore slider
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return DIENUM_CONTINUE;
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}
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}
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else if (instance->dwType & DIDFT_AXIS)
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{
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// If is an axis but couldn't match GUID above (which, according to MSDN, is an optional attribute), then flag error and try matching via offset
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int objNum = DIDFT_GETINSTANCE(instance->dwType);
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DIOBJECTDATAFORMAT fmt = c_dfDIJoystick2.rgodf[objNum];
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diObjsContext->enumError = true;
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#ifdef _MSC_VER // MS VisualC++
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switch (fmt.dwOfs)
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{
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case DIJOFS_X: axisNum = AXIS_X; break;
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case DIJOFS_Y: axisNum = AXIS_Y; break;
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case DIJOFS_Z: axisNum = AXIS_Z; break;
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case DIJOFS_RX: axisNum = AXIS_RX; break;
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case DIJOFS_RY: axisNum = AXIS_RY; break;
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case DIJOFS_RZ: axisNum = AXIS_RZ; break;
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default:
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// If still couldn't match then it is not an axis
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return DIENUM_CONTINUE;
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}
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#else // GCC
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// DIJOFS_* are not technically constants (at least in the MinGW dinput.h that I'm using)
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if (DIJOFS_X == fmt.dwOfs) axisNum = AXIS_X;
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else if (DIJOFS_Y == fmt.dwOfs) axisNum = AXIS_Y;
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else if (DIJOFS_Z == fmt.dwOfs) axisNum = AXIS_Z;
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else if (DIJOFS_Z == fmt.dwOfs) axisNum = AXIS_Z;
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else if (DIJOFS_RX == fmt.dwOfs) axisNum = AXIS_RX;
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else if (DIJOFS_RY == fmt.dwOfs) axisNum = AXIS_RY;
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else if (DIJOFS_RZ == fmt.dwOfs) axisNum = AXIS_RZ;
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else
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// If still couldn't match then it is not an axis
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return DIENUM_CONTINUE;
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#endif
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}
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else
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{
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// Ignore all other types of object
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return DIENUM_CONTINUE;
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}
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// If axis overlaps with a previous one, flag error
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JoyDetails *joyDetails = diObjsContext->joyDetails;
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if (joyDetails->hasAxis[axisNum])
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diObjsContext->enumError = true;
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// Record fact that axis is present and also whether it has force feedback available
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joyDetails->hasAxis[axisNum] = true;
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joyDetails->axisHasFF[axisNum] = !!(instance->dwFlags & DIDOI_FFACTUATOR);
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// Get axis name from DirectInput and store that too
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char *axisName = joyDetails->axisName[axisNum];
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strcpy(axisName, CInputSystem::GetDefaultAxisName(axisNum));
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strcat(axisName, " (");
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strncat(axisName, instance->tszName, MAX_NAME_LENGTH - strlen(axisName) - 1);
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strcat(axisName, ")");
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return DIENUM_CONTINUE;
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}
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static BOOL CALLBACK DI8EnumEffectsCallback(LPCDIEFFECTINFO effectInfo, LPVOID context)
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{
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// Check joystick has at least one of required types of effects
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JoyDetails *joyDetails = (JoyDetails*)context;
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if (!!(effectInfo->dwEffType & (DIEFT_CONSTANTFORCE | DIEFT_PERIODIC | DIEFT_CONDITION)))
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joyDetails->hasFFeedback = true;
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return DIENUM_CONTINUE;
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}
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const char *CDirectInputSystem::ConstructName(bool useRawInput, bool useXInput)
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{
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if (useRawInput)
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return (useXInput ? "RawInput/XInput" : "RawInput/DirectInput");
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else
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return (useXInput ? "Xinput" : "DirectInput");
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}
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CDirectInputSystem::CDirectInputSystem(const Util::Config::Node &config, SDL_Window *window, bool useRawInput, bool useXInput) :
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CInputSystem(ConstructName(useRawInput, useXInput)),
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m_config(config),
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m_useRawInput(useRawInput), m_useXInput(useXInput), m_enableFFeedback(true),
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m_initializedCOM(false), m_activated(false), m_window(window), m_hwnd(NULL), m_screenW(0), m_screenH(0),
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m_getRIDevListPtr(NULL), m_getRIDevInfoPtr(NULL), m_regRIDevsPtr(NULL), m_getRIDataPtr(NULL),
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m_xiGetCapabilitiesPtr(NULL), m_xiGetStatePtr(NULL), m_xiSetStatePtr(NULL), m_di8(NULL), m_di8Keyboard(NULL), m_di8Mouse(NULL)
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{
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// Reset initial states
|
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memset(&m_combRawMseState, 0, sizeof(m_combRawMseState));
|
|
memset(&m_diKeyState, 0, sizeof(m_diKeyState));
|
|
memset(&m_diMseState, 0, sizeof(m_diMseState));
|
|
}
|
|
|
|
CDirectInputSystem::~CDirectInputSystem()
|
|
{
|
|
CloseKeyboardsAndMice();
|
|
CloseJoysticks();
|
|
|
|
if (m_di8)
|
|
{
|
|
m_di8->Release();
|
|
m_di8 = NULL;
|
|
if (m_initializedCOM)
|
|
CoUninitialize();
|
|
}
|
|
}
|
|
|
|
bool CDirectInputSystem::GetRegString(HKEY regKey, const char *regPath, std::string &str)
|
|
{
|
|
// Query to get the length
|
|
DWORD dataLen;
|
|
LONG result = RegQueryValueEx(regKey, regPath, NULL, NULL, NULL, &dataLen);
|
|
if (result != ERROR_SUCCESS)
|
|
return false;
|
|
|
|
// Retrieve the actual data
|
|
char data[MAX_PATH];
|
|
dataLen = std::min<DWORD>(MAX_PATH - 1, dataLen);
|
|
result = RegQueryValueEx(regKey, regPath, NULL, NULL, (LPBYTE)data, &dataLen);
|
|
if (result != ERROR_SUCCESS)
|
|
return false;
|
|
data[MAX_PATH - 1] = '\0';
|
|
str.assign(data);
|
|
return true;
|
|
}
|
|
|
|
bool CDirectInputSystem::GetRegDeviceName(const char *rawDevName, char *name)
|
|
{
|
|
// Check raw device string is in form that can be handled and remove initial 4-char sequence
|
|
// For XP this is: \??\TypeID#HardwareID#InstanceID#{DevicesClasses-id}
|
|
// For Vista/Win7 64bit this is: \\?\TypeID#HardwareID#InstanceID#{DevicesClasses-id}
|
|
std::string devNameStr(rawDevName);
|
|
if (devNameStr.find("\\??\\") != std::string::npos || devNameStr.find("\\\\?\\") != std::string::npos)
|
|
devNameStr.erase(0, 4);
|
|
else
|
|
return false;
|
|
|
|
// Append raw device string to base registry path and convert all #'s to \ in the process
|
|
std::string regPath = "SYSTEM\\CurrentControlSet\\Enum\\" + devNameStr;
|
|
for (size_t i = 0; i < regPath.size(); i++)
|
|
{
|
|
if (regPath[i] == '#')
|
|
regPath[i] = '\\';
|
|
}
|
|
|
|
// Remove part after last \ in path
|
|
size_t last = regPath.rfind('\\');
|
|
if (last != std::string::npos)
|
|
regPath = regPath.erase(last);
|
|
|
|
// Try and open registry key with this path
|
|
HKEY regKey;
|
|
LONG result = RegOpenKeyEx(HKEY_LOCAL_MACHINE, regPath.c_str(), 0, KEY_READ, ®Key);
|
|
if (result != ERROR_SUCCESS)
|
|
return false;
|
|
|
|
std::string parentIdStr;
|
|
|
|
// Fetch device description from registry, if it exists, and use that for name
|
|
std::string regStr;
|
|
if (GetRegString(regKey, "DeviceDesc", regStr))
|
|
goto Found;
|
|
|
|
// If above failed, then try looking at USB key for HID devices
|
|
RegCloseKey(regKey);
|
|
|
|
// Check it is HID device
|
|
if (devNameStr.find("HID") == std::string::npos)
|
|
return false;
|
|
|
|
// Get parent id, from after last \ in name
|
|
last = regPath.rfind('\\');
|
|
if (last == regPath.size() - 1 || last == std::string::npos)
|
|
return false;
|
|
parentIdStr = regPath.substr(last + 1);
|
|
|
|
// Open USB base key
|
|
result = RegOpenKeyEx(HKEY_LOCAL_MACHINE, "SYSTEM\\CurrentControlSet\\Enum\\USB", 0, KEY_READ, ®Key);
|
|
if (result != ERROR_SUCCESS)
|
|
return false;
|
|
|
|
// Loop through all USB devices
|
|
for (int usbIndex = 0; result == ERROR_SUCCESS; usbIndex++)
|
|
{
|
|
// Get sub-key name
|
|
char keyName[MAX_PATH];
|
|
DWORD nameLen = MAX_PATH - 1;
|
|
result = RegEnumKeyEx(regKey, usbIndex, keyName, &nameLen, NULL, NULL, NULL, NULL);
|
|
if (result == ERROR_SUCCESS)
|
|
{
|
|
// Open sub-key
|
|
HKEY subRegKey;
|
|
LONG subResult = RegOpenKeyEx(regKey, keyName, 0, KEY_READ, &subRegKey);
|
|
if (subResult != ERROR_SUCCESS)
|
|
continue;
|
|
|
|
// Loop through all sub-keys
|
|
for (int subIndex = 0; subResult == ERROR_SUCCESS; subIndex++)
|
|
{
|
|
// the next enumerated subkey and scan it
|
|
nameLen = MAX_PATH - 1;
|
|
subResult = RegEnumKeyEx(subRegKey, subIndex, keyName, &nameLen, NULL, NULL, NULL, NULL);
|
|
if (subResult == ERROR_SUCCESS)
|
|
{
|
|
// Open final key
|
|
HKEY finalRegKey;
|
|
LONG finalResult = RegOpenKeyEx(subRegKey, keyName, 0, KEY_READ, &finalRegKey);
|
|
if (finalResult != ERROR_SUCCESS)
|
|
continue;
|
|
|
|
// Get parent id prefix and see if it matches
|
|
std::string finalParentIdStr;
|
|
if (GetRegString(finalRegKey, "ParentIdPrefix", finalParentIdStr) && parentIdStr.compare(0, finalParentIdStr.size(), finalParentIdStr) == 0)
|
|
{
|
|
// Get device description, if it exists, and use that for name
|
|
if (GetRegString(finalRegKey, "DeviceDesc", regStr))
|
|
{
|
|
RegCloseKey(finalRegKey);
|
|
RegCloseKey(subRegKey);
|
|
goto Found;
|
|
}
|
|
}
|
|
|
|
// Close final key
|
|
RegCloseKey(finalRegKey);
|
|
}
|
|
}
|
|
|
|
// Close sub-key
|
|
RegCloseKey(subRegKey);
|
|
}
|
|
}
|
|
|
|
RegCloseKey(regKey);
|
|
return false;
|
|
|
|
Found:
|
|
// If found device description, name will be from final colon
|
|
last = regStr.rfind(';');
|
|
if (last == regStr.size() - 1 || last == std::string::npos)
|
|
last = 0;
|
|
else
|
|
last++;
|
|
strncpy(name, regStr.c_str() + last, MAX_NAME_LENGTH - 1);
|
|
name[MAX_NAME_LENGTH - 1] = '\0';
|
|
|
|
RegCloseKey(regKey);
|
|
return true;
|
|
}
|
|
|
|
void CDirectInputSystem::OpenKeyboardsAndMice()
|
|
{
|
|
if (m_useRawInput)
|
|
{
|
|
// If RawInput enabled, get list of available devices
|
|
UINT nDevices;
|
|
if (m_getRIDevListPtr(NULL, &nDevices, sizeof(RAWINPUTDEVICELIST)) == 0 && nDevices > 0)
|
|
{
|
|
PRAWINPUTDEVICELIST pDeviceList = new RAWINPUTDEVICELIST[nDevices];
|
|
if (pDeviceList != NULL && m_getRIDevListPtr(pDeviceList, &nDevices, sizeof(RAWINPUTDEVICELIST)) != (UINT)-1)
|
|
{
|
|
// Loop through devices backwards (since new devices are usually added at beginning)
|
|
for (int devNum = nDevices - 1; devNum >= 0; devNum--)
|
|
{
|
|
RAWINPUTDEVICELIST device = pDeviceList[devNum];
|
|
|
|
// Get device name
|
|
UINT nLength;
|
|
if (m_getRIDevInfoPtr(device.hDevice, RIDI_DEVICENAME, NULL, &nLength) != 0)
|
|
continue;
|
|
nLength = std::min<int>(MAX_NAME_LENGTH, nLength);
|
|
char name[MAX_NAME_LENGTH];
|
|
if (m_getRIDevInfoPtr(device.hDevice, RIDI_DEVICENAME, name, &nLength) == -1)
|
|
continue;
|
|
|
|
// Ignore any RDP devices
|
|
if (strstr(name, "Root#RDP_") != NULL)
|
|
continue;
|
|
|
|
// Store details and device handles for attached keyboards and mice
|
|
if (device.dwType == RIM_TYPEKEYBOARD)
|
|
{
|
|
m_rawKeyboards.push_back(device.hDevice);
|
|
|
|
KeyDetails keyDetails;
|
|
if (!GetRegDeviceName(name, keyDetails.name))
|
|
strcpy(keyDetails.name, "Unknown Keyboard");
|
|
m_keyDetails.push_back(keyDetails);
|
|
|
|
bool *pKeyState = new bool[255];
|
|
memset(pKeyState, 0, sizeof(bool) * 255);
|
|
m_rawKeyStates.push_back(pKeyState);
|
|
}
|
|
else if (device.dwType == RIM_TYPEMOUSE)
|
|
{
|
|
m_rawMice.push_back(device.hDevice);
|
|
|
|
MouseDetails mseDetails;
|
|
if (!GetRegDeviceName(name, mseDetails.name))
|
|
strcpy(mseDetails.name, "Unknown Mouse");
|
|
// TODO mseDetails.isAbsolute = ???
