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258 lines
7.9 KiB
Markdown
258 lines
7.9 KiB
Markdown
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# Motion Controllers
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Motion Controllers is a small category of specialized first and third party controllers that are designed to primarily be interactive with motion.
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---
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## Nintendo Motion Controllers
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### Wii Remote (Wiimote) & Nunchuck
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<img src="../../wiki_images/controllers/wii-mote.png" width="250"><img src="../../wiki_images/controllers/wii-nunchuck.png" width="250">
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The main input for the Nintendo Wii.
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#### Steam Input support
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No
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#### Emulator
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Dolphin
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---
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#### Hardware Prerequisites for Dolphin:
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<img src="../../wiki_images/devices/wii-bar.png" width="250">
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You will need to have a Wii Sensor Bar alternative.
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You need to have at least one Bluetooth dongle or built-in Bluetooth adapter:
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- If you have a dongle make sure it has Linux support that has a a good signal reach.
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#### Steam Deck Tips:
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The recommended method of playing is docked connected to a monitor/tv and to have a separate Bluetooth dongle attached to the dock.
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- You need to have set a sudo password for the Steam Deck.
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- It could be helpful to have a Keyboard / Mouse connected to the dock while setting everything up.
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- It is good to sit close to the Steam Deck when paring the Wiimotes.
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- As of now it is easier to configure Wiimotes in `Desktop Mode` then transfer over to `Game Mode` when everything is working (we will make easier tools later in the Configurator).
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- Open up Dolphin by launching it from the stand alone Configurator.
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- Make all the settings changes to connect the Wiimotes from the methods here on this page.
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- Try to launch a game from `Desktop Mode` directly in Dolphin by clicking on a game in the Dolphin interface.
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- If the paring works, the Wiimotes connects and the game controls fine with the Wiimotes in `Desktop Mode` it will as intended in `Game Mode` when launched from RetroDECK.
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#### RetroDECK Sync Wiimote Hotkey
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RetorDECK has a built-in hotkey for pressing the Dolphins `Sync Wiimote` button `Alt + W` if you find yourself disconnected.<br>
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It can also be accessed from some controllers radial menu systems on for example the Steam Deck.
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---
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#### How-to configure Dolphin - Method 1: Bluetooth Connection
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This only works with the Official Wiimote controller and is the easier method.
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WIP
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---
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#### How-to configure Dolphin - Method 2: Bluetooth Passthrough
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This works with both 3rd party Wiimotes and Official and is a harder method.
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**🛑 Warning 🛑**<br>
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- This method will make the Bluetooth adapter unusable for other devices while playing Wii Games and not other devices can connect to it except Wiimotes.
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- If you need other devices connected, it is recommended to buy a separate Bluetooth dongle that works on Linux and use that.
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Source: [Dolphin Wiki: Bluetooth_Passthrough](https://wiki.dolphin-emu.org/index.php?title=Bluetooth_Passthrough)
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##### Step 1: Find your Vendor and Product ID's
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First you need to find our your `Vendor ID` `Product ID` for the Bluetooth adapter you want to use.
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1. Open a terminal window
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2. Type `lsusb`
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3. It will now display all connected USB or BUS devices that you have connected. Example:
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```
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Bus 001 Device 003: ID 0bda:5650 Realtek Semiconductor Corp.
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Bus 001 Device 004: ID 8087:0025 Intel Corp. Wireless-AC 9260 Bluetooth Adapter
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```
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`ID 8087:0025 Intel Corp. Wireless-AC 9260 Bluetooth Adapter` is the Bluetooth Adapter in this example.
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The `ID 8087:0025` left value is the `Vendor ID` while the right is `Product ID`.<br>
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Thus in this example: `Vendor ID` is `8087`:`Product ID` is `0025`.
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##### Step 2: Create the rules file
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You will need root privlages for this.
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Type type the following command and replace `Vendor ID` and `Product ID` respectively.:
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`sudo echo 'SUBSYSTEM=="usb", ATTRS{idVendor}=="Vendor ID", ATTRS{idProduct}=="Product ID", TAG+="uaccess"' | sudo tee -a /etc/udev/rules.d/52-dolphin.rules > /dev/null`
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from the example above the result should look like this:
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`sudo echo 'SUBSYSTEM=="usb", ATTRS{idVendor}=="8087", ATTRS{idProduct}=="0025", TAG+="uaccess"' | sudo tee -a /etc/udev/rules.d/52-dolphin.rules > /dev/null`
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2. Reload udev rules with: `sudo udevadm control --reload-rules`
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3. Take out and reinsert the Bluetooth adapter or reboot if a built-in was used.
