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db455ba5c1
the volume correction to bring the data back into a valid range is not really needed in practice though, only Daytona2 seems to need it, and also only extremely rarely, so lets just live with a tiny bit of clamping for that game then while add it, make some formatting similar to MAME, and add one comment regarding a most likely wrong recent MAME change |
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MPEG | ||
SCSP.cpp | ||
SCSP.h | ||
SCSPDSP.cpp | ||
SCSPDSP.h | ||
SCSPLFO.cpp |