|
|
m_mseDetails.push_back(mseDetails);
|
|
|
|
RawMseState mseState;
|
|
memset(&mseState, 0, sizeof(mseState));
|
|
m_rawMseStates.push_back(mseState);
|
|
}
|
|
}
|
|
|
|
DebugLog("RawInput - found %d keyboards and %d mice", m_rawKeyboards.size(), m_rawMice.size());
|
|
|
|
// Check some devices were actually found
|
|
m_useRawInput = m_rawKeyboards.size() > 0 && m_rawMice.size() > 0;
|
|
}
|
|
else
|
|
{
|
|
ErrorLog("Unable to query RawInput API for attached devices (error %d) - switching to DirectInput.\n", GetLastError());
|
|
|
|
m_useRawInput = false;
|
|
}
|
|
|
|
if (pDeviceList != NULL)
|
|
delete[] pDeviceList;
|
|
}
|
|
else
|
|
{
|
|
ErrorLog("Unable to query RawInput API for attached devices (error %d) - switching to DirectInput.\n", GetLastError());
|
|
|
|
m_useRawInput = false;
|
|
}
|
|
|
|
if (m_useRawInput)
|
|
return;
|
|
}
|
|
|
|
// If get here then either RawInput disabled or getting its devices failed so default to DirectInput.
|
|
// Open DirectInput system keyboard and set its data format
|
|
HRESULT hr;
|
|
if (FAILED(hr = m_di8->CreateDevice(GUID_SysKeyboard, &m_di8Keyboard, NULL)))
|
|
{
|
|
ErrorLog("Unable to create DirectInput keyboard device (error %d) - key input will be unavailable.\n", hr);
|
|
|
|
m_di8Keyboard = NULL;
|
|
}
|
|
else if (FAILED(hr = m_di8Keyboard->SetDataFormat(&c_dfDIKeyboard)))
|
|
{
|
|
ErrorLog("Unable to set data format for DirectInput keyboard (error %d) - key input will be unavailable.\n", hr);
|
|
|
|
m_di8Keyboard->Release();
|
|
m_di8Keyboard = NULL;
|
|
}
|
|
|
|
// Open DirectInput system mouse and set its data format
|
|
if (FAILED(hr = m_di8->CreateDevice(GUID_SysMouse, &m_di8Mouse, NULL)))
|
|
{
|
|
ErrorLog("Unable to create DirectInput mouse device (error %d) - mouse input will be unavailable.\n", hr);
|
|
|
|
m_di8Mouse = NULL;
|
|
return;
|
|
}
|
|
if (FAILED(hr = m_di8Mouse->SetDataFormat(&c_dfDIMouse2)))
|
|
{
|
|
ErrorLog("Unable to set data format for DirectInput mouse (error %d) - mouse input will be unavailable.\n", hr);
|
|
|
|
m_di8Mouse->Release();
|
|
m_di8Mouse = NULL;
|
|
return;
|
|
}
|
|
|
|
// Set mouse axis mode to relative
|
|
DIPROPDWORD dipdw;
|
|
dipdw.diph.dwSize = sizeof(DIPROPDWORD);
|
|
dipdw.diph.dwHeaderSize = sizeof(DIPROPHEADER);
|
|
dipdw.diph.dwHow = DIPH_DEVICE;
|
|
dipdw.diph.dwObj = 0;
|
|
dipdw.dwData = DIPROPAXISMODE_REL;
|
|
if (FAILED(hr = m_di8Mouse->SetProperty(DIPROP_AXISMODE, &dipdw.diph)))
|
|
{
|
|
ErrorLog("Unable to set axis mode for DirectInput mouse (error %d) - mouse input will be unavailable.\n", hr);
|
|
|
|
m_di8Mouse->Release();
|
|
m_di8Mouse = NULL;
|
|
}
|
|
}
|
|
|
|
void CDirectInputSystem::ActivateKeyboardsAndMice()
|
|
{
|
|
// Sync up all mice with current cursor position
|
|
ResetMice();
|
|
|
|
if (m_useRawInput)
|
|
{
|
|
// Register for RawInput
|
|
RAWINPUTDEVICE rid[2];
|
|
|
|
// Register for keyboard input
|
|
rid[0].usUsagePage = 0x01;
|
|
rid[0].usUsage = 0x06;
|
|
rid[0].dwFlags = (m_grabMouse ? RIDEV_CAPTUREMOUSE : RIDEV_INPUTSINK) | RIDEV_NOLEGACY;
|
|
rid[0].hwndTarget = m_hwnd;
|
|
|
|
// Register for mouse input
|
|
rid[1].usUsagePage = 0x01;
|
|
rid[1].usUsage = 0x02;
|
|
rid[1].dwFlags = (m_grabMouse ? RIDEV_CAPTUREMOUSE : RIDEV_INPUTSINK) | RIDEV_NOLEGACY;
|
|
rid[1].hwndTarget = m_hwnd;
|
|
|
|
if (!m_regRIDevsPtr(rid, 2, sizeof(RAWINPUTDEVICE)))
|
|
ErrorLog("Unable to register for keyboard and mouse input with RawInput API (error %d) - keyboard and mouse input will be unavailable.\n", GetLastError());
|
|
return;
|
|
}
|
|
|
|
// Set DirectInput cooperative level of keyboard and mouse
|
|
if (m_di8Keyboard != NULL)
|
|
{
|
|
m_di8Keyboard->Unacquire();
|
|
m_di8Keyboard->SetCooperativeLevel(m_hwnd, (m_grabMouse ? DISCL_FOREGROUND : DISCL_BACKGROUND) | DISCL_NONEXCLUSIVE);
|
|
m_di8Keyboard->Acquire();
|
|
}
|
|
if (m_di8Mouse != NULL)
|
|
{
|
|
m_di8Mouse->Unacquire();
|
|
m_di8Mouse->SetCooperativeLevel(m_hwnd, (m_grabMouse ? DISCL_FOREGROUND : DISCL_BACKGROUND) | DISCL_NONEXCLUSIVE);
|
|
m_di8Mouse->Acquire();
|
|
}
|
|
}
|
|
|
|
void CDirectInputSystem::PollKeyboardsAndMice()
|
|
{
|
|
if (m_useRawInput)
|
|
{
|
|
// For RawInput, only thing to do is update wheelDir from wheelData for each mouse state. Everything else is updated via WM events.
