`IkemenGO` is a fighting game engine and the spiritual successor to the dead projects `Ikemen` and `M.U.G.E.N`. It strives to be compatible with games made for those engines.
If the `Ikemen_GO_Linux` is missing in the games folder you can download it from the [IkemanGO Github](https://github.com/ikemen-engine/Ikemen-GO) under releases called
## Guidelines on M.U.G.E.N to IkemanGO conversions
This is not a full guide on conversion, as each game is different and can have been made for a different version of M.U.G.E.N or have other unique properties for just that game.
It would be impossible to write a total guide to encompass all games and you will have to check various forums/web pages for the best approach for just that game.
This is not an easy task to do in most cases.
### Step 1: Prepare the files and folders
In this example we are going to use a fake game called `Hockey Fighter MUGEN.zip`
- Download the `Ikemen_GO-<latestversion>-linux.zip` from [IkemanGO Github](https://github.com/ikemen-engine/Ikemen-GO).
- Extract the `Ikemen_GO-<latestversion>-linux.zip` file in some location.
- Have a `M.U.G.E.N` game ready like `Hockey Fighter MUGEN.zip`.
- Extract `Hockey Fighter MUGEN.zip` in some location.
- Create a new folder under `~/retrodeck/roms/mugen/` called `Hockey Fighter MUGEN.mugen`, the result should look like `~/retrodeck/roms/mugen/Hockey Fighter MUGEN.mugen`
If the folders from the above top-level folder have capital letters you will need to rename them to lowercase `Chars` to `chars` and EVERY FILE in the `data` folder needs to be lower case as including the file extension.
The game should now at least show up in RetroDECK and if you are lucky also work when run. If the game does not work check out the forums or web page where you got the game for guidance.