Supermodel/Src/OSD/SDL
2017-04-04 23:28:06 +00:00
..
Audio.cpp Massive internal change: removed CConfig object and replaced it with a hierarchical config object system (Util::Config::Node). Games are now defined in an XML file. Hopefully I didn't break too many things :/ 2017-03-27 03:19:15 +00:00
Main.cpp Fixed graphics state analyzer 2017-04-04 23:28:06 +00:00
PolyAnalysis.h Forgot a newline 2016-04-27 04:15:22 +00:00
SDLInputSystem.cpp Massive internal change: removed CConfig object and replaced it with a hierarchical config object system (Util::Config::Node). Games are now defined in an XML file. Hopefully I didn't break too many things :/ 2017-03-27 03:19:15 +00:00
SDLInputSystem.h Some updates to Supermodel made at beginning of the year but only now got around to checking in (better late than never...): 2013-11-30 19:39:59 +00:00
SDLMain_tmpl.h Fixing import mistake: moving source code to trunk/Src. 2011-04-24 01:19:40 +00:00
SDLMain_tmpl.m Fixing import mistake: moving source code to trunk/Src. 2011-04-24 01:19:40 +00:00
Thread.cpp Added CThread::Sleep && CThread::GetTicks methods 2012-01-16 22:07:17 +00:00
Types.h Updated copyright information and added headers to all remaining files except debugger. 2011-09-14 19:08:43 +00:00