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164 lines
3.1 KiB
Markdown
164 lines
3.1 KiB
Markdown
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# RetroArch - Rewind support
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<img src="../../../wiki_images/logos/retroarch-logo.png" width="150">
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The following cores support the Rewind function.
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## Supported Cores
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### 3do
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The 3DO Company - 3DO (Opera)
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### Amstrad
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Amstrad - CPC (Caprice32)
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Amstrad - CPC (CrocoDS)
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### Arcade
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FinalBurn Neo
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MAME 2003
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MAME 2003-Plus
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Arcade (MAME 2010)
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### Atari
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Atari - 2600 (Stella)
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Atari - 7800 (ProSystem)
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Atari - Lynx (Beetle Lynx)¶
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Atari - Lynx (Handy)
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### Bandai
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Bandai - WonderSwan/Color
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### Commodore
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Commodore - 8-bit (VICE)
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Commodore - Amiga (PUAE)
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### Coleco
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Coleco - ColecoVision (GearColeco)
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### DOS
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DOS (DOSBox Pure)
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### Enterprise
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Enterprise - 64/128 (ep128emu)
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### Elektronika
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Elektronika - BK-0010/BK-0011(M) (bk)
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### Magnavox - Odyssey2
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Magnavox - Odyssey2 / Phillips Videopac+ (O2EM)
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### MSX
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Microsoft - MSX (fMSX)
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### Mega Duck
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Mega Duck / Cougar Boy (SameDuck)
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### Nintendo
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Nintendo - Game Boy / Color (SameBoy)
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Nintendo - Game Boy / Color (Gambatte)
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Nintendo - Game Boy / Color (TGB Dual)¶
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Nintendo - Game Boy / Color (Gearboy)¶
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Nintendo - Game Boy Advance (Beetle GBA)
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Nintendo - Game Boy Advance (gpSP)¶
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Nintendo - Game Boy Advance (Meteor)
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Nintendo - Game Boy Advance (mGBA)
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Nintendo - Game Boy Advance (TempGBA)
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Nintendo - Game Boy Advance (VBA Next)
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Nintendo - Game Boy Advance (VBA-M)
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Nintendo Gamecube/Wii (Dolphin)
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Nintendo - NES / Famicom (bnes)¶
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Nintendo - NES / Famicom (FCEUmm)
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Nintendo - NES / Famicom (Mesen)
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Nintendo - NES / Famicom (Nestopia UE)¶
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Nintendo - NES / Famicom (QuickNES)
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Nintendo 64 (Mupen64Plus-Next)¶
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Nintendo - DS (DeSmuME 2015)
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Nintendo - DS (DeSmuME)
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Nintendo - DS (melonDS)¶
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Nintendo - Pokémon Mini (PokeMini)
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Nintendo - SNES / Famicom (Beetle bsnes)
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Nintendo - SNES / Famicom (bsnes Accuracy)
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Nintendo - SNES / Famicom (bsnes Balanced)¶
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Nintendo - SNES / Famicom (bsnes C++98 (v085)
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Nintendo - SNES / Famicom (bsnes Performance)
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Nintendo - SNES / Famicom (bsnes-mercury Accuracy)
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Nintendo - SNES / Famicom (bsnes-mercury Balanced)
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Nintendo - SNES / Famicom (bsnes-mercury Performance)
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Nintendo - SNES / Famicom (higan Accuracy)
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Nintendo - SNES / Famicom (nSide Balanced)
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Nintendo - SNES / SFC / Game Boy / Color (Mesen-S)
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Nintendo - SNES / Famicom (Snes9x 2002)
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Nintendo - SNES / Famicom (Snes9x 2005 Plus)
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Nintendo - SNES / Famicom (Snes9x 2005)
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Nintendo - SNES / Famicom (Snes9x 2010)
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Nintendo - SNES / Famicom (Snes9x)
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Nintendo - Virtual Boy (Beetle VB)
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### NEC
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NEC PC-8000 / PC-8800 series (QUASI88)
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NEC - PC-98 (Neko Project II Kai)
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NEC - PC Engine SuperGrafx (Beetle SuperGrafx)
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NEC - PC Engine / CD (Beetle PCE FAST)
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NEC - PC-FX (Beetle PC-FX)
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### Thomson
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Thomson - MO/TO (Theodore)
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### SEGA
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Sega - MS/GG (SMS Plus GX)
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Sega - MS/GG (Gearsystem)
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Sega - MS/GG/MD/CD (Genesis Plus GX)
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Sega - MS/MD/CD/32X (PicoDrive)
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Sega - Saturn (Beetle Saturn)
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### Sinclair
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Sinclair - ZX 81 (EightyOne)
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Sinclair - ZX Spectrum (Fuse)
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### SNK
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SNK - Neo Geo AES / MVS (Geolith)
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SNK - Neo Geo Pocket / Color (Beetle NeoPop)
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SNK - Neo Geo Pocket / Color (RACE)
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### PlayStation
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PlayStation (Beetle PSX)
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PlayStation (Beetle PSX HW)¶
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PlayStation (PCSX ReARMed)
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### Vectrex
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Vectrex (vecx)
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