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##### Step 3: Enable Bluetooth Passthrough in Dolphin
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Open `RetroDECK Configurator` -> `Open Emulator` -> `Dolphin` -> `Options` -> `Controller Settings`
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<img src="../../wiki_images/emulators/dolphin/dolphin-bluetooth-pass.png" width="450">
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Change Bluetooth type:
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- From `Emulate the Wii's Bluetooth adapter` to `Passthrough a Bluetooth Adapter`
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Enable the following checkboxes:
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<img src="../../wiki_images/emulators/dolphin/dolphin-connect-scan.png" width="450">
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- `Connect Wii Remotes for Emulated Controllers`
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- `Continous Scanning`
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##### Step 4: Syncing the Wiimotes
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The Wiimote can now be connected when a game is launched, but it will not connect before that.
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It will need to reconnect every time when launching a new game.
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You will need to `Sync Wiimote` by pressing `1` and `2` together on the Wiimote or the `Sync Button` (under the backplate), when launching a game.
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Sometimes you will also need to press the `Sync Button` on the Emulated Wii in the Dolphin Interface, this can be found in the controller menu in Dolphin or RetroDECK has a built in shortcut for this `Alt + W` that is also be accessed from the RetroDECK Radial Menu system on the Steam Deck while in `Game Mode` under Dolphin.
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##### Extra: Troubleshooting and tips
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- Always sit close to the device when you are doing the initial paring.
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- Sometimes it can take a while before the paring happens, specially on 3rd party Wiimotes. You might need to try multiple times with both the `Sync Button` + `Sync Wiimote`.
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- If you want to play with normal controllers as Wiimotes again the best way is to change back to: `Emulate the Wii's Bluetooth adapter` setting.
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- If the udev rules you created in Step 2 are wrong and Dolphin can not get Bluetooth access, it will display a error message and crash. If that happens go back and make sure that the file in `/etc/udev/rules.d/52-dolphin.rules` and the content is correct.
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---
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### Wii Balance Board
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<img src="../../wiki_images/controllers/wii-balance-board.png" width="250">
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Used for various fitness games on the Nintendo Wii the most famous being `Wii Fit`.
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#### How to configure
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WIP
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---
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### Ring Fit
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<img src="../../wiki_images/controllers/ring-fit.png" width="250">
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Used for `Ring Fit Adventure` the fitness game on the Nintendo Switch.
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#### How to configure
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WIP
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---
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## PlayStation Motion Controllers
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### PlayStation EyeToy
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<img src="../../wiki_images/controllers/playstation-eye-toy.png" width="250">
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Used for various titles on the PlayStation 2 the most famous being the `EyeToy` game series.
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#### Emulator
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PCSX2
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#### How to emulate in PCSX2
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You need to have a `USB Webcam` connected or an `Integrated Webcam`.
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- Open `RetroDECK Configurator`
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- Open `PCSX2`
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- Go to `Settings` -> `Controllers` -> Select `USB Port` -> Select `Webcam (EyeToy)` from the Dropdown list -> Select the `Device Name` of your connected Camera from the Dropdown list.
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---
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### PlayStation Eye & PlayStation Move
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<img src="../../wiki_images/controllers/playstation-eye.png" width="250"><img src="../../wiki_images/controllers/playstation-move.png" width="250">
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Used for various titles on the PlayStation 3.
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#### Emulator
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RPCS3
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#### How to configure / emulate
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WIP
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---
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## Xbox Motion Controllers
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### Xbox 360 Kinect
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<img src="../../wiki_images/controllers/xbox-kinect-360.png" width="250">
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Used for various titles on the Xbox 360.
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#### Emulator
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Xenia
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#### How to configure / emulate
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WIP
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---
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### Xbox One Kinect
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<img src="../../wiki_images/controllers/xbox-kinect-one.png" width="250">
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Used for various titles on the Xbox One.
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#### How to configure / emulate
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---
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## Other Motion Controllers
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### RIDE Balance Board
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<img src="../../wiki_images/controllers/ride-controller.png" width="250">
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Used for the Activision games `Tony Hawk Ride` and `Tony Hawk Shread`.
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#### Emulator
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RPCS3, Dolphin
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#### How to configure
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WIP
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---
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