|
|
for (std::vector<RawMseState>::iterator it = m_rawMseStates.begin(); it != m_rawMseStates.end(); ++it)
|
|
{
|
|
if (it->wheelDelta != 0)
|
|
{
|
|
it->wheelDir = (it->wheelDelta > 0 ? 1 : -1);
|
|
it->wheelDelta = 0;
|
|
}
|
|
else
|
|
it->wheelDir = 0;
|
|
}
|
|
if (m_combRawMseState.wheelDelta != 0)
|
|
{
|
|
m_combRawMseState.wheelDir = (m_combRawMseState.wheelDelta > 0 ? 1 : -1);
|
|
m_combRawMseState.wheelDelta = 0;
|
|
}
|
|
else
|
|
m_combRawMseState.wheelDir = 0;
|
|
return;
|
|
}
|
|
|
|
// Get current keyboard state from DirectInput
|
|
HRESULT hr;
|
|
if (m_di8Keyboard != NULL)
|
|
{
|
|
if (FAILED(hr = m_di8Keyboard->Poll()))
|
|
{
|
|
hr = m_di8Keyboard->Acquire();
|
|
while (hr == DIERR_INPUTLOST)
|
|
hr = m_di8Keyboard->Acquire();
|
|
|
|
if (hr == DIERR_OTHERAPPHASPRIO || hr == DIERR_INVALIDPARAM || hr == DIERR_NOTINITIALIZED)
|
|
return;
|
|
}
|
|
|
|
// Keep track of keyboard state
|
|
m_di8Keyboard->GetDeviceState(sizeof(m_diKeyState), m_diKeyState);
|
|
}
|
|
|
|
// Get current mouse state from DirectInput
|
|
if (m_di8Mouse != NULL)
|
|
{
|
|
if (FAILED(hr = m_di8Mouse->Poll()))
|
|
{
|
|
hr = m_di8Mouse->Acquire();
|
|
while (hr == DIERR_INPUTLOST)
|
|
hr = m_di8Mouse->Acquire();
|
|
|
|
if (hr == DIERR_OTHERAPPHASPRIO || hr == DIERR_INVALIDPARAM || hr == DIERR_NOTINITIALIZED)
|
|
return;
|
|
}
|
|
|
|
// Keep track of mouse absolute axis values, clamping them at display edges, aswell as wheel direction and buttons
|
|
DIMOUSESTATE2 mseState;
|
|
m_di8Mouse->GetDeviceState(sizeof(mseState), &mseState);
|
|
m_diMseState.x = CInputSource::Clamp(m_diMseState.x + mseState.lX, m_dispX, m_dispX + m_dispW);
|
|
m_diMseState.y = CInputSource::Clamp(m_diMseState.y + mseState.lY, m_dispY, m_dispY + m_dispH);
|
|
if (mseState.lZ != 0)
|
|
{
|
|
// Z-axis is clamped to range -100 to 100 (DirectInput returns +120 & -120 for wheel delta which are scaled to +5 & -5)
|
|
LONG wheelDelta = 5 * mseState.lZ / 120;
|
|
m_diMseState.z = CInputSource::Clamp(m_diMseState.z + wheelDelta, -100, 100);
|
|
m_diMseState.wheelDir = (wheelDelta > 0 ? 1 : -1);
|
|
}
|
|
else
|
|
m_diMseState.wheelDir = 0;
|
|
memcpy(&m_diMseState.buttons, mseState.rgbButtons, sizeof(m_diMseState.buttons));
|
|
}
|
|
}
|
|
|
|
void CDirectInputSystem::CloseKeyboardsAndMice()
|
|
{
|
|
if (m_useRawInput)
|
|
{
|
|
if (m_activated)
|
|
{
|
|
// If RawInput was registered, then unregister now
|
|
RAWINPUTDEVICE rid[2];
|
|
|
|
// Unregister from keyboard input
|
|
rid[0].usUsagePage = 0x01;
|
|
rid[0].usUsage = 0x06;
|
|
rid[0].dwFlags = RIDEV_REMOVE;
|
|
rid[0].hwndTarget = m_hwnd;
|
|
|
|
// Unregister from mouse input
|
|
rid[1].usUsagePage = 0x01;
|
|
rid[1].usUsage = 0x02;
|
|
rid[1].dwFlags = RIDEV_REMOVE;
|
|
rid[1].hwndTarget = m_hwnd;
|
|
|
|
m_regRIDevsPtr(rid, 2, sizeof(RAWINPUTDEVICE));
|
|
}
|
|
|
|
// Delete storage for keyboards
|
|
for (std::vector<bool*>::iterator it = m_rawKeyStates.begin(); it != m_rawKeyStates.end(); ++it)
|
|
delete[] *it;
|
|
m_keyDetails.clear();
|
|
m_rawKeyboards.clear();
|
|
m_rawKeyStates.clear();
|
|
|
|
// Delete storage for mice
|
|
m_mseDetails.clear();
|
|
m_rawMice.clear();
|
|
m_rawMseStates.clear();
|
|
}
|
|
|
|
// If DirectInput keyboard and mouse were created, then release them too
|
|
if (m_di8Keyboard != NULL)
|
|
{
|
|
m_di8Keyboard->Unacquire();
|
|
m_di8Keyboard->Release();
|
|
m_di8Keyboard = NULL;
|
|
}
|
|
if (m_di8Mouse != NULL)
|
|
{
|
|
m_di8Mouse->Unacquire();
|
|
m_di8Mouse->Release();
|
|
m_di8Mouse = NULL;
|
|
}
|
|
}
|
|
|
|
void CDirectInputSystem::ResetMice()
|
|
{
|
|
// Get current mouse cursor position in window
|
|
POINT p;
|
|
if (!GetCursorPos(&p) || !ScreenToClient(m_hwnd, &p))
|
|
return;
|
|
|
|
// Set all mice coords to current cursor position
|
|
if (m_useRawInput)
|
|
{
|
|
m_combRawMseState.x = p.x;
|
|
m_combRawMseState.y = p.y;
|
|
m_combRawMseState.z = 0;
|
|
for (std::vector<RawMseState>::iterator it = m_rawMseStates.begin(); it != m_rawMseStates.end(); ++it)
|
|
{
|
|
it->x = p.x;
|
|
it->y = p.y;
|
|
it->z = 0;
|
|
}
|
|
}
|
|
|
|
m_diMseState.x = p.x;
|
|
m_diMseState.y = p.y;
|
|
m_diMseState.z = 0;
|
|
}
|
|
|
|
void CDirectInputSystem::ProcessRawInput(HRAWINPUT hInput)
|
|
{
|
|
// RawInput data event
|
|
BYTE buffer[4096];
|
|
LPBYTE pBuf = buffer;
|
|
|
|
// Get size of data structure to receive
|
|
UINT dwSize;
|
|
if (m_getRIDataPtr(hInput, RID_INPUT, NULL, &dwSize, sizeof(RAWINPUTHEADER)) != 0)
|
|
return;
|
|
if (dwSize > sizeof(buffer))
|
|
{
|
|
pBuf = new BYTE[dwSize];
|
|
if (pBuf == NULL)
|
|
return;
|
|
}
|
|
|
|
// Get data
|
|
if (m_getRIDataPtr(hInput, RID_INPUT, pBuf, &dwSize, sizeof(RAWINPUTHEADER)) == dwSize)
|
|
{
|
|
RAWINPUT *pData = (RAWINPUT*)pBuf;
|
|
if (pData->header.dwType == RIM_TYPEKEYBOARD)
|
|
{
|
|
// Keyboard event, so identify which keyboard produced event
|
|
bool *pKeyState = NULL;
|
|
size_t kbdNum;
|
|
for (kbdNum = 0; kbdNum < m_rawKeyboards.size(); kbdNum++)
|
|
{
|
|
if (m_rawKeyboards[kbdNum] == pData->header.hDevice)
|
|
{
|
|
pKeyState = m_rawKeyStates[kbdNum];
|
|
break;
|
|
}
|
|
}
|
|
|
|
// Check is a valid keyboard
|
|
if (pKeyState != NULL)
|
|
{
|
|
// Get scancode of key and whether key was pressed or released
|
|
int isRight = (pData->data.keyboard.Flags & RI_KEY_E0);
|
|
UINT8 scanCode = (pData->data.keyboard.MakeCode & 0x7f) | (isRight ? 0x80 : 0x00);
|
|
bool pressed = !(pData->data.keyboard.Flags & RI_KEY_BREAK);
|
|
|
|
// Store current state for key
|
|
if (scanCode != 0xAA)
|
|
pKeyState[scanCode] = pressed;
|
|
}
|
|
}
|
|
else if (pData->header.dwType == RIM_TYPEMOUSE)
|
|
{
|
|
// Mouse event, so identify which mouse produced event
|
|
RawMseState *pMseState = NULL;
|
|
size_t mseNum;
|
|
for (mseNum = 0; mseNum < m_rawMice.size(); mseNum++)
|
|
{
|
|
if (m_rawMice[mseNum] == pData->header.hDevice)
|
|
{
|
|
pMseState = &m_rawMseStates[mseNum];
|
|
break;
|
|
}
|
|
}
|
|
|
|
// Check is a valid mouse
|
|
if (pMseState != NULL)
|
|
{
|
|
// Get X- & Y-axis data
|
|
LONG lx = pData->data.mouse.lLastX;
|
|
LONG ly = pData->data.mouse.lLastY;
|
|
if (pData->data.mouse.usFlags & MOUSE_MOVE_ABSOLUTE)
|
|
{
|
|
// If data is absolute, then scale source values (which range 0 to 65535) to screen coordinates and convert
|
|
// to be relative to game window origin
|
|
POINT p;
|
|
p.x = CInputSource::Scale(lx, 0, 0xFFFF, 0, m_screenW);
|
|
p.y = CInputSource::Scale(ly, 0, 0xFFFF, 0, m_screenH);
|
|
if (ScreenToClient(m_hwnd, &p))
|
|
{
|
|
pMseState->x = p.x;
|
|
pMseState->y = p.y;
|
|
}
|
|
|
|
// Also update combined state
|
|
m_combRawMseState.x = pMseState->x;
|
|
m_combRawMseState.y = pMseState->y;
|
|
}
|
|
else
|
|
{
|
|
// If data is relative, then keep track of absolute position, clamping it at display edges
|
|
pMseState->x = CInputSource::Clamp(pMseState->x + lx, m_dispX, m_dispX + m_dispW);
|
|
pMseState->y = CInputSource::Clamp(pMseState->y + ly, m_dispY, m_dispY + m_dispH);
|
|
|
|
// Also update combined state
|
|
m_combRawMseState.x = CInputSource::Clamp(m_combRawMseState.x + lx, m_dispX, m_dispX + m_dispW);
|
|
m_combRawMseState.y = CInputSource::Clamp(m_combRawMseState.y + ly, m_dispY, m_dispY + m_dispH);
|
|
}
|
|
|
|
// Get button flags and wheel delta (RawInput returns +120 & -120 for the latter which are scaled to +5 & -5)
|
|
USHORT butFlags = pData->data.mouse.usButtonFlags;
|
|
LONG wheelDelta = 5 * (SHORT)pData->data.mouse.usButtonData / 120;
|
|
|
|
// Update Z-axis (wheel) value
|
|
if (butFlags & RI_MOUSE_WHEEL)
|
|
{
|
|
// Z-axis is clamped to range -100 to 100
|
|
pMseState->z = CInputSource::Clamp(pMseState->z + wheelDelta, -100, 100);
|
|
pMseState->wheelDelta += wheelDelta;
