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# Compress games
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## Compression shell script
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The shell script:
[functions/compression.sh ](https://github.com/XargonWan/RetroDECK/blob/main/functions/compression.sh )
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With in the script there are several functions.
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### compress_game()
Description:
```
# Function for compressing one or more files to .chd format
# USAGE: compress_game $format $full_path_to_input_file
```
### find_compatible_compression_format()
Description:
```
# This function will determine what compression format, if any, the file and system are compatible with from the compression_targets.cfg
# USAGE: find_compatible_compression_format "$file"
```
### validate_for_chd()
Description:
```
# Function for validating chd compression candidates, and compresses if validation passes. Supports .cue, .iso and .gdi formats ONLY
# USAGE: validate_for_chd $input_file
```
### cli_compress_single_game()
Description:
```
# This function will compress a single file passed from the CLI arguments
# USAGE: cli_compress_single_game $full_file_path
```
### cli_compress_all_games()
Description:
```
# This function will compress a all games passed from the CLI arguments
```
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## Reference list: compression_targets.cfg
This is used by the `find_compatible_compression_format()` function above.
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The reference list:
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[emu-configs/defaults/retrodeck/reference_lists/reference_lists/compression_targets.cfg ](https://github.com/XargonWan/RetroDECK/blob/main/emu-configs/defaults/retrodeck/reference_lists/compression_targets.cfg )
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The config is populated with compression formats with within `[]` .
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Each new system has to be on a new line under it's compression format.
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Each system can only have one format and is using the es-de roms subfolders default names under `/roms/` .< br >
**Example:** < br >
You want to add `gb` to the list.
- Make sure that the subfolder under roms also called the same: `roms/gb`
- Then add the `gb` entry to under the `[zip]`
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### Example from compression_targets.cfg
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```
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[chd]
3do
amigacd32
[rvz]
gc
[zip]
atari2600
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```
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- 3do and amigcd32 is compressed to chd
- gc is compressed to rvz
- atari2600 is compressed to zip
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## Reference list: zip_compressable_extensions.cfg
This is used by the `find_compatible_compression_format()` function above.
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The [zip_compressable_extensions.cfg ](https://github.com/XargonWan/RetroDECK/blob/main/emu-configs/defaults/retrodeck/reference_lists/zip_compressable_extensions.cfg ) contains the list of file exstensions that can be zipped into a .zip file and used by the systems that have enabled .zip compression in the `compression_targets.cfg` . This is to make sure only supported file formats are compressed and remove the risk of a double compression.
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### Example from zip_compressable_extensions.cfg
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List of file extensions
```
.32x
.68k
.NDS
.a26
.a52
.a78
.abs
```
## Tips on adding new system to compress
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1. Make sure the emulator supports the compression format and RetroDECK is using that version that supports it.
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2. Verify that it does work with the emulator.
3. Make sure the system supports the compression format file format under the `<extension>` for that system in the [es_systems.xml ](https://github.com/XargonWan/RetroDECK/blob/main/es-configs/es_systems.xml ) file. Otherwise it won't be found after it is compressed in the interface.
4. Add the es-de folder name to `compression_targets.cfg` to the compression format it supports. If it is a new format that you want to compress to a .zip, add the new file extention to `zip_compressable_extensions.cfg`