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# What devices and OS does RetroDECK currently support?
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RetroDECK supports x86_64 architecture.
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## Steam Deck
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RetroDECK was built for the Steam Deck in mind and started as a project towards that device.
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## Linux Desktop
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RetroDECK works on Linux desktops but relies on Steam Input for advanced hotkeys. For the best experience, use a distribution with built-in Game Mode like SteamOS, Bazzite, or ChimeraOS and more.
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## Other x86_64 Linux Handhelds / Devices
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Our community is highly creative and likes putting RetroDECK on new devices.
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RetroDECK can work on various devices emulating PlayStation, Steam Deck, or Xbox controllers in Steam Input. If a device has custom inputs, contact the RetroDECK Team to help us create a Steam Input profile.
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### Installing Linux & RetroDECK on x86_64 Windows Handelds
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RetroDECK has been confirmed to work on handhelds released with Windows initially.
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## FAQ Devices / OS
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### Will you support Windows?
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No, RetroDECK doesn't support Windows currently.
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You can try [RetroBat ](https://www.retrobat.org/ ) for similar functionality on Windows.
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Alternatively, you can install a Linux distribution on your device to use RetroDECK. Supporting Windows would be a major undertaking and would require more developers with Windows experience.
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### Will you support ARM devices like iOS, MacOS and Android?
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No, RetroDECK doesn't support ARM devices currently.
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The underlying systems would need to be rewritten due to different emulators and licensing models,
especially on Android where some emulators are open source on x86_64 but closed source on ARM.
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Supporting ARM devices would be a major undertaking and would require more developers with ARM experience.
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### Will you support RISC-V?
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The idea of supporting RISC-V is exciting, but it as everything else would be a major undertaking.
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It might be possible in the far-off future as the platform matures and gains more compatibility.
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But supporting RISC-V devices would be a major undertaking and would require more developers with RISC-V experience.
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### Will you support other Linux distribution methods such as Snap or AppImage?
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It's not in our roadmap yet. Currently, the entire build system is based on flatpak-build.
The team is not large enough to migrate and maintain other distribution methods.
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However, if someone with knowledge and passion wishes to help with migrating and maintaining it, we are open to discussion.