|
|
}
|
|
|
|
// Keep track of buttons pressed/released
|
|
if (butFlags & RI_MOUSE_LEFT_BUTTON_DOWN) pMseState->buttons |= 1;
|
|
else if (butFlags & RI_MOUSE_LEFT_BUTTON_UP) pMseState->buttons &= ~1;
|
|
if (butFlags & RI_MOUSE_MIDDLE_BUTTON_DOWN) pMseState->buttons |= 2;
|
|
else if (butFlags & RI_MOUSE_MIDDLE_BUTTON_UP) pMseState->buttons &= ~2;
|
|
if (butFlags & RI_MOUSE_RIGHT_BUTTON_DOWN) pMseState->buttons |= 4;
|
|
else if (butFlags & RI_MOUSE_RIGHT_BUTTON_UP) pMseState->buttons &= ~4;
|
|
if (butFlags & RI_MOUSE_BUTTON_4_DOWN) pMseState->buttons |= 8;
|
|
else if (butFlags & RI_MOUSE_BUTTON_4_UP) pMseState->buttons &= ~8;
|
|
if (butFlags & RI_MOUSE_BUTTON_5_DOWN) pMseState->buttons |= 16;
|
|
else if (butFlags & RI_MOUSE_BUTTON_5_UP) pMseState->buttons &= ~16;
|
|
|
|
// Also update combined state for wheel axis and buttons
|
|
if (butFlags & RI_MOUSE_WHEEL)
|
|
{
|
|
// Z-axis is clamped to range -100 to 100
|
|
m_combRawMseState.z = CInputSource::Clamp(m_combRawMseState.z + wheelDelta, -100, 100);
|
|
m_combRawMseState.wheelDelta += wheelDelta;
|
|
}
|
|
|
|
m_combRawMseState.buttons = 0;
|
|
for (std::vector<RawMseState>::iterator it = m_rawMseStates.begin(); it != m_rawMseStates.end(); ++it)
|
|
m_combRawMseState.buttons |= it->buttons;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (pBuf != buffer)
|
|
delete[] pBuf;
|
|
}
|
|
|
|
void CDirectInputSystem::OpenJoysticks()
|
|
{
|
|
// Get the info about all attached joystick devices
|
|
DIEnumDevsContext diDevsContext;
|
|
diDevsContext.infos = &m_diJoyInfos;
|
|
diDevsContext.useXInput = m_useXInput;
|
|
HRESULT hr;
|
|
if (FAILED(hr = m_di8->EnumDevices(DI8DEVCLASS_GAMECTRL, DI8EnumDevicesCallback, &diDevsContext, DIEDFL_ATTACHEDONLY)))
|
|
return;
|
|
|
|
// Loop through those found
|
|
int joyNum = 0;
|
|
int xNum = 0;
|
|
for (std::vector<DIJoyInfo>::iterator it = m_diJoyInfos.begin(); it != m_diJoyInfos.end(); ++it)
|
|
{
|
|
joyNum++;
|
|
|
|
JoyDetails joyDetails;
|
|
memset(&joyDetails, 0, sizeof(joyDetails));
|
|
|
|
// See if can use XInput for device
|
|
if (it->isXInput)
|
|
{
|
|
// If so, set joystick details (currently XBox controller is only gamepad handled by XInput and so its capabilities are fixed)
|
|
sprintf(joyDetails.name, "Xbox 360 Controller %d (via XInput)", (xNum + 1));
|
|
joyDetails.numAxes = 6; // Left & right triggers are mapped to axes in addition to the two analog sticks, giving a total of 6 axes
|
|
joyDetails.numPOVs = 1; // Digital D-pad
|
|
joyDetails.numButtons = 10;
|
|
joyDetails.hasFFeedback = m_enableFFeedback;
|
|
joyDetails.hasAxis[AXIS_X] = true;
|
|
joyDetails.hasAxis[AXIS_Y] = true;
|
|
joyDetails.hasAxis[AXIS_Z] = true;
|
|
joyDetails.hasAxis[AXIS_RX] = true;
|
|
joyDetails.hasAxis[AXIS_RY] = true;
|
|
joyDetails.hasAxis[AXIS_RZ] = true;
|
|
joyDetails.hasAxis[AXIS_S1] = false;
|
|
joyDetails.hasAxis[AXIS_S2] = false;
|
|
joyDetails.axisHasFF[AXIS_X] = true; // Force feedback simulated on left and right sticks
|
|
joyDetails.axisHasFF[AXIS_Y] = true;
|
|
joyDetails.axisHasFF[AXIS_Z] = false;
|
|
joyDetails.axisHasFF[AXIS_RX] = true;
|
|
joyDetails.axisHasFF[AXIS_RY] = true;
|
|
joyDetails.axisHasFF[AXIS_RZ] = false;
|
|
joyDetails.axisHasFF[AXIS_S1] = false;
|
|
joyDetails.axisHasFF[AXIS_S2] = false;
|
|
|
|
// Keep track of XInput device number
|
|
it->xInputNum = xNum++;
|
|
}
|
|
else
|
|
{
|
|
// Otherwise, open joystick with DirectInput for given GUID and set its data format
|
|
LPDIRECTINPUTDEVICE8 joystick;
|
|
if (FAILED(hr = m_di8->CreateDevice(it->guid, &joystick, NULL)))
|
|
{
|
|
ErrorLog("Unable to create DirectInput joystick device %d (error %d) - skipping joystick.\n", joyNum, hr);
|
|
continue;
|
|
}
|
|
if (FAILED(hr = joystick->SetDataFormat(&c_dfDIJoystick2)))
|
|
{
|
|
ErrorLog("Unable to set data format for DirectInput joystick %d (error %d) - skipping joystick.\n", joyNum, hr);
|
|
|
|
joystick->Release();
|
|
continue;
|
|
}
|
|
|
|
// Get joystick's capabilities
|
|
DIDEVCAPS devCaps;
|
|
devCaps.dwSize = sizeof(DIDEVCAPS);
|
|
if (FAILED(hr = joystick->GetCapabilities(&devCaps)))
|
|
{
|
|
ErrorLog("Unable to query capabilities of DirectInput joystick %d (error %d) - skipping joystick.\n", joyNum, hr);
|
|
|
|
joystick->Release();
|
|
continue;
|
|
}
|
|
|
|
// Gather joystick details (name, num POVs & buttons, which axes are available and whether force feedback is available)
|
|
DIPROPSTRING didps{};
|
|
didps.diph.dwSize = sizeof(DIPROPSTRING);
|
|
didps.diph.dwHeaderSize = sizeof(DIPROPHEADER);
|
|
didps.diph.dwHow = DIPH_DEVICE;
|
|
didps.diph.dwObj = 0;
|
|
if (FAILED(hr = joystick->GetProperty(DIPROP_INSTANCENAME, &didps.diph)))
|
|
{
|
|
ErrorLog("Unable to get name of DirectInput joystick %d (error %d) - skipping joystick.\n", joyNum, hr);
|
|
|
|
joystick->Release();
|
|
continue;
|
|
}
|
|
// DInput returns name as Unicode, convert to ASCII
|
|
int len = std::min<int>(MAX_NAME_LENGTH, (int)wcslen(didps.wsz) + 1);
|
|
WideCharToMultiByte(CP_ACP, 0, didps.wsz, len, joyDetails.name, len, NULL, NULL);
|
|
joyDetails.name[MAX_NAME_LENGTH - 1] = '\0';
|
|
joyDetails.numPOVs = devCaps.dwPOVs;
|
|
joyDetails.numButtons = devCaps.dwButtons;
|
|
|
|
// Enumerate axes
|
|
DIEnumObjsContext diObjsContext;
|
|
memset(&diObjsContext, 0, sizeof(diObjsContext));
|
|
diObjsContext.joyDetails = &joyDetails;
|
|
if (FAILED(hr = joystick->EnumObjects(DI8EnumObjectsCallback, &diObjsContext, DIDFT_ALL)))
|
|
{
|
|
ErrorLog("Unable to enumerate axes of DirectInput joystick %d (error %d) - skipping joystick.\n", joyNum, hr);
|
|
|
|
joystick->Release();
|
|
continue;
|
|
}
|
|
|
|
// If enumeration failed for some reason then include all possible joystick axes so that no axis is left off due to error
|
|
if (diObjsContext.enumError)
|
|
{
|
|
for (int axisNum = 0; axisNum < NUM_JOY_AXES; axisNum++)
|
|
{
|
|
if (!joyDetails.hasAxis[axisNum])
|
|
{
|
|
joyDetails.hasAxis[axisNum] = true;
|
|
joyDetails.axisHasFF[axisNum] = false;
|
|
char *axisName = joyDetails.axisName[axisNum];
|
|
strcpy(axisName, CInputSystem::GetDefaultAxisName(axisNum));
|
|
}
|
|
}
|
|
}
|
|
|
|
// Count number of axes
|
|
joyDetails.numAxes = 0;
|
|
for (int axisNum = 0; axisNum < NUM_JOY_AXES; axisNum++)
|
|
joyDetails.numAxes += joyDetails.hasAxis[axisNum];
|
|
|
|
// See if force feedback enabled and is available for joystick
|
|
if (m_enableFFeedback && (devCaps.dwFlags & DIDC_FORCEFEEDBACK))
|
|
{
|
|
// If so, see what types of effects are available and for which axes
|
|
if (FAILED(hr = joystick->EnumEffects(DI8EnumEffectsCallback, &joyDetails, DIEFT_ALL)))
|
|
ErrorLog("Unable to enumerate effects of DirectInput joystick %d (error %d) - force feedback will be unavailable for joystick.\n", joyNum, hr);
|
|
}
|
|
|
|
// Configure axes, if any
|
|
if (joyDetails.numAxes > 0)
|
|
{
|
|
// Set axis range to be from -32768 to 32767
|
|
DIPROPRANGE didpr;
|
|
didpr.diph.dwSize = sizeof(DIPROPRANGE);
|
|
didpr.diph.dwHeaderSize = sizeof(DIPROPHEADER);
|
|
didpr.diph.dwHow = DIPH_DEVICE;
|
|
didpr.diph.dwObj = 0;
|
|
didpr.lMin = -32768;
|
|
didpr.lMax = 32767;
|
|
if (FAILED(hr = joystick->SetProperty(DIPROP_RANGE, &didpr.diph)))
|
|
{
|
|
ErrorLog("Unable to set axis range of DirectInput joystick %d (error %d) - skipping joystick.\n", joyNum, hr);
|
|
|
|
joystick->Release();
|
|
continue;
|
|
}
|
|
|
|
// Set axis mode to absolute
|
|
DIPROPDWORD dipdw;
|
|
dipdw.diph.dwSize = sizeof(DIPROPDWORD);
|
|
dipdw.diph.dwHeaderSize = sizeof(DIPROPHEADER);
|
|
dipdw.diph.dwHow = DIPH_DEVICE;
|
|
dipdw.diph.dwObj = 0;
|
|
dipdw.dwData = DIPROPAXISMODE_ABS;
|
|
if (FAILED(hr = joystick->SetProperty(DIPROP_AXISMODE, &dipdw.diph)))
|
|
