The update was hard to get out as it needed major back-end changes to accommodate both Ponzu and all the major structural changes brought by the ES-DE 3.0 update.
We opted for a more extended testing period as well to make sure everything was as safe as possible. But as always there will be bugs as no software is bug free.
Everyone is watching and documenting the issues people are having on Discord, Matrix, Reddit, Lemmy and other places and added to a list. So far, no severe issues have been reported (application crashes, loss of data, etc.).
- Wii U sound not working after reset on a Steam Deck.
- Wii U Mic Command not working &/ missing.
- Amstrad RetroArch inputs not working.
- Some OpenBOR are games not loading.
- For certain users the Ryujinx post-update is not triggering as it should causing: save folders not being to be created and firmware folders not recognized. (You can try manually putting in the firmware via the config folder /.var/net.retrodeck.retrodeck/config/Ryujinx/)
**Steam Input**
- Switch Menu goes to ScummVM Menu in Radials
**Framework**
- When publishing from cooker -> Main -> flathub empty patch notes when release went from cooker to main.
- post-update scrip for certain users: Ryujinx save folder is not created or nothing working - One user - Fixed on reset
- For certain users Ponzu is not respecting config changes or showing in the configurator.
The RetroDECK Team have been working with parts of PortMaster Team and other passionate developers that want to bring [PortMaster](https://portmaster.games/index.html) to RetroDECK and x86_64 systems.
The team is working on integrating an already pre-configured micro version of SRM (Steam ROM Manager) within RetroDECK with several functions exposed in the configurator.