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44 lines
1.6 KiB
Markdown
44 lines
1.6 KiB
Markdown
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# Texture Packs: RetroArch - N64 - Mupen64Plus-Next
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The `texture_packs/RetroArch-Mupen64Plus/` represents `/retroarch/system/Mupen64plus/` folder.
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**Note:** <br>
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Some texture packs could made for a specific version or region of the game. Make sure you have the right rom and textures for it.
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## Enable Texture Packs in the Mupen64Plus-Next core for certain games
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From the `RetroArch Quick Menu`
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* Go to `Core Options` -> `GLideN64` ->
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`Use High-Res Textures` set to `On`<br>
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`Cache Textures` set to `On`<br>
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`Use High-Res Full Alpha Channel` set to `On`<br>
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`Use Hi-Res Storage` set to `On`<br>
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Then save the current configuration for that game under `Core Options` -> `Manage Core Options` -> `Save Game Options`
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**Optional:**
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`Use High-Res Texture Cache Compression` set to `On` - compresses uncompressed HD Textures into .hts files.
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## How do I add texture packs that can be used by the Mupen64Plus-Next Core?
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**NOTE:** On the Steam Deck this could be easier to do in `Desktop Mode`.
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* All texture packs go into the `texture_packs//RetroArch-Mupen64Plus/hires_texture/` or `texture_packs/RetroArch-Mupen64Plus/cache/` folder.
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* The texture pack have to be extracted from .zip or other compressed format into a folder.
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## Compressed textures in .hts files
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Compressed textures that are stored in `.hts` files goes into the `texture_packs/RetroArch-Mupen64Plus/cache/` folder.
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## Uncompressed textures in loose folders or files
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Uncompressed textures that are stored in in loose folders or files goes into the `texture_packs/RetroArch-Mupen64Plus/hires_texture/` folder.
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