{
|
|
ErrorLog("Unable to set axis mode of DirectInput joystick %d (error %d) - skipping joystick.\n", joyNum, hr);
|
|
|
|
joystick->Release();
|
|
continue;
|
|
}
|
|
|
|
// Turn off deadzone as handled by this class
|
|
dipdw.dwData = 0;
|
|
if (FAILED(hr = joystick->SetProperty(DIPROP_DEADZONE, &dipdw.diph)))
|
|
{
|
|
ErrorLog("Unable to set deadzone of DirectInput joystick %d (error %d) - skipping joystick.\n", joyNum, hr);
|
|
|
|
joystick->Release();
|
|
continue;
|
|
}
|
|
|
|
// Turn off saturation as handle by this class
|
|
dipdw.dwData = 10000;
|
|
if (FAILED(hr = joystick->SetProperty(DIPROP_SATURATION, &dipdw.diph)))
|
|
{
|
|
ErrorLog("Unable to set saturation of DirectInput joystick %d (error %d) - skipping joystick.\n", joyNum, hr);
|
|
|
|
joystick->Release();
|
|
continue;
|
|
}
|
|
|
|
// If joystick has force feedback capabilities then disable auto-center
|
|
if (joyDetails.hasFFeedback)
|
|
{
|
|
dipdw.dwData = false;
|
|
|
|
if (FAILED(hr = joystick->SetProperty(DIPROP_AUTOCENTER, &dipdw.diph)))
|
|
{
|
|
ErrorLog("Unable to unset auto-center of DirectInput joystick %d (error %d) - force feedback will be unavailable for joystick.\n", joyNum, hr);
|
|
|
|
joyDetails.hasFFeedback = false;
|
|
}
|
|
}
|
|
}
|
|
|
|
// Keep track of DirectInput device number
|
|
it->dInputNum = m_di8Joysticks.size();
|
|
|
|
m_di8Joysticks.push_back(joystick);
|
|
}
|
|
|
|
// Create initial blank joystick state
|
|
DIJOYSTATE2 joyState;
|
|
memset(&joyState, 0, sizeof(joyState));
|
|
for (int povNum = 0; povNum < 4; povNum++)
|
|
joyState.rgdwPOV[povNum] = -1;
|
|
|
|
m_joyDetails.push_back(joyDetails);
|
|
m_diJoyStates.push_back(joyState);
|
|
}
|
|
}
|
|
|
|
void CDirectInputSystem::ActivateJoysticks()
|
|
{
|
|
// Set DirectInput cooperative level of joysticks
|
|
unsigned joyNum = 0;
|
|
for (std::vector<DIJoyInfo>::iterator it = m_diJoyInfos.begin(); it != m_diJoyInfos.end(); ++it)
|
|
{
|
|
if (!it->isXInput)
|
|
{
|
|
LPDIRECTINPUTDEVICE8 joystick = m_di8Joysticks[it->dInputNum];
|
|
joystick->Unacquire();
|
|
if (m_grabMouse)
|
|
joystick->SetCooperativeLevel(m_hwnd, DISCL_EXCLUSIVE | DISCL_FOREGROUND);
|
|
else
|
|
joystick->SetCooperativeLevel(m_hwnd, DISCL_NONEXCLUSIVE | DISCL_BACKGROUND);
|
|
joystick->Acquire();
|
|
}
|
|
joyNum++;
|
|
}
|
|
}
|
|
|
|
void CDirectInputSystem::PollJoysticks()
|
|
{
|
|
// Get current joystick states from XInput and DirectInput
|
|
int i = 0;
|
|
for (std::vector<DIJoyInfo>::iterator it = m_diJoyInfos.begin(); it != m_diJoyInfos.end(); ++it)
|
|
{
|
|
LPDIJOYSTATE2 pJoyState = &m_diJoyStates[i++];
|
|
|
|
HRESULT hr;
|
|
if (it->isXInput)
|
|
{
|
|
// Use XInput to query joystick
|
|
XINPUT_STATE xState;
|
|
memset(&xState, 0, sizeof(xState));
|
|
if (FAILED(hr = m_xiGetStatePtr(it->xInputNum, &xState)))
|
|
{
|
|
memset(pJoyState, 0, sizeof(DIJOYSTATE2));
|
|
continue;
|
|
}
|
|
|
|
// Map XInput state onto joystick's DirectInput state object
|
|
XINPUT_GAMEPAD gamepad = xState.Gamepad;
|
|
pJoyState->lX = (LONG)gamepad.sThumbLX,
|
|
pJoyState->lY = (LONG)-gamepad.sThumbLY;
|
|
pJoyState->lZ = (LONG)CInputSource::Scale(gamepad.bLeftTrigger, 0, 255, 0, 32767);
|
|
pJoyState->lRx = (LONG)gamepad.sThumbRX;
|
|
pJoyState->lRy = (LONG)-gamepad.sThumbRY;
|
|
pJoyState->lRz = (LONG)CInputSource::Scale(gamepad.bRightTrigger, 0, 255, 0, 32767);
|
|
WORD buttons = gamepad.wButtons;
|
|
int dUp = (buttons & XINPUT_GAMEPAD_DPAD_UP);
|
|
int dDown = (buttons & XINPUT_GAMEPAD_DPAD_DOWN);
|
|
int dLeft = (buttons & XINPUT_GAMEPAD_DPAD_LEFT);
|
|
int dRight = (buttons & XINPUT_GAMEPAD_DPAD_RIGHT);
|
|
if (dUp)
|
|
{
|
|
if (dLeft) pJoyState->rgdwPOV[0] = 31500;
|
|
else if (dRight) pJoyState->rgdwPOV[0] = 4500;
|
|
else pJoyState->rgdwPOV[0] = 0;
|
|
}
|
|
else if (dDown)
|
|
{
|
|
if (dLeft) pJoyState->rgdwPOV[0] = 22500;
|
|
else if (dRight) pJoyState->rgdwPOV[0] = 13500;
|
|
else pJoyState->rgdwPOV[0] = 18000;
|
|
}
|
|
else if (dLeft) pJoyState->rgdwPOV[0] = 27000;
|
|
else if (dRight) pJoyState->rgdwPOV[0] = 9000;
|
|
else pJoyState->rgdwPOV[0] = -1;
|
|
pJoyState->rgbButtons[0] = !!(buttons & XINPUT_GAMEPAD_A);
|
|
pJoyState->rgbButtons[1] = !!(buttons & XINPUT_GAMEPAD_B);
|
|
pJoyState->rgbButtons[2] = !!(buttons & XINPUT_GAMEPAD_X);
|
|
pJoyState->rgbButtons[3] = !!(buttons & XINPUT_GAMEPAD_Y);
|
|
pJoyState->rgbButtons[4] = !!(buttons & XINPUT_GAMEPAD_LEFT_SHOULDER);
|
|
pJoyState->rgbButtons[5] = !!(buttons & XINPUT_GAMEPAD_RIGHT_SHOULDER);
|
|
pJoyState->rgbButtons[6] = !!(buttons & XINPUT_GAMEPAD_BACK);
|
|
pJoyState->rgbButtons[7] = !!(buttons & XINPUT_GAMEPAD_START);
|
|
pJoyState->rgbButtons[8] = !!(buttons & XINPUT_GAMEPAD_LEFT_THUMB);
|
|
pJoyState->rgbButtons[9] = !!(buttons & XINPUT_GAMEPAD_RIGHT_THUMB);
|
|
}
|
|
else
|
|
{
|
|
// Use DirectInput to query joystick
|
|
LPDIRECTINPUTDEVICE8 joystick = m_di8Joysticks[it->dInputNum];
|
|
if (FAILED(hr = joystick->Poll()))
|
|
{
|
|
hr = joystick->Acquire();
|
|
while (hr == DIERR_INPUTLOST)
|
|
hr = joystick->Acquire();
|
|
|
|
if (hr == DIERR_OTHERAPPHASPRIO || hr == DIERR_INVALIDPARAM || hr == DIERR_NOTINITIALIZED)
|
|
{
|
|
memset(pJoyState, 0, sizeof(DIJOYSTATE2));
|
|
continue;
|
|
}
|
|
}
|
|
|
|
// Update joystick's DirectInput state
|
|
joystick->GetDeviceState(sizeof(DIJOYSTATE2), pJoyState);
|
|
}
|
|
}
|
|
}
|
|
|
|
void CDirectInputSystem::CloseJoysticks()
|
|
{
|
|
// Release any DirectInput force feedback effects that were created
|
|
for (std::vector<DIJoyInfo>::iterator it = m_diJoyInfos.begin(); it != m_diJoyInfos.end(); ++it)
|
|
{
|
|
for (unsigned axisNum = 0; axisNum < NUM_JOY_AXES; axisNum++)
|
|
{
|
|
for (unsigned effNum = 0; effNum < NUM_FF_EFFECTS; effNum++)
|
|
{
|
|
if (it->dInputEffects[axisNum][effNum] != NULL)
|
|
{
|
|
it->dInputEffects[axisNum][effNum]->Release();
|
|
it->dInputEffects[axisNum][effNum] = NULL;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
// Release each DirectInput joystick
|
|
for (std::vector<LPDIRECTINPUTDEVICE8>::iterator it = m_di8Joysticks.begin(); it != m_di8Joysticks.end(); ++it)
|
|
{
|
|
(*it)->Unacquire();
|
|
(*it)->Release();
|
|
}
|
|
|
|
m_joyDetails.clear();
|
|
m_diJoyInfos.clear();
|
|
m_diJoyStates.clear();
|
|
m_di8Joysticks.clear();
|
|
}
|
|
|
|
HRESULT CDirectInputSystem::CreateJoystickEffect(LPDIRECTINPUTDEVICE8 joystick, int axisNum, ForceFeedbackCmd ffCmd, LPDIRECTINPUTEFFECT *pEffect)
|
|
{
|
|
// Map axis number to DI object offset
|
|
DWORD axisOfs;
|
|
switch (axisNum)
|
|
{
|
|
case AXIS_X: axisOfs = DIJOFS_X; break;
|
|
case AXIS_Y: axisOfs = DIJOFS_Y; break;
|
|
case AXIS_Z: axisOfs = DIJOFS_Z; break;
|
|
case AXIS_RX: axisOfs = DIJOFS_RX; break;
|
|
case AXIS_RY: axisOfs = DIJOFS_RY; break;
|
|
case AXIS_RZ: axisOfs = DIJOFS_RZ; break;
|
|
case AXIS_S1: axisOfs = DIJOFS_SLIDER(0); break;
|
|
case AXIS_S2: axisOfs = DIJOFS_SLIDER(1); break;
|
|
default: return E_FAIL;
|
|
}
|
|
|
|
DWORD dwAxis = axisOfs;
|
|
LONG lDirection = 0;
|
|
DICONSTANTFORCE dicf;
|
|
DICONDITION dic;
|
|
DIPERIODIC dip;
|
|
//DIENVELOPE die;
|
|
GUID guid;
|
|
|
|
// Set common effects parameters
|
|
DIEFFECT eff;
|
|
memset(&eff, 0, sizeof(eff));
|
|
eff.dwSize = sizeof(DIEFFECT);
|
|
eff.dwFlags = DIEFF_CARTESIAN | DIEFF_OBJECTOFFSETS;
|
|
eff.dwTriggerButton = DIEB_NOTRIGGER;
|
|
eff.dwTriggerRepeatInterval = 0;
|
|
eff.dwGain = DI_FFNOMINALMAX;
|
|
eff.cAxes = 1;
|
|
eff.rgdwAxes = &dwAxis;
|
|
eff.rglDirection = &lDirection;
|
|
eff.dwDuration = INFINITE;
|
|
eff.dwStartDelay = 0;
|
|
eff.lpEnvelope = NULL;
|
|
|
|
// Set specific effects parameters
|
|
switch (ffCmd.id)
|
|
{
|
|
case FFStop:
|
|
return E_FAIL;
|
|
|
|
case FFConstantForce:
|
|
guid = GUID_ConstantForce;
