Wiki/wiki-rtd/docs/wiki_engine_guides/gzdoom/gzdoom-guide.md

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# Guide: GZDoom
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<img src="../../../wiki_images/logos/gzdoom-logo.png" width="150">
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WIP
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GZDoom is the open source game engine for ID Software's older games like DOOM, DOOM2, HEXEN and HERETIC or it's own unique games.
### GZDoom Links:
[ZDoom Web Page](https://zdoom.org/index)
[GZDoom Github](https://github.com/ZDoom/gzdoom)
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[ZDoom Forums](https://forum.zdoom.org/)
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## Where to put the games
GZDoom games should be put under the `retrodeck/roms/doom/` directory.
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### File types
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- .wad - `Where's All the Data?` file
- .iwad - `internal wad`
- .pwad - `patch wad` have priority over iwad
- .pk3 - is a `.zip` file archive
- .ipk3 - `internal pk3` file
- .pk4 - is a `.zip` file archive
- .pk7 - is a `.7zip` file archive
- .pke - is a `.zip` file archive made for the the Eternity Engine
- .epk - is a `.zip` file archive made for the EDGE engine
- .deh — `DeHackEd file`, edits hardcoded parts of the DOOM engine.
- .bex — `Enhanced DeHackEd` file has more features then `.deh` and used by various ports.
- .lev — A file that renames levels of a `.pwad`
- .mus — `Music file` format of `DOOM`, `Heretic`, `Hexen` and `Strife`
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### Does GZDoom require BIOS or Firmware?
No
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## Where can I find more WADs?
None-official wads (mods) are all over the internet from old forums, github and various websites.
**Doomworld:**
The oldest DOOM community on the web and hosts of the annual [Cacowards](https://www.doomworld.com/cacowards).
Doomworld is the lifeblood of DOOM community, generations of knowledge and a vast collections of wads exist within it.
- [Doomworld Files](https://www.doomworld.com/files/)
- [Doomworld ID Games(Legacy)](https://www.doomworld.com/idgames/)
**Doomwiki:**
[List of notable WADs](https://doomwiki.org/wiki/List_of_notable_WAD)
**ModDB:**
- [ModDB](https://www.moddb.com/games/doom/mods)