Supermodel/Src
2018-09-02 21:36:24 +00:00
..
CPU fix header files 2018-01-22 18:27:51 +00:00
Debugger remove extra qualifier 2018-01-22 21:10:20 +00:00
Graphics Sega bass fishing is starting some off the meshes with a shared vertex. Without having a previous vertex to share with, the values were just uninitialised and junk. The hardware itself seems to hold the value from the previous mesh, and sega bass fishing relies on this undefined behaviour to function correctly. Storing the cached vertices as member variables instead of locally to the function means it holds the values from the last mesh, and uses those values instead of random garbage. 2018-09-02 21:36:24 +00:00
Inputs Fix controller inputs (Spindizzi) 2018-03-30 12:04:27 +00:00
Model3 Use correct PCI IDs (Harry Tuttle) 2018-07-09 08:06:06 +00:00
Network Update network code (Spindizzi) 2018-02-24 15:53:18 +00:00
OSD add crosshair effect (Harry Tuttle) 2018-07-04 22:15:44 +00:00
Pkgs Adding tinyxml2 lib 2016-07-07 05:05:27 +00:00
Sound New, saner Makefiles. They still require some customization but share a core Makefile include with auto-generation of dependencies. Multi-threaded building (e.g., make -j6) is supported now. 2017-10-05 02:14:02 +00:00
Util fix missing header 2017-09-24 22:14:39 +00:00
BlockFile.cpp Added functions to safely read and write bools 2017-09-24 20:49:31 +00:00
BlockFile.h Added functions to safely read and write bools 2017-09-24 20:49:31 +00:00
Game.h Encapsulated zip file handling and added a "parent" member to the Game struct 2017-03-27 02:02:22 +00:00
GameLoader.cpp Removed patches from source code and moved them into game XML file. Created ROMSet.cpp. Print a more descriptive error when game XML file fails to load. 2017-04-08 18:30:29 +00:00
GameLoader.h Removed patches from source code and moved them into game XML file. Created ROMSet.cpp. Print a more descriptive error when game XML file fails to load. 2017-04-08 18:30:29 +00:00
ROMSet.cpp add missing include 2017-04-08 21:01:11 +00:00
ROMSet.h Removed patches from source code and moved them into game XML file. Created ROMSet.cpp. Print a more descriptive error when game XML file fails to load. 2017-04-08 18:30:29 +00:00
Supermodel.h add the rest of the network board code (Spindizzi) 2018-01-07 14:07:59 +00:00
Version.h Inconsequential typo 2018-03-26 23:02:30 +00:00