|
|
|
|
dicf.lMagnitude = 0;
|
|
|
|
eff.cbTypeSpecificParams = sizeof(DICONSTANTFORCE);
|
|
eff.lpvTypeSpecificParams = &dicf;
|
|
break;
|
|
|
|
case FFSelfCenter:
|
|
guid = GUID_Spring;
|
|
|
|
dic.lOffset = 0; // offset is +ve/-ve bias, 0 = evenly spread in both directions
|
|
dic.lPositiveCoefficient = 0;
|
|
dic.lNegativeCoefficient = 0;
|
|
dic.dwPositiveSaturation = DI_FFNOMINALMAX;
|
|
dic.dwNegativeSaturation = DI_FFNOMINALMAX;
|
|
dic.lDeadBand = (LONG)(0.05 * DI_FFNOMINALMAX); // 5% deadband
|
|
|
|
eff.cbTypeSpecificParams = sizeof(DICONDITION);
|
|
eff.lpvTypeSpecificParams = &dic;
|
|
break;
|
|
|
|
case FFFriction:
|
|
guid = GUID_Friction;
|
|
|
|
dic.lOffset = 0;
|
|
dic.lPositiveCoefficient = 0;
|
|
dic.lNegativeCoefficient = 0;
|
|
dic.dwPositiveSaturation = DI_FFNOMINALMAX;
|
|
dic.dwNegativeSaturation = DI_FFNOMINALMAX;
|
|
dic.lDeadBand = 0; // 0% deadband
|
|
|
|
eff.cbTypeSpecificParams = sizeof(DICONDITION);
|
|
eff.lpvTypeSpecificParams = &dic;
|
|
break;
|
|
|
|
case FFVibrate:
|
|
guid = GUID_Sine;
|
|
|
|
dip.dwMagnitude = 0;
|
|
dip.lOffset = 0;
|
|
dip.dwPhase = 0;
|
|
dip.dwPeriod = (DWORD)(0.05 * DI_SECONDS); // 1/20th second
|
|
|
|
eff.cbTypeSpecificParams = sizeof(DIPERIODIC);
|
|
eff.lpvTypeSpecificParams = &dip;
|
|
break;
|
|
}
|
|
|
|
joystick->Acquire();
|
|
|
|
HRESULT hr;
|
|
if (FAILED(hr = joystick->CreateEffect(guid, &eff, pEffect, NULL)))
|
|
return hr;
|
|
if (*pEffect == NULL)
|
|
return E_FAIL;
|
|
(*pEffect)->Start(1, 0);
|
|
return S_OK;
|
|
}
|
|
|
|
void CDirectInputSystem::LoadXInputDLL()
|
|
{
|
|
// Try each of the XInput DLLs
|
|
HMODULE xInput = NULL;
|
|
for (auto filename: s_xinput_dlls)
|
|
{
|
|
xInput = LoadLibrary(filename);
|
|
if (xInput != NULL)
|
|
break;
|
|
}
|
|
if (xInput != NULL)
|
|
{
|
|
m_xiGetCapabilitiesPtr = (XInputGetCapabilitiesPtr)GetProcAddress(xInput, "XInputGetCapabilities");
|
|
m_xiGetStatePtr = (XInputGetStatePtr)GetProcAddress(xInput, "XInputGetState");
|
|
m_xiSetStatePtr = (XInputSetStatePtr)GetProcAddress(xInput, "XInputSetState");
|
|
m_useXInput = m_xiGetCapabilitiesPtr != NULL && m_xiGetStatePtr != NULL && m_xiSetStatePtr != NULL;
|
|
}
|
|
else
|
|
m_useXInput = false;
|
|
|
|
if (!m_useXInput)
|
|
{
|
|
ErrorLog("XInput not found. Tried: %s.", Util::Format(", ").Join(s_xinput_dlls_a).str().c_str());
|
|
ErrorLog("Falling back on DirectInput.");
|
|
}
|
|
}
|
|
|
|
bool CDirectInputSystem::InitializeSystem()
|
|
{
|
|
if (m_useRawInput)
|
|
{
|
|
// Dynamically load RawInput API
|
|
HMODULE user32 = LoadLibrary(TEXT("user32.dll"));
|
|
if (user32 != NULL)
|
|
{
|
|
m_getRIDevListPtr = (GetRawInputDeviceListPtr)GetProcAddress(user32, "GetRawInputDeviceList");
|
|
m_getRIDevInfoPtr = (GetRawInputDeviceInfoPtr)GetProcAddress(user32, "GetRawInputDeviceInfoA");
|
|
m_regRIDevsPtr = (RegisterRawInputDevicesPtr)GetProcAddress(user32, "RegisterRawInputDevices");
|
|
m_getRIDataPtr = (GetRawInputDataPtr)GetProcAddress(user32, "GetRawInputData");
|
|
m_useRawInput = m_getRIDevListPtr != NULL && m_getRIDevInfoPtr != NULL && m_regRIDevsPtr != NULL && m_getRIDataPtr != NULL;
|
|
}
|
|
else
|
|
m_useRawInput = false;
|
|
|
|
if (m_useRawInput)
|
|
{
|
|
// Get screen resolution (needed for absolute mouse devices)
|
|
DEVMODEA settings = { 0 };
|
|
if (!EnumDisplaySettings(NULL, ENUM_CURRENT_SETTINGS, &settings))
|
|
{
|
|
ErrorLog("Unable to read current display settings\n");
|
|
return false;
|
|
}
|
|
m_screenW = settings.dmPelsWidth;
|
|
m_screenH = settings.dmPelsHeight;
|
|
}
|
|
else
|
|
ErrorLog("Unable to initialize RawInput API (library hooks are not available) - switching to DirectInput.\n");
|
|
}
|
|
|
|
if (m_useXInput)
|
|
{
|
|
// Dynamically load XInput API
|
|
LoadXInputDLL();//LoadLibrary(TEXT(XINPUT_DLL_A));
|
|
|
|
}
|
|
|
|
// Dynamically create DirectInput8 via COM, rather than statically linking to dinput8.dll
|
|
// TODO - if fails, try older versions of DirectInput
|
|
HRESULT hr;
|
|
if (SUCCEEDED(hr = CoInitialize(NULL)))
|
|
m_initializedCOM = true;
|
|
else
|
|
{
|
|
// CoInitialize fails if called from managed context (ie .NET debugger) so check for this and ignore this error
|
|
if (hr != RPC_E_CHANGED_MODE)
|
|
{
|
|
ErrorLog("Unable to initialize COM (error %d).\n", hr);
|
|
|
|
return false;
|
|
}
|
|
}
|
|
if (FAILED(hr = CoCreateInstance(CLSID_DirectInput8, NULL, CLSCTX_INPROC_SERVER, IID_IDirectInput8A, (LPVOID*)&m_di8)))
|
|
{
|
|
ErrorLog("Unable to initialize DirectInput API (error %d) - is DirectX 8 or later installed?\n", hr);
|
|
|
|
if (m_initializedCOM)
|
|
CoUninitialize();
|
|
return false;
|
|
}
|
|
if (FAILED(hr = m_di8->Initialize(GetModuleHandle(NULL), DIRECTINPUT_VERSION)))
|
|
{
|
|
ErrorLog("Unable to initialize DirectInput API (error %d) - is DirectX 8 or later installed?\n", hr);
|
|
|
|
m_di8->Release();
|
|
m_di8 = NULL;
|
|
if (m_initializedCOM)
|
|
CoUninitialize();
|
|
return false;
|
|
}
|
|
|
|
// Open all devices
|
|
OpenKeyboardsAndMice();
|
|
OpenJoysticks();
|
|
|
|
return true;
|
|
}
|
|
|
|
int CDirectInputSystem::GetKeyIndex(const char *keyName)
|
|
{
|
|
for (int i = 0; i < NUM_DI_KEYS; i++)
|
|
{
|
|
if (stricmp(keyName, s_keyMap[i].keyName) == 0)
|
|
return i;
|
|
}
|
|
return -1;
|
|
}
|
|
|
|
const char *CDirectInputSystem::GetKeyName(int keyIndex)
|
|
{
|
|
if (keyIndex < 0 || keyIndex >= NUM_DI_KEYS)
|
|
return NULL;
|
|
return s_keyMap[keyIndex].keyName;
|
|
}
|
|
|
|
bool CDirectInputSystem::IsKeyPressed(int kbdNum, int keyIndex)
|
|
{
|
|
// Get DI key code (scancode) for given key index
|
|
int diKey = s_keyMap[keyIndex].diKey;
|
|
|
|
if (m_useRawInput)
|
|
{
|
|
// For RawInput, check if key is currently pressed for given keyboard number
|
|
bool *keyState = m_rawKeyStates[kbdNum];
|
|
return !!keyState[diKey];
|
|
}
|
|
|
|
// For DirectInput, just check common keyboard state
|
|
return !!(m_diKeyState[diKey] & 0x80);
|
|
}
|
|
|
|
int CDirectInputSystem::GetMouseAxisValue(int mseNum, int axisNum)
|
|
{
|
|
if (m_useRawInput)
|
|
{
|
|
// For RawInput, get combined or individual mouse state and return value for given axis
|
|
// The cursor is always hidden when using RawInput, so it does not matter if these values don't match with the cursor (with multiple
|
|
// mice the cursor is irrelevant anyway)
|
|
RawMseState *pMseState = (mseNum == ANY_MOUSE ? &m_combRawMseState : &m_rawMseStates[mseNum]);
|
|
switch (axisNum)
|
|
{
|
|
case AXIS_X: return pMseState->x;
|
|
case AXIS_Y: return pMseState->y;
|
|
case AXIS_Z: return pMseState->z;
|
|
default: return 0;
|
|
}
|
|
}
|
|
|
|
// For DirectInput, for X- and Y-axes just use cursor position within window if available (so that mouse movements sync with the cursor)
|
|
if (axisNum == AXIS_X || axisNum == AXIS_Y)
|
|
{
|
|
POINT p;
|
|
if (GetCursorPos(&p) && ScreenToClient(m_hwnd, &p))
|
|
return (axisNum == AXIS_X ? p.x : p.y);
|
|
}
|
|
|
|
// Otherwise, return the raw DirectInput axis values
|
|
switch (axisNum)
|
|
{
|
|
case AXIS_X: return m_diMseState.x;
|
|
case AXIS_Y: return m_diMseState.y;
|
|
case AXIS_Z: return m_diMseState.z;
|
|
default: return 0;
|
|
}
|
|
}
|
|
|
|
int CDirectInputSystem::GetMouseWheelDir(int mseNum)
|
|
{
|
|
if (m_useRawInput)
|
|
{
|
|
// For RawInput, return the wheel value for combined or individual mouse state
|
|
return (mseNum == ANY_MOUSE ? m_combRawMseState.wheelDir : m_rawMseStates[mseNum].wheelDir);
|
|
}
|
|
|
|
// For DirectInput just return the common wheel value
|
|
return m_diMseState.wheelDir;
|
|
}
|
|
|
|
bool CDirectInputSystem::IsMouseButPressed(int mseNum, int butNum)
|
|
{
|
|
if (m_useRawInput)
|
|
{
|
|
// For RawInput, return the button state for combined or individual mouse state
