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08d4735ee8
-Separate each possible boards (wheel, joystick, skipad, billboard). -Defined a Driveboard type in Games.xml for each games. -Due to the refactoring, Driveboard Savestates have changed (a common base data + a specific board data are saved). -Backwards compatibility with previous save states is maintained. -Driveboard rom section is no longer required anymore. This disables Driveboard emulation in case the rom is not found. -Added Billboard emulation (vf3, vs2, fvipers2, von2). 7 segments and lamps Outputs are redirected to Supermodel outputs. -Changes project to C++ 17 standard. |
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.. | ||
BitRegister.cpp | ||
BitRegister.h | ||
BMPFile.h | ||
ByteSwap.cpp | ||
ByteSwap.h | ||
ConfigBuilders.cpp | ||
ConfigBuilders.h | ||
Format.cpp | ||
Format.h | ||
GenericValue.h | ||
NewConfig.cpp | ||
NewConfig.h | ||
Test_BitRegister.cpp | ||
Test_Config.cpp |