Wiki/wiki-rtd/docs/wiki_rd_versions/version_0.9.0b/0.9.1b.md

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2025-02-05 09:52:14 +00:00
# RetroDECK 0.9.1b
<img src="../../../wiki_images/logos/rd-logo-box.png" width="600">
**Release date:** 2025-02-XX
2025-02-06 11:56:44 +00:00
## RetroENGINE
- New CLI argument `--set` to set presets, call retrodeck with --set help for more information
## Framework
**Added**
- New folder under `retrodeck/cheats/` it exposes several cheat file location folders for MAME, RetroArch, PCSX2, PPSSPP via symlinks. Allowing the users to easier update and add cheat files.
**Changed**
- Moved the MAME cheats folder to the new `retrodeck/cheats/`
2025-02-05 09:52:14 +00:00
## RetroDECK Classic (Zenity) Configurator
**Added:**
2025-02-06 11:56:44 +00:00
- Option to Hide / Show PortMaster in ES-DE, accessed the Tools menu.
- Compression Tool: Megadrive system was added as compression targets for zip files (by Cohee)
- Compression Tool: PS2 is now using createcd to compress .cue files (by Cohee)
2025-02-05 09:52:14 +00:00
**Changed**
Renamed several and condensed several menus and functions to be more clear.
- The tags Enable/Disable, Tool and Toggle in the functions name are removed (it was already in the description or in the contaning folder, thus redundant).
- Dolphin / Primehack Textures: Universal Dynamic Input -> Universal Dynamic Input for Dolphin / Primehack
- File / Folder Management menu contains: Move all of RetroDECK
Move ROMs folder, Move BIOS folder , Clean Empty Folders, Rebuilt Rebuild Folder.
- RetroDECK: Reset -> Reset Component
- Reset EmulationStation DE -> Reset ES-DE
- RetroDECK: About -> About RetroDECK
- Compress Games -> Games Compressor
- Change Update Setting -> Update Notification.
- Check & Verify: BIOS -> BIOS Checker Tool
**Fixed**
- Fixed the name change of EmulationStation DE to ES-DE in the reset function.
## RetroArch:
**Fixed:**
- An issue that some cores where not updated in post update.
- An issue with PSX borders not displaying correctly.
## Dolphin / Primehack:
**Fixed:**
2025-02-06 11:56:44 +00:00
- A bug where the Universal Dynamic Input went missing from the build process.
- A bug where it wouldn't start in some Wayland configurations (thanks TopHatCat).