|
|
return !!((mseNum == ANY_MOUSE ? m_combRawMseState.buttons : m_rawMseStates[mseNum].buttons) & (1<<butNum));
|
|
}
|
|
|
|
// For DirectInput just return the common button state (taking care with the middle and right mouse buttons
|
|
// which DirectInput numbers 2 and 1 respectively, rather than 1 and 2)
|
|
if (butNum == 1) butNum = 2;
|
|
else if (butNum == 2) butNum = 1;
|
|
return (butNum < 5 ? !!(m_diMseState.buttons[butNum] & 0x80) : false);
|
|
}
|
|
|
|
int CDirectInputSystem::GetJoyAxisValue(int joyNum, int axisNum)
|
|
{
|
|
// Return raw value for given joystick number and axis (values range from -32768 to 32767)
|
|
switch (axisNum)
|
|
{
|
|
case AXIS_X: return (int)m_diJoyStates[joyNum].lX;
|
|
case AXIS_Y: return (int)m_diJoyStates[joyNum].lY;
|
|
case AXIS_Z: return (int)m_diJoyStates[joyNum].lZ;
|
|
case AXIS_RX: return (int)m_diJoyStates[joyNum].lRx;
|
|
case AXIS_RY: return (int)m_diJoyStates[joyNum].lRy;
|
|
case AXIS_RZ: return (int)m_diJoyStates[joyNum].lRz;
|
|
case AXIS_S1: return (int)m_diJoyStates[joyNum].rglSlider[0];
|
|
case AXIS_S2: return (int)m_diJoyStates[joyNum].rglSlider[1];
|
|
default: return 0;
|
|
}
|
|
}
|
|
|
|
bool CDirectInputSystem::IsJoyPOVInDir(int joyNum, int povNum, int povDir)
|
|
{
|
|
// Check if POV-hat value for given joystick number and POV is pointing in required direction
|
|
int povVal = m_diJoyStates[joyNum].rgdwPOV[povNum] / 100; // DirectInput value is angle of POV-hat in 100ths of a degree
|
|
switch (povDir)
|
|
{
|
|
case POV_UP: return povVal == 315 || povVal == 0 || povVal == 45;
|
|
case POV_DOWN: return povVal == 135 || povVal == 180 || povVal == 225;
|
|
case POV_RIGHT: return povVal == 45 || povVal == 90 || povVal == 135;
|
|
case POV_LEFT: return povVal == 225 || povVal == 270 || povVal == 315;
|
|
default: return false;
|
|
}
|
|
}
|
|
|
|
bool CDirectInputSystem::IsJoyButPressed(int joyNum, int butNum)
|
|
{
|
|
// Get joystick state for given joystick and return current button value for given button number
|
|
return !!m_diJoyStates[joyNum].rgbButtons[butNum];
|
|
}
|
|
|
|
bool CDirectInputSystem::ProcessForceFeedbackCmd(int joyNum, int axisNum, ForceFeedbackCmd ffCmd)
|
|
{
|
|
DIJoyInfo *pInfo = &m_diJoyInfos[joyNum];
|
|
|
|
HRESULT hr;
|
|
if (pInfo->isXInput)
|
|
{
|
|
if (axisNum != AXIS_X && axisNum != AXIS_Y && axisNum != AXIS_RX && axisNum != AXIS_RY)
|
|
return false;
|
|
XINPUT_VIBRATION vibration;
|
|
bool negForce;
|
|
float absForce;
|
|
float threshold;
|
|
switch (ffCmd.id)
|
|
{
|
|
case FFStop:
|
|
// Stop command halts all vibration
|
|
pInfo->xiConstForceLeft = 0;
|
|
pInfo->xiConstForceRight = 0;
|
|
pInfo->xiVibrateBoth = 0;
|
|
break;
|
|
|
|
case FFConstantForce:
|
|
{
|
|
bool bothMotorVib = m_config["XInputStereoVibration"].ValueAs<bool>();
|
|
// Check if constant force effect is disabled
|
|
unsigned xInputConstForceMax = m_config["XInputConstForceMax"].ValueAs<unsigned>();
|
|
if (xInputConstForceMax == 0)
|
|
return false;
|
|
// Constant force effect is mapped to either left or right vibration motor depending on its direction
|
|
negForce = ffCmd.force < 0.0f;
|
|
absForce = (negForce ? -ffCmd.force : ffCmd.force);
|
|
threshold = (float)m_config["XInputConstForceThreshold"].ValueAs<unsigned>() / 100.0f;
|
|
// Check if constant force effect is being stopped or is below threshold
|
|
if (absForce == 0.0f || absForce < threshold)
|
|
{
|
|
// If so, stop vibration due to force effect
|
|
pInfo->xiConstForceLeft = 0;
|
|
pInfo->xiConstForceRight = 0;
|
|
pInfo->xiVibrateBoth = 0;
|
|
}
|
|
else if (bothMotorVib)
|
|
{
|
|
pInfo->xiVibrateBoth = (WORD)(absForce * (float)(xInputConstForceMax * XI_VIBRATE_SCALE));
|
|
}
|
|
else if (negForce)
|
|
{
|
|
// If force is negative (to left), set left motor vibrating
|
|
pInfo->xiConstForceLeft = (WORD)(absForce * (float)(xInputConstForceMax * XI_VIBRATE_SCALE));
|
|
pInfo->xiConstForceRight = 0;
|
|
}
|
|
else
|
|
{
|
|
// If force positive (to right), set right motor vibrating
|
|
pInfo->xiConstForceLeft = 0;
|
|
pInfo->xiConstForceRight = (WORD)(absForce * (float)(xInputConstForceMax * XI_VIBRATE_SCALE));
|
|
}
|
|
break;
|
|
}
|
|
case FFSelfCenter:
|
|
case FFFriction:
|
|
// Self center and friction effects are not mapped
|
|
return false;
|
|
|
|
case FFVibrate:
|
|
{
|
|
// Check if vibration effect is disabled
|
|
unsigned xInputVibrateMax = m_config["XInputVibrateMax"].ValueAs<unsigned>();
|
|
if (xInputVibrateMax == 0)
|
|
return false;
|
|
// Check if vibration effect is being stopped
|
|
if (ffCmd.force == 0.0f)
|
|
{
|
|
// If so, stop vibration due to vibration effect
|
|
pInfo->xiVibrateBoth = 0;
|
|
}
|
|
else
|
|
{
|
|
// Otherwise, set both motors vibrating
|
|
pInfo->xiVibrateBoth = (WORD)(ffCmd.force * (float)(xInputVibrateMax * XI_VIBRATE_SCALE));
|
|
}
|
|
break;
|
|
}
|
|
default:
|
|
// Unknown feedback command
|
|
return false;
|
|
}
|
|
|
|
// Combine vibration speeds from both constant force effect and vibration effect and set motors in action
|
|
vibration.wLeftMotorSpeed = std::min<WORD>(pInfo->xiConstForceLeft + pInfo->xiVibrateBoth, XI_VIBRATE_MAX);
|
|
vibration.wRightMotorSpeed = std::min<WORD>(pInfo->xiConstForceRight + pInfo->xiVibrateBoth, XI_VIBRATE_MAX);
|
|
return SUCCEEDED(hr = m_xiSetStatePtr(pInfo->xInputNum, &vibration));
|
|
}
|
|
else
|
|
{
|
|
LPDIRECTINPUTDEVICE8 joystick = m_di8Joysticks[pInfo->dInputNum];
|
|
|
|
// See if command is to stop all force feedback, if so send appropriate command
|
|
if (ffCmd.id == FFStop)
|
|
return SUCCEEDED(hr = joystick->SendForceFeedbackCommand(DISFFC_STOPALL));
|
|
|
|
// Create effect for given axis if has not already been created
|
|
int effNum = (int)ffCmd.id;
|
|
LPDIRECTINPUTEFFECT *pEffect = &pInfo->dInputEffects[axisNum][effNum];
|
|
if ((*pEffect) == NULL)
|
|
{
|
|
if (FAILED(hr = CreateJoystickEffect(joystick, axisNum, ffCmd, pEffect)))
|
|
return false;
|
|
}
|
|
|
|
LONG lDirection = 0;
|
|
DICONSTANTFORCE dicf;
|
|
DICONDITION dic;
|
|
DIPERIODIC dip;
|
|
//DIENVELOPE die;
|
|
|
|
// Set common parameters
|
|
DIEFFECT eff;
|
|
memset(&eff, 0, sizeof(eff));
|
|
eff.dwSize = sizeof(DIEFFECT);
|
|
eff.dwFlags = DIEFF_CARTESIAN | DIEFF_OBJECTOFFSETS;
|
|
eff.cAxes = 1;
|
|
eff.rglDirection = &lDirection;
|
|
eff.dwStartDelay = 0;
|
|
eff.lpEnvelope = NULL;
|
|
|
|
// Set command specific parameters
|
|
LONG lFFMag;
|
|
DWORD dFFMag;
|
|
switch (ffCmd.id)
|
|
{
|
|
case FFConstantForce:
|
|
//printf("FFConstantForce %0.2f\n", 100.0f * ffCmd.force);
|
|
if (ffCmd.force >= 0.0f)
|
|
{
|
|
unsigned dInputConstForceRightMax = m_config["DirectInputConstForceRightMax"].ValueAs<unsigned>();
|
|
if (dInputConstForceRightMax == 0)
|
|
return false;
|
|
lFFMag = (LONG)(-ffCmd.force * (float)(dInputConstForceRightMax * DI_EFFECTS_SCALE)); // Invert sign for DirectInput effect
|
|
dicf.lMagnitude = std::max<LONG>(lFFMag, -DI_EFFECTS_MAX);
|
|
}
|
|
else
|
|
{
|
|
unsigned dInputConstForceLeftMax = m_config["DirectInputConstForceLeftMax"].ValueAs<unsigned>();
|
|
if (dInputConstForceLeftMax == 0)
|
|
return false;
|
|
lFFMag = (LONG)(-ffCmd.force * (float)(dInputConstForceLeftMax * DI_EFFECTS_SCALE)); // Invert sign for DirectInput effect
|
|
dicf.lMagnitude = std::min<LONG>(lFFMag, DI_EFFECTS_MAX);
|
|
}
|
|
|
|
eff.cbTypeSpecificParams = sizeof(DICONSTANTFORCE);
|
|
eff.lpvTypeSpecificParams = &dicf;
|
|
break;
|
|
|
|
case FFSelfCenter:
|
|
{
|
|
unsigned dInputSelfCenterMax = m_config["DirectInputSelfCenterMax"].ValueAs<unsigned>();
|
|
//printf("FFSelfCenter %0.2f\n", 100.0f * ffCmd.force);
|
|
if (dInputSelfCenterMax == 0)
|
|
return false;
|
|
