Supermodel/Src
2018-03-26 22:59:06 +00:00
..
CPU fix header files 2018-01-22 18:27:51 +00:00
Debugger remove extra qualifier 2018-01-22 21:10:20 +00:00
Graphics work around for non working jtag code in star wars 2018-03-21 10:26:05 +00:00
Inputs remove using namespace from headers .. 2018-01-03 17:51:24 +00:00
Model3 Fix step 1.0 games with NET_BOARD defined (Spindizzi) 2018-03-08 14:27:28 +00:00
Network Update network code (Spindizzi) 2018-02-24 15:53:18 +00:00
OSD Added ability to load save state at startup using -load-state or InitStateFile (in config file) 2018-03-26 22:59:06 +00:00
Pkgs Adding tinyxml2 lib 2016-07-07 05:05:27 +00:00
Sound New, saner Makefiles. They still require some customization but share a core Makefile include with auto-generation of dependencies. Multi-threaded building (e.g., make -j6) is supported now. 2017-10-05 02:14:02 +00:00
Util fix missing header 2017-09-24 22:14:39 +00:00
BlockFile.cpp Added functions to safely read and write bools 2017-09-24 20:49:31 +00:00
BlockFile.h Added functions to safely read and write bools 2017-09-24 20:49:31 +00:00
Game.h Encapsulated zip file handling and added a "parent" member to the Game struct 2017-03-27 02:02:22 +00:00
GameLoader.cpp Removed patches from source code and moved them into game XML file. Created ROMSet.cpp. Print a more descriptive error when game XML file fails to load. 2017-04-08 18:30:29 +00:00
GameLoader.h Removed patches from source code and moved them into game XML file. Created ROMSet.cpp. Print a more descriptive error when game XML file fails to load. 2017-04-08 18:30:29 +00:00
ROMSet.cpp add missing include 2017-04-08 21:01:11 +00:00
ROMSet.h Removed patches from source code and moved them into game XML file. Created ROMSet.cpp. Print a more descriptive error when game XML file fails to load. 2017-04-08 18:30:29 +00:00
Supermodel.h add the rest of the network board code (Spindizzi) 2018-01-07 14:07:59 +00:00
Version.h Support both types of lightgun in lost world. 2nd type fixes some missing fx. Thanks to Any for pointing this out. To use the old type change analog_gun1 to gun1 in the xml file. 2018-01-29 19:31:23 +00:00