mirror of
https://github.com/RetroDECK/Supermodel.git
synced 2024-11-22 13:55:38 +00:00
62 lines
1.7 KiB
C++
62 lines
1.7 KiB
C++
/**
|
|
** Supermodel
|
|
** A Sega Model 3 Arcade Emulator.
|
|
** Copyright 2011-2020 Bart Trzynadlowski, Nik Henson, Ian Curtis,
|
|
** Harry Tuttle, and Spindizzi
|
|
**
|
|
** This file is part of Supermodel.
|
|
**
|
|
** Supermodel is free software: you can redistribute it and/or modify it under
|
|
** the terms of the GNU General Public License as published by the Free
|
|
** Software Foundation, either version 3 of the License, or (at your option)
|
|
** any later version.
|
|
**
|
|
** Supermodel is distributed in the hope that it will be useful, but WITHOUT
|
|
** ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
|
|
** FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
|
|
** more details.
|
|
**
|
|
** You should have received a copy of the GNU General Public License along
|
|
** with Supermodel. If not, see <http://www.gnu.org/licenses/>.
|
|
**/
|
|
|
|
#ifndef _TCPSENDASYNC_H_
|
|
#define _TCPSENDASYNC_H_
|
|
|
|
#include <string>
|
|
#include <vector>
|
|
#include <mutex>
|
|
#include <condition_variable>
|
|
#include <atomic>
|
|
#include <memory>
|
|
#include <thread>
|
|
#include "SDLIncludes.h"
|
|
|
|
class TCPSendAsync
|
|
{
|
|
public:
|
|
TCPSendAsync(std::string& ip, int port);
|
|
~TCPSendAsync();
|
|
|
|
bool Send(const void* data, int length);
|
|
bool Connect();
|
|
bool Connected();
|
|
private:
|
|
|
|
void SendThread();
|
|
|
|
std::string m_ip;
|
|
int m_port;
|
|
TCPsocket m_socket; // sdl socket
|
|
std::atomic<bool> m_hasData;
|
|
std::condition_variable m_cv;
|
|
std::vector<char> m_buffer;
|
|
std::mutex m_mutex;
|
|
std::thread m_sendThread;
|
|
|
|
std::vector<std::unique_ptr<char[]>> m_dataBuffers; // each pointer is to an array of data. First word is the size of the data
|
|
|
|
};
|
|
|
|
#endif
|