lFFMag = (LONG)(ffCmd.force * (float)(dInputSelfCenterMax * DI_EFFECTS_SCALE));
|
|
dic.lOffset = 0;
|
|
dic.lPositiveCoefficient = std::max<LONG>(0, std::min<LONG>(lFFMag, DI_EFFECTS_MAX));
|
|
dic.lNegativeCoefficient = std::max<LONG>(0, std::min<LONG>(lFFMag, DI_EFFECTS_MAX));
|
|
dic.dwPositiveSaturation = DI_FFNOMINALMAX;
|
|
dic.dwNegativeSaturation = DI_FFNOMINALMAX;
|
|
dic.lDeadBand = (LONG)(0.05 * DI_FFNOMINALMAX);
|
|
|
|
eff.cbTypeSpecificParams = sizeof(DICONDITION);
|
|
eff.lpvTypeSpecificParams = &dic;
|
|
break;
|
|
}
|
|
case FFFriction:
|
|
{
|
|
unsigned dInputFrictionMax = m_config["DirectInputFrictionMax"].ValueAs<unsigned>();
|
|
//printf("FFFriction %0.2f\n", 100.0f * ffCmd.force);
|
|
if (dInputFrictionMax == 0)
|
|
return false;
|
|
lFFMag = (LONG)(ffCmd.force * (float)(dInputFrictionMax * DI_EFFECTS_SCALE));
|
|
dic.lOffset = 0;
|
|
dic.lPositiveCoefficient = std::max<LONG>(0, std::min<LONG>(lFFMag, DI_EFFECTS_MAX));
|
|
dic.lNegativeCoefficient = std::max<LONG>(0, std::min<LONG>(lFFMag, DI_EFFECTS_MAX));
|
|
dic.dwPositiveSaturation = DI_FFNOMINALMAX;
|
|
dic.dwNegativeSaturation = DI_FFNOMINALMAX;
|
|
dic.lDeadBand = 0;
|
|
|
|
eff.cbTypeSpecificParams = sizeof(DICONDITION);
|
|
eff.lpvTypeSpecificParams = &dic;
|
|
break;
|
|
}
|
|
case FFVibrate:
|
|
{
|
|
unsigned dInputVibrateMax = m_config["DirectInputVibrateMax"].ValueAs<unsigned>();
|
|
//printf("FFVibrate %0.2f\n", 100.0f * ffCmd.force);
|
|
if (dInputVibrateMax == 0)
|
|
return false;
|
|
dFFMag = (DWORD)(ffCmd.force * (float)(dInputVibrateMax * DI_EFFECTS_SCALE));
|
|
dip.dwMagnitude = std::max<DWORD>(0, std::min<DWORD>(dFFMag, DI_EFFECTS_MAX));
|
|
dip.lOffset = 0;
|
|
dip.dwPhase = 0;
|
|
dip.dwPeriod = (DWORD)(0.05 * DI_SECONDS); // 1/20th second
|
|
|
|
eff.cbTypeSpecificParams = sizeof(DIPERIODIC);
|
|
eff.lpvTypeSpecificParams = &dip;
|
|
break;
|
|
}
|
|
default:
|
|
// Unknown feedback command
|
|
return false;
|
|
}
|
|
|
|
// Set the new parameters and start effect immediately
|
|
return SUCCEEDED(hr = (*pEffect)->SetParameters(&eff, DIEP_DIRECTION | DIEP_TYPESPECIFICPARAMS | DIEP_START));
|
|
}
|
|
}
|
|
|
|
bool CDirectInputSystem::ConfigMouseCentered()
|
|
{
|
|
// When checking if mouse centered, use system cursor rather than raw values (otherwise user's mouse movements won't match up
|
|
// with onscreen cursor during configuration)
|
|
POINT p;
|
|
if (!GetCursorPos(&p) || !ScreenToClient(m_hwnd, &p))
|
|
return false;
|
|
|
|
// See if mouse in center of display
|
|
unsigned lx = m_dispX + m_dispW / 4;
|
|
unsigned ly = m_dispY + m_dispH / 4;
|
|
if (p.x < (LONG)lx || p.x > (LONG)(lx + m_dispW / 2) || p.y < (LONG)ly || p.y > (LONG)(ly + m_dispH / 2))
|
|
return false;
|
|
|
|
// Once mouse has been centered, sync up mice raw values with current cursor position so that movements are detected correctly
|
|
ResetMice();
|
|
return true;
|
|
}
|
|
|
|
CInputSource *CDirectInputSystem::CreateAnyMouseSource(EMousePart msePart)
|
|
{
|
|
// If using RawInput, create a mouse source that uses the combined mouse state m_combRawState, rather than combining all the individual mouse
|
|
// sources in the default manner
|
|
if (m_useRawInput)
|
|
return CreateMouseSource(ANY_MOUSE, msePart);
|
|
|
|
return CInputSystem::CreateAnyMouseSource(msePart);
|
|
}
|
|
|
|
int CDirectInputSystem::GetNumKeyboards()
|
|
{
|
|
// If RawInput enabled, then return number of keyboards found. Otherwise, return ANY_KEYBOARD as DirectInput cannot handle multiple keyboards
|
|
return (m_useRawInput ? m_rawKeyboards.size() : ANY_KEYBOARD);
|
|
}
|
|
|
|
int CDirectInputSystem::GetNumMice()
|
|
{
|
|
// If RawInput enabled, then return number of mice found. Otherwise, return ANY_MOUSE as DirectInput cannot handle multiple keyboards
|
|
return (m_useRawInput ? m_rawMice.size() : ANY_MOUSE);
|
|
}
|
|
|
|
int CDirectInputSystem::GetNumJoysticks()
|
|
{
|
|
// Return number of joysticks found
|
|
return m_diJoyInfos.size();
|
|
}
|
|
|
|
const KeyDetails *CDirectInputSystem::GetKeyDetails(int kbdNum)
|
|
{
|
|
// If RawInput enabled, then return details for given keyboard. Otherwise, return NULL as DirectInput cannot handle multiple keyboards
|
|
return (m_useRawInput ? &m_keyDetails[kbdNum] : NULL);
|
|
}
|
|
|
|
const MouseDetails *CDirectInputSystem::GetMouseDetails(int mseNum)
|
|
{
|
|
// If RawInput enabled, then return details of given mouse. Otherwise, return NULL as DirectInput cannot handle multiple keyboards
|
|
return (m_useRawInput ? &m_mseDetails[mseNum] : NULL);
|
|
}
|
|
|
|
const JoyDetails *CDirectInputSystem::GetJoyDetails(int joyNum)
|
|
{
|
|
return &m_joyDetails[joyNum];
|
|
}
|
|
|
|
bool CDirectInputSystem::Poll()
|
|
{
|
|
// See if keyboard, mice and joysticks have been activated yet
|
|
if (!m_activated)
|
|
{
|
|
// If not, then get Window handle of SDL window
|
|
SDL_SysWMinfo info;
|
|
SDL_VERSION(&info.version);
|
|
if (SDL_GetWindowWMInfo(m_window, &info))
|
|
{
|
|
m_hwnd = info.info.win.window;
|
|
}
|
|
|
|
// Tell SDL to pass on all Windows events
|
|
// Removed - see below
|
|
//SDL_EventState(SDL_SYSWMEVENT, SDL_ENABLE);
|
|
|
|
// Activate the devices now that a Window handle is available
|
|
ActivateKeyboardsAndMice();
|
|
ActivateJoysticks();
|
|
|
|
m_activated = true;
|
|
}
|
|
|
|
// Wait or poll for event from SDL
|
|
// Removed - see below
|
|
/*
|
|
SDL_Event e;
|
|
while (SDL_PollEvent(&e))
|
|
{
|
|
if (e.type == SDL_QUIT)
|
|
return false;
|
|
else if (e.type == SDL_SYSWMEVENT)
|
|
{
|
|
SDL_SysWMmsg *wmMsg = e.syswm.msg;
|
|
ProcessWMEvent(wmMsg->hwnd, wmMsg->msg, wmMsg->wParam, wmMsg->lParam);
|
|
}
|
|
}*/
|
|
|
|
// Wait or poll for event on Windows message queue (done this way instead of using SDL_PollEvent as above because
|
|
// for some reason this causes RawInput HRAWINPUT handles to arrive stale. Not sure what SDL_PollEvent is doing to cause this
|
|
// but the following code can replace it without any problems as it is effectively what SDL_PollEvent does anyway)
|
|
MSG msg;
|
|
while (PeekMessage(&msg, NULL, 0, 0, PM_NOREMOVE))
|
|
{
|
|
int ret = GetMessage(&msg, NULL, 0, 0);
|
|
if (ret == 0)
|
|
return false;
|
|
else if (ret > 0)
|
|
{
|
|
TranslateMessage(&msg);
|
|
|
|
// Handle RawInput messages here
|
|
if (m_useRawInput && msg.message == WM_INPUT)
|
|
ProcessRawInput((HRAWINPUT)msg.lParam);
|
|
|
|
// Propagate all messages to default (SDL) handlers
|
|
DispatchMessage(&msg);
|
|
}
|
|
}
|
|
|
|
// SDL2: I'm not sure how the SDL1.x code was detecting quit events but in
|
|
// SDL2, it seems that we want to explicitly run SDL_PollEvent() after we
|
|
// have peeked at the message queue ourselves (above).
|
|
// Wait or poll for event from SDL
|
|
SDL_Event e;
|
|
while (SDL_PollEvent(&e))
|
|
{
|
|
if (e.type == SDL_QUIT)
|
|
return false;
|
|
}
|
|
|
|
// Poll keyboards, mice and joysticks
|
|
PollKeyboardsAndMice();
|
|
PollJoysticks();
|
|
|
|
return true;
|
|
}
|
|
|
|
void CDirectInputSystem::SetMouseVisibility(bool visible)
|
|
{
|
|
if (m_useRawInput)
|
|
ShowCursor(!m_grabMouse && visible ? TRUE : FALSE);
|
|
else
|
|
ShowCursor(visible ? TRUE : FALSE);
|
|
}
|
|
|
|
void CDirectInputSystem::GrabMouse()
|
|
{
|
|
CInputSystem::GrabMouse();
|
|
|
|
if (m_useRawInput)
|
|
SetMouseVisibility(false);
|
|
|
|
// When grabbing mouse, make sure devices get re-activated
|
|
if (m_activated)
|
|
{
|
|
ActivateKeyboardsAndMice();
|
|
ActivateJoysticks();
|
|
}
|
|
}
|
|
|
|
void CDirectInputSystem::UngrabMouse()
|
|
{
|
|
CInputSystem::UngrabMouse();
|
|
|
|
// When ungrabbing mouse, make sure devices get re-activated
|
|
if (m_activated)
|
|
{
|
|
ActivateKeyboardsAndMice();
|
|
ActivateJoysticks();
|
|
}